Qt-1-Semnale-si-sloturi: Difference between revisions
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{{Cleanup | reason=Auto-imported from ExpressionEngine.}} | |||
Semnalele si sloturile sunt utilizate pentru comunicarea intre obiecte. Mecanismul semnalelor si sloturilor este piesa centrala a Qt si probabil partea care il diferentiaza cel mai mult fata de alte framework-uri. | Semnalele si sloturile sunt utilizate pentru comunicarea intre obiecte. Mecanismul semnalelor si sloturilor este piesa centrala a Qt si probabil partea care il diferentiaza cel mai mult fata de alte framework-uri. | ||
Un exemplu simplu: | Un exemplu simplu: | ||
<code>1: #ifndef MYWINDOW_H | <code>1: #ifndef MYWINDOW_H | ||
2: #define MYWINDOW_H | |||
3: #include <QMainWindow> | |||
4: #include <QPushButton> | |||
5: #include <QMessageBox> | |||
6: //#include <QMainWindow> | |||
7: #include <QHBoxLayout> | |||
8: namespace Ui { | |||
9: class myWindow; | |||
10: } | |||
11: class myWindow : public QMainWindow | |||
12: { | |||
13: Q_OBJECT | |||
14: public: | |||
15: explicit myWindow(QWidget *parent = 0); | |||
16: ~myWindow(); | |||
17: void decorate() | |||
18: { | |||
19: myWindow *window = new myWindow(); | |||
20: QPushButton *button = new QPushButton(); | |||
21: QPushButton '''button2 = new QPushButton(); | |||
22: button->setText("Butonul1"); | |||
23: button2->setText("Butonul2"); | |||
24: QObject::connect(button, SIGNAL (clicked()),this, SLOT (clickedSlot())); | |||
25: QObject::connect(button2, SIGNAL (clicked()),this, SLOT (clickedSlot2())); | |||
26: button->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding); | |||
27: button2->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding); | |||
28: QWidget''' centralWidget = new QWidget(window); | |||
29: centralWidget->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding); | |||
30: QHBoxLayout* layout = new QHBoxLayout(centralWidget); | |||
31: layout->addWidget(button); | |||
32: layout->addWidget(button2); | |||
33: window->setCentralWidget(centralWidget); | |||
34: window->setWindowTitle("Semnale si Sloturi"); | |||
35: window->show(); | |||
36: }; | |||
37: public slots: | |||
38: void clickedSlot() { | |||
39: QMessageBox *msgBox = new QMessageBox(); | |||
40: msgBox->setWindowTitle("Salut!"); | |||
41: msgBox->setText("Ati apasat Butonul1"); | |||
42: msgBox->exec(); | |||
43: } | |||
44: void clickedSlot2() { | |||
45: QMessageBox *msgBox = new QMessageBox(); | |||
46: msgBox->setWindowTitle("Salut!"); | |||
47: msgBox->setText("Ati apasat Butonul2"); | |||
48: msgBox->exec(); | |||
49: } | |||
50: private: | |||
51: Ui::myWindow '''ui; | |||
52: }; | |||
53: #endif // MYWINDOW_H </code> | |||
<code>1: /''' | |||
2: *Program: main.cpp | |||
3: '''Data: 23.02.2014 | |||
4:*/ | |||
5: #include "mywindow.h" | |||
6: #include <QApplication> | |||
7: int main(int argc, char *argv[]) | |||
8: { | |||
9: QApplication a(argc, argv); | |||
10: myWindow *window = new myWindow(); | |||
11: window->decorate(); | |||
12: return a.exec(); | |||
13: } | |||
</code> | |||
Rezultatul compilarii acestui program: | Rezultatul compilarii acestui program: |
Latest revision as of 16:25, 3 March 2015
This article may require cleanup to meet the Qt Wiki's quality standards. Reason: Auto-imported from ExpressionEngine. Please improve this article if you can. Remove the {{cleanup}} tag and add this page to Updated pages list after it's clean. |
Semnalele si sloturile sunt utilizate pentru comunicarea intre obiecte. Mecanismul semnalelor si sloturilor este piesa centrala a Qt si probabil partea care il diferentiaza cel mai mult fata de alte framework-uri.
Un exemplu simplu:
1: #ifndef MYWINDOW_H
2: #define MYWINDOW_H
3: #include <QMainWindow>
4: #include <QPushButton>
5: #include <QMessageBox>
6: //#include <QMainWindow>
7: #include <QHBoxLayout>
8: namespace Ui {
9: class myWindow;
10: }
11: class myWindow : public QMainWindow
12: {
13: Q_OBJECT
14: public:
15: explicit myWindow(QWidget *parent = 0);
16: ~myWindow();
17: void decorate()
18: {
19: myWindow *window = new myWindow();
20: QPushButton *button = new QPushButton();
21: QPushButton '''button2 = new QPushButton();
22: button->setText("Butonul1");
23: button2->setText("Butonul2");
24: QObject::connect(button, SIGNAL (clicked()),this, SLOT (clickedSlot()));
25: QObject::connect(button2, SIGNAL (clicked()),this, SLOT (clickedSlot2()));
26: button->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding);
27: button2->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding);
28: QWidget''' centralWidget = new QWidget(window);
29: centralWidget->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding);
30: QHBoxLayout* layout = new QHBoxLayout(centralWidget);
31: layout->addWidget(button);
32: layout->addWidget(button2);
33: window->setCentralWidget(centralWidget);
34: window->setWindowTitle("Semnale si Sloturi");
35: window->show();
36: };
37: public slots:
38: void clickedSlot() {
39: QMessageBox *msgBox = new QMessageBox();
40: msgBox->setWindowTitle("Salut!");
41: msgBox->setText("Ati apasat Butonul1");
42: msgBox->exec();
43: }
44: void clickedSlot2() {
45: QMessageBox *msgBox = new QMessageBox();
46: msgBox->setWindowTitle("Salut!");
47: msgBox->setText("Ati apasat Butonul2");
48: msgBox->exec();
49: }
50: private:
51: Ui::myWindow '''ui;
52: };
53: #endif // MYWINDOW_H
1: /'''
2: *Program: main.cpp
3: '''Data: 23.02.2014
4:*/
5: #include "mywindow.h"
6: #include <QApplication>
7: int main(int argc, char *argv[])
8: {
9: QApplication a(argc, argv);
10: myWindow *window = new myWindow();
11: window->decorate();
12: return a.exec();
13: }
Rezultatul compilarii acestui program: