Qt based games: Difference between revisions

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[[Category:Learning::Full Projects]]
[[Category:Learning::Full Projects]]
[toc align_right="yes" depth="3"]
[toc align_right="yes" depth="3"]
= Qt based games =


== For Desktops ==
== For Desktops ==
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* "Box Poker":https://github.com/kingsawyer/BoxPoker - multi-player Video Poker Slots, Box backend. OAuth2, Qt 5. Free and Open.
* "Box Poker":https://github.com/kingsawyer/BoxPoker - multi-player Video Poker Slots, Box backend. OAuth2, Qt 5. Free and Open.


h2. For Mobiles
== For Mobiles ==


* "BallZ for S60v5":http://www.tamoggemon.com/s60/balz/index.html - JezzBall for Symbian
* "BallZ for S60v5":http://www.tamoggemon.com/s60/balz/index.html - JezzBall for Symbian
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* "Stack With Friends":http://v-play.net/doc/demos-stacktheboxwithcommunityeditor/ - Open Source physics game with level editor and level sharing feature for "iOS":http://games.v-play.net/stackwithfriends, "Android":http://games.v-play.net/stackwithfriends, Windows, Mac and Linux. It is part of the example games of the "V-Play Game Engine":http://v-play.net.
* "Stack With Friends":http://v-play.net/doc/demos-stacktheboxwithcommunityeditor/ - Open Source physics game with level editor and level sharing feature for "iOS":http://games.v-play.net/stackwithfriends, "Android":http://games.v-play.net/stackwithfriends, Windows, Mac and Linux. It is part of the example games of the "V-Play Game Engine":http://v-play.net.


h2. Tools and libraries
== Tools and libraries ==


* "Tiled":http://www.mapeditor.org/ - '''Tiled''' is a general purpose tile map editor. Originally it was made with Java but now is rewritten using Qt and C''+.
* "Tiled":http://www.mapeditor.org/ - '''Tiled''' is a general purpose tile map editor. Originally it was made with Java but now is rewritten using Qt and C''+.

Revision as of 09:55, 26 February 2015

[toc align_right="yes" depth="3"]

For Desktops

For Mobiles

Tools and libraries

  • "Tiled":http://www.mapeditor.org/ - Tiled is a general purpose tile map editor. Originally it was made with Java but now is rewritten using Qt and C+.
  • "Gluon":http://gluon.gamingfreedom.org/ - Gluon is a set of Qt4 based tools and libraries (using openGL, openAL, Box2D and other libraries) designed to make it easy to develop and distribute 2D games over a wide array of target platforms.
  • "Box2D":http://www.box2d.org/ - Box2D is a 2D rigid body simulation library for games. Can be easily integrated with Qt.
  • "Quasi Engine":http://indt.github.com/Quasi-Engine/ - Quasi Engine is a Qt5 based framework that intends to be a complete multiplatform toolset to ease 2d game development, providing ready-to-use QML elements representing basic game entities needed by most of games. The framework takes the advantage of the new Scene Graph approach on QtQuick 2.0 and uses "Box2D":http://www.box2d.org/ for its physics system.
  • "V-Play Game Engine":http://www.v-play.net/ - V-Play is a 2D game engine built on Qt which supports iOS, Android, Symbian, MeeGo, Windows Mac and Linux. Games can be written with Qt & QML/JavaScript with the "V-Play gaming components":http://v-play.net/doc/vplay-group.html. It features Box2D physics, particles, sprites, multi-resolution and aspect ratio independence, a "level editor":http://v-play.net/doc/daily/vplay1-leveleditor.html and native plugins like Facebook or GameCenter. The build server allows to deploy games to iOS & Android easily without the need to install native SDKs.

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