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==예제 중심의 애플리케이션 개발을 위한 Qt5 프로그래밍 가이드== | ==예제 중심의 애플리케이션 개발을 위한 Qt5 프로그래밍 가이드== | ||
[[Image:Qt5-programming-guide-korean_small.jpg]] | {| | ||
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* Author: Dae Jin Kim | * Author: Dae Jin Kim | ||
* ISBN: 978-89-315-5319-2 | * ISBN: 978-89-315-5319-2 | ||
* Published: 2014 | * Published: 2014 | ||
Qt는 전 세계 약 40만 명 이상 Qt 개발자가 다양한 컴퓨팅 환경에서 수많은 소프트웨어를 개발하고 있다. 따라서 일반 사용자 애플리케이션, 멀티미디어, 시스템 관리를 Back-end, 자동차, 국방, 가전, 모바일에 이르기까지 다양한 분야에서 Qt를 활용하고 있다. 이 책은 고급 GUI와 OpenGL ES를 사용한 3D 그래픽 애플리케이션을 개발하고자 하는 사람들이 읽기에 좋은 책으로, 개발에 필요한 Qt API를 예제를 통해 쉽게 이해할 수 있도록 하였다. | Qt는 전 세계 약 40만 명 이상 Qt 개발자가 다양한 컴퓨팅 환경에서 수많은 소프트웨어를 개발하고 있다. 따라서 일반 사용자 애플리케이션, 멀티미디어, 시스템 관리를 Back-end, 자동차, 국방, 가전, 모바일에 이르기까지 다양한 분야에서 Qt를 활용하고 있다. 이 책은 고급 GUI와 OpenGL ES를 사용한 3D 그래픽 애플리케이션을 개발하고자 하는 사람들이 읽기에 좋은 책으로, 개발에 필요한 Qt API를 예제를 통해 쉽게 이해할 수 있도록 하였다. | ||
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==Qt 5 Quanto Basta: La Guida all’Uso della Libreria Grafica Qt 5, in Italiano== | ==Qt 5 Quanto Basta: La Guida all’Uso della Libreria Grafica Qt 5, in Italiano== |
Revision as of 11:09, 18 March 2015
예제 중심의 애플리케이션 개발을 위한 Qt5 프로그래밍 가이드
Qt 5 Quanto Basta: La Guida all’Uso della Libreria Grafica Qt 5, in Italiano
- Author: Gianbattista Gualeni
- ISBN: 978-88-909016-0-7
Attraverso esempi mirati l'autore vi guiderà alla realizzazione di vere applicazioni desktop, sia per Linux che per Windows. Il punto di partenza è l'installazione di compilatore, la libreria e l'editor, poi, seguendo tutti gli esempi sarete in grado di costruire applicazioni complete con prestazioni superiori a quelle realizzate tramite altri frameworks.
Créer des applications avec Qt 5 – Les essentiels
- Author: Jonathan Courtois, Guillaume Belz, Thibaut Cuvelier, Ilya Diallo, Vincent Meyer, Florent Renault, Louis du Verdier
- ISBN: 978-2-8227-0108-2/ 978-2-8227-0062-7/ 978-2-8227-0050-4
Créer des applications en Qt5 — Les essentiels will bring you to the new version of Qt, explaining what is available in this update and pointing out some parts of the framework that was not covered by previous books: Qt Creator, Qt Quick and QML, etc. It has been written to be accessible for programmers (beginner and advanced) but also for designers. Its modularity allows you to buy only the part that you are interested in. It is the first book about Qt5 and Qt Quick written in French. Order from D-BookeR
Qtプログラミング入門
- Author: 津田 伸秀
- ISBN: 978-4-7775-1650-6
Qt 4 introduction with many useful examples. Available from this website
Introduction to Design Patterns in C++ with Qt (2nd Edition)
- Author: Alan Ezust, Paul Ezust
- ISBN: 0-13-282645-3 / 978-0-13-282645-7
Master C++ “The Qt Way” with Modern Design Patterns and Efficient Reuse This fully updated, classroom-tested book teaches C++ “The Qt Way,” emphasizing design patterns and efficient reuse. Readers will master both the C++ language and Qt libraries, as they learn to develop maintainable software with well-defined code layers and simple, reusable classes and functions.
C++ GUI Programming with Qt 4 (2nd Edition) - The official C++/Qt book
- Author: Jasmin Blanchette and Mark Summerfield
- ISBN: 0132354160 / 978-0132354165
Using Qt you can build industrial-strength C++ applications that run natively on Windows, Linux/Unix, Mac OS X, and embedded Linux without source code changes. Now, two Trolltech insiders have written a start-to-finish guide to getting outstanding results with the 4.3 version of Qt.
Advanced Qt Programming: Creating Great Software with C++ and Qt 4
- Author: Mark Summerfield
- ISBN: 978-0321635907
This 550 page book is aimed at existing C++/Qt programmers and presents ideas and techniques that are too advanced or specialized (although not necessarily difficult), for a first book on Qt.
Foundations of Qt Development
- Author: Johan Thelin
- ISBN: 978-1-59059-831-3
Foundations of Qt Development is based on Qt 4.2, and is aimed at C++ programmers who want to become proficient using this excellent toolkit to create graphical applications that can be ported to all major platforms.
Qt for Symbian
- Author: Frank H. P. Fitzek, Tommi Mikkonen, Tony Torp
- ISBN: 978-0-470-75010-0
Qt for Symbian takes a unique look at this cutting-edge programming environment. Step-by-step it explains Qt in an easy to access fashion, using simple examples throughout.
Beginning Nokia Apps Development
- Author: Dan Zucker, Ray Rischpater
- ISBN: 978-1430231776
While media buzz regularly circulates around iPhone and Android, Nokia still leads the pack in terms of world market share. Symbian, for instance, remains the most widely used mobile operating system. With Nokia's open development platform, the opportunities available for mobile developers to target this vastly popular operating system are abundant and clear.
Qt 4를 이용한 C++ GUI 프로그래밍 (C++ GUI Programming with Qt 4(2/e))
- Author: 조성만, 조성만
- ISBN: 9788963510002
This book is a translation into Korean of the original publication by Jasmin Blanchette and Mark Summerfield.
C++ GUI Qt 4 编程 (第二版)
- Author: Translator: 闫锋欣, 曹泉人,张志强
- ISBN: 978-7-121-07038-9
This book is a translation into Chinese by YAN Fengxing, CAO, Quanren and ZHANG, Zhiqiang of the original publication by Jasmin Blanchette and Mark Summerfield.
Python: Qt Edition
- Author: Boudewijn Rempt
- ISBN: 0-970-03304-4
This is the first book on Python and Qt (covers Qt version 2.x and 3.0). If your chosen language is Python and you want to use Qt, this is the book for you.
C++设计模式—基于Qt4开源跨平台开发框架
- Author: Translators: 李仁见;战晓明
- ISBN: 9787302157403
This book is a translation into Chinese by LI, Renjian and ZHAN, Xiaoming of the original publication "An Introduction to Design Patterns in C++ with Qt 4" by Alan Ezust and Paul Ezust.
Introduction to X Window programming with Qt (Japanese)
- Author: Kenji Sugita
- ISBN:
This book by Kenji Sugita covers Qt 2.
GUI-Programmierung mit Qt
- Author: Olaf Borkner-Delcarlo
- ISBN: 3446220542 / 978-3446220546
Dieses Buch bietet eine Einführung in die Programmierung mit Qt, wobei besonderer Wert auf die neuen Eigenschaften und Klassen der aktuellen Qt-Version 3.0.1 gelegt wird. Der Autor erläutert zunächst die relevanten C++-Grundlagen. Anschließend beschreibt er die generelle Funktionsweise der Qt-Bibliothek und stellt die wichtigsten Klassen und Funktionen vor. An einem durchgehenden Beispiel aus der linearen Algebra lernt der Leser, Qt für die GUI-Programmierung und - mit Hilfe einer umfangreichen Vektor- und Matrix-Klassenbibliothek - auch für Anwendungen aus der darstellenden Geometrie und Probleme der Lineraren Algebra einzusetzen
Programming with Qt, Second Edition
- Author: Matthias Kalle Dalheimer
- ISBN: Print: 978-0-596-00064-6 / 0-596-00064-2 Ebook: 978-1-4493-8676-4 / 1-4493-8676-8
Take full advantage of Qt, the powerful, easy-to-use, cross-platform GUI toolkit. Completely updated for Qt Version 3.0, Programming with Qt guides you through the steps of writing your first Qt application. It's also a reference to the what, how, and why of every GUI element in Qt. And it covers advanced topics like 2D transformations, drag-and-drop, and custom image file filters.
KDE- und Qt- Programmierung
- Author: Burkhard Lehner
- ISBN: 3827317533 / 978-3827317537
Addison-Wesley Longman Verlag (Germany) has published KDE- und Qt- Programmierung by Burkhard Lehner. This book covers GUI application development with the KDE and Qt 2.1 libraries, with one large and several small example programs.
Das QT-Buch: Portable GUI-Programmierung unter Linux/Unix/Windows
- Author: Helmut Herold
- ISBN: 9783899901221 / 978-3899901221
Dieses Buch stellt die von der norwegischen Firma Troll Tech entwickelte C++ Klassenbibliothek Qt vor, die eine einfache und portable Programmierung von Anwendungen mit grafischer Oberfläche ermöglicht und auf der z.B. auch der KDE-Desktop beruht.
零基础学Qt4编程 (Zero-based learning Qt4 Programming)
- Author: Wu Di
- ISBN: 978-7-5124-0143-3
The book is based on Qt version 4.5. Divided into thirteen chapters the book provides a step by step approach for developing Qt applications.
Open Source Game Development: Qt Games for KDE, PDA’s, and Windows
- Author: Martin Heni and Andreas Beckermann
- ISBN: 1584504064 / 978-1584504061
This book provides beginning and intermediate game programmers with a step-by-step resource to desktop game programming. The reader is introdcuded into the development of a desktop game application using Qt3/Qt4/Qtopia/KDE as development platform. Desktop game relevant topics such as pathfinding, AI, sound, 2D and 3D graphics and network programming are introduced in the scope of Qt and KDE. All topics are accompanied by plenty of source code examples in the book and on the companion CD-ROM.
Linux Rapid Application Development
- Author: Cameron and Tracey Hughes
- ISBN: 0764547402 / 978-0764547409
Hughes IDG has published Linux Rapid Application Development by Cameron and Tracey Hughes.
KDE 2/Qt Programming Bible
- Author: Arthur Griffith
- ISBN: 0764546821 / 978-0764546822
This all-in-one tutorial and reference shows beginning to advanced Linux programmers how to build graphical user interfaces for desktop applications that will run in the Windows-like K desktop environment (KDE). Expert author Arthur Griffith covers everything from simple windows and menus to dialog boxes and other advanced widgets. The CD-ROM contains the latest version of KDE.
Qt 4 - Einführung in die Applikationsentwicklung
- Author: Daniel Molkentin
- ISBN: 3937514120 / 978-3937514123
Einführung in die Applikationsentwicklung mit Qt 4.
Practical Qt: Real World Solutions to Real World Problems
- Author: Matthias Kalle Dalheimer, Jesper Pedersen
- ISBN: 3898642801 / 978-3898642804
The book is written by Matthias Kalle Dalheimer, author of Programming with Qt and founder of KDAB, and Jesper K. Pedersen, a lead engineer at KDAB. It contains over 80 solutions to common problems. All solutions have the structure "problem---solution---runnable code".
Qt 4 Professional programming with C++
- Author: Max Schlee
- ISBN: 978-5-9775-0010-4
This book describes a wide variety of uses of the Qt 4.3 library and contains over 120 practical examples.
Qt Programming in 24 hours
- Author: Daniel Solin
- ISBN: 0672318695 / 978-0672318696
Sams has published Qt Programming in 24 hours by Daniel Solin. The book provides a step-by-step approach to Qt programming, and is suitable for both novice and experienced programmers.
Qt Programming for Linux and Windows 2000
- Author: Patrick Ward
- ISBN: 0130270016 / ISBN-13: 978-0130270016
- Published: October 11, 2000
Hall has published Qt Programming for Linux and Windows 2000 by Patrick Ward. (Qt 2.1)
C++ GUI Programming with Qt 3
- Author: Jasmin Blanchette and Mark Summerfield
- ISBN: 0131240722 / 978-0131240728
"...not only the best book on Qt I have ever seen, but also the best book presenting any programming framework. Every sentence appears to be carefully worded, and every chapter has a sound concept, and so does the work as a whole." --Matthias Ettrich, Trolltech's lead developer, founder of the KDE project
Basics of Qt - أساسيات كيوت
- Author: Ahmed el Banna
- ISBN:
- Published: 2011
Rapid GUI Programming with Python and Qt
- Author: Mark Summerfield
- ISBN: 978-0-13235-418-9
The Definitive Guide to PyQt Programming. This book by former Qt documentation manager, Mark Summerfield, teaches programmers how to write programs using PyQt4, the Python bindings for the Qt 4 application development framework. Covers PyQt version 4.2-4.6.
An Introduction to Design Patterns in C++ with Qt 4
- Author: Alan Ezust, Paul Ezust
- ISBN: 978-0-13-187905-8
An Introduction to Design Patterns in C++ with Qt 4 is a complete tutorial and reference that assumes no previous knowledge of C, C++, objects, or patterns. You'll walk through every core concept, one step at a time, learning through an extensive collection of Qt 4.1-tested examples and exercises.
Rapid GUI Development with QtRuby
- Author: Caleb Tennis
- ISBN:
See how to use the powerful Qt3 library to create cross-platform GUI applications for Linux and OS X in Ruby. Covers installation, basic and advanced programming, event models, and Korundum.
Professional MeeGo Application Development: Using Qt and Web Technologies
- Author: Kari Salo, Muhammad Khurshed Islam, Sergey Gabdurakhmanov
- ISBN: 978-0-470-97809-2
Accompanied with Qt—a cross-platform application and UI framework — MeeGo is now the target platform for Qt-based applications. This hands-on guide walks you through a series of examples to teach you how to make great devices for MeeGo using Qt's features and techniques.
Qt 4.6 - GUI-Entwicklung mit C++ : Das umfassende Handbuch
- Author: Jürgen Wolf
- ISBN: 978-3836215428
Pressestimmen: Das Buch bietet eine umfassende und detaillierte Darstellung der Anwendungsentwicklung mit Qt. Durch seine aufeinander aufbauenden Kapitel und die ausführlich erläuterten Beispiele eignet es sich vor allem zum Einstieg in das Thema. --Linux Magazin, 04/2010
The Book of Qt 4: The Art of Building Qt Applications
- Author: Daniel Molkentin
- ISBN: 1593271476 / 978-1593271473
The Book of QT 4 offers an in-depth explanation of Qt 4 that goes beyond the common focus on C++ programming. Author Daniel Molkentin uses practical examples to explain features like the signal/slot concept and the event system, as he guides you through developing applications with and without Qt's graphical GUI builder, Qt Designer. And as a core KDE developer, Molkentin's head is full of real-world problems and solutions that he peppers liberally throughout The Book of QT 4 , making it a resource that you'll consult time and again.