Qt Coding Style: Difference between revisions

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[[Category:Developing_Qt]]
[[Category:Developing_Qt]]
[toc align_right="yes" depth="2"]
= Qt Coding Style =


This is an overview of the low-level coding conventions we use when writing Qt code.
This is an overview of the low-level coding conventions we use when writing Qt code.
See [[Coding-Conventions]] for the higher-level conventions.
See [[Coding Conventions]] for the higher-level conventions.


The data has been gathered by mining the Qt sources, discussion forums, email threads and through collaboration of the developers.
The data has been gathered by mining the Qt sources, discussion forums, email threads and through collaboration of the developers.
Line 33: Line 29:
  int width;
  int width;
  char *nameOfThis;
  char *nameOfThis;
  char '''nameOfThat;
  char *nameOfThat;
</code>
</code>


''' Variables and functions start with a lower-case letter. Each consecutive word in a variable’s name starts with an upper-case letter
* Variables and functions start with a lower-case letter. Each consecutive word in a variable’s name starts with an upper-case letter
* Avoid abbreviations
* Avoid abbreviations


Line 42: Line 38:
  // Wrong
  // Wrong
  short Cntr;
  short Cntr;
  char ITEM_DELIM = '';
  char ITEM_DELIM = ' ';


  // Correct
  // Correct
  short counter;
  short counter;
  char itemDelimiter = '';
  char itemDelimiter = ' ';
</code>
</code>


Line 68: Line 64:
</code>
</code>


* For pointers or references, always use a single space between the type and ‘'''’ or ‘&amp;’, but no space between the ‘'''’ or ‘&amp;’ and the variable name:
* For pointers or references, always use a single space between the type and ‘*’ or ‘&’, but no space between the ‘*’ or ‘&’ and the variable name:


<code>
<code>
  char '''x;
  char *x;
  const QString &amp;myString;
  const QString &myString;
  const char''' const y = "hello";
  const char * const y = "hello";
</code>
</code>


Line 85: Line 81:


  // Correct
  // Correct
  char '''blockOfMemory = reinterpret_cast<char'''>(malloc(data.size()));
  char *blockOfMemory = reinterpret_cast<char *>(malloc(data.size()));
</code>
</code>


Line 167: Line 163:
  // Wrong
  // Wrong
  if (address.isEmpty())
  if (address.isEmpty())
     return false;
     qDebug("empty!");
  else {
  else {
     qDebug("%s", qPrintable(address));
     qDebug("%s", qPrintable(address));
Line 175: Line 171:
  // Correct
  // Correct
  if (address.isEmpty()) {
  if (address.isEmpty()) {
     return false;
     qDebug("empty!");
  } else {
  } else {
     qDebug("%s", qPrintable(address));
     qDebug("%s", qPrintable(address));
Line 183: Line 179:
  // Wrong
  // Wrong
  if (a)
  if (a)
    …
else
     if (b)
     if (b)
         …
         …
else
    …


  // Correct
  // Correct
  if (a) {
  if (a) {
    …
} else {
     if (b)
     if (b)
         …
         …
else
    …
  }
  }
</code>
</code>
Line 213: Line 209:
<code>
<code>
  // Wrong
  // Wrong
  if (a &amp;&amp; b || c)
  if (a && b || c)


  // Correct
  // Correct
  if ((a &amp;&amp; b) || c)
  if ((a && b) || c)


  // Wrong
  // Wrong
  a'' b &amp; c
  a + b & c


  // Correct
  // Correct
  (a + b) &amp; c
  (a + b) & c
</code>
</code>


Line 267: Line 263:


* Keep lines shorter than 100 characters; wrap if necessary
* Keep lines shorter than 100 characters; wrap if necessary
** Comment/apidoc lines should be kept below 80 columns
* Commas go at the end of wrapped lines; operators start at the beginning of the new lines. An operator at the end of the line is easy to miss if the editor is too narrow.
* Commas go at the end of wrapped lines; operators start at the beginning of the new lines. An operator at the end of the line is easy to miss if the editor is too narrow.



Revision as of 14:49, 27 February 2015

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This is an overview of the low-level coding conventions we use when writing Qt code. See Coding Conventions for the higher-level conventions.

The data has been gathered by mining the Qt sources, discussion forums, email threads and through collaboration of the developers.

Indentation

  • 4 spaces are used for indentation
  • Spaces, not tabs!

Declaring variables

  • Declare each variable on a separate line
  • Avoid short or meaningless names (e.g. “a”, “rbarr”, “nughdeget”)
  • Single character variable names are only okay for counters and temporaries, where the purpose of the variable is obvious
  • Wait when declaring a variable until it is needed
 // Wrong
 int a, b;
 char *c, *d;

 // Correct
 int height;
 int width;
 char *nameOfThis;
 char *nameOfThat;
  • Variables and functions start with a lower-case letter. Each consecutive word in a variable’s name starts with an upper-case letter
  • Avoid abbreviations
 // Wrong
 short Cntr;
 char ITEM_DELIM = ' ';

 // Correct
 short counter;
 char itemDelimiter = ' ';
  • Classes always start with an upper-case letter. Public classes start with a ‘Q’ (QRgb) followed by an upper case letter. Public functions most often start with a ‘q’ (qRgb).
  • Acronyms are camel-cased (e.g. QXmlStreamReader, not QXMLStreamReader).

Whitespace

  • Use blank lines to group statements together where suited
  • Always use only one blank line
  • Always use a single space after a keyword and before a curly brace:
 // Wrong
 if(foo){
 }

 // Correct
 if (foo) {
 }
  • For pointers or references, always use a single space between the type and ‘*’ or ‘&’, but no space between the ‘*’ or ‘&’ and the variable name:
 char *x;
 const QString &myString;
 const char * const y = "hello";
  • Surround binary operators with spaces
  • No space after a cast
  • Avoid C-style casts when possible
 // Wrong
 char* blockOfMemory = (char* ) malloc(data.size());

 // Correct
 char *blockOfMemory = reinterpret_cast<char *>(malloc(data.size()));
  • Do not put multiple statements on one line
  • By extension, use a new line for the body of a control flow statement:
 // Wrong
 if (foo) bar();

 // Correct
 if (foo)
     bar();

Braces

  • Use attached braces: The opening brace goes on the same line as the start of the statement. If the closing brace is followed by another keyword, it goes into the same line as well:
 // Wrong
 if (codec)
 {
 }
 else
 {
 }

 // Correct
 if (codec) {
 } else {
 }
  • Exception: Function implementations and class declarations always have the left brace on the start of a line:
 static void foo(int g)
 {
     qDebug("foo: %i", g);
 }

 class Moo
 {
 };
  • Use curly braces only when the body of a conditional statement contains more than one line:
 // Wrong
 if (address.isEmpty()) {
     return false;
 }

 for (int i = 0; i < 10; +''i) {
     qDebug("%i", i);
 }

 // Correct
 if (address.isEmpty())
     return false;

 for (int i = 0; i < 10;i)
     qDebug("%i", i);
  • Exception 1: Use braces also if the parent statement covers several lines / wraps:
 // Correct
 if (address.isEmpty() || !isValid()
     || !codec) {
     return false;
 }
  • Exception 2: Brace symmetry: Use braces also in if-then-else blocks where either the if-code or the else-code covers several lines:
 // Wrong
 if (address.isEmpty())
     qDebug("empty!");
 else {
     qDebug("%s", qPrintable(address));
     it;
 }

 // Correct
 if (address.isEmpty()) {
     qDebug("empty!");
 } else {
     qDebug("%s", qPrintable(address));
     it;
 }

 // Wrong
 if (a)
     
 else
     if (b)
         

 // Correct
 if (a) {
     
 } else {
     if (b)
         
 }
  • Use curly braces when the body of a conditional statement is empty
 // Wrong
 while (a);

 // Correct
 while (a) {}

Parentheses

  • Use parentheses to group expressions:
 // Wrong
 if (a && b || c)

 // Correct
 if ((a && b) || c)

 // Wrong
 a + b & c

 // Correct
 (a + b) & c

Switch statements

  • The case labels are in the same column as the switch
  • Every case must have a break (or return) statement at the end or a comment to indicate that there’s intentionally no break, unless another case follows immediately.
 switch (myEnum) {
 case Value1:
   doSomething();
   break;
 case Value2:
 case Value3:
   doSomethingElse();
   // fall through
 default:
   defaultHandling();
   break;
 }

Jump statements (break, continue, return, and goto)

  • Do not put 'else' after jump statements:
 // Wrong
 if (thisOrThat)
     return;
 else
     somethingElse();

 // Correct
 if (thisOrThat)
     return;
 somethingElse();
  • Exception: If the code is inherently symmetrical, use of 'else' is allowed to visualize that symmetry

Line breaks

  • Keep lines shorter than 100 characters; wrap if necessary
    • Comment/apidoc lines should be kept below 80 columns
  • Commas go at the end of wrapped lines; operators start at the beginning of the new lines. An operator at the end of the line is easy to miss if the editor is too narrow.
 // Wrong
 if (longExpression +
     otherLongExpression +
     otherOtherLongExpression) {
 }

 // Correct
 if (longExpression
     + otherLongExpression
     + otherOtherLongExpression) {
 }

General exception

  • When strictly following a rule makes your code look bad, feel free to break it