Box2D: Difference between revisions
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* [http://blog.qt.io/blog/2010/02/26/qt-box2d-is-easy/ Qt + Box2D is easy!] | * [http://blog.qt.io/blog/2010/02/26/qt-box2d-is-easy/ Qt + Box2D is easy!] | ||
* [http://code.google.com/p/box2d/ Box2D Project] | * [http://code.google.com/p/box2d/ Box2D Project] | ||
* [ | * [https://github.com/qml-box2d/qml-box2d QML Box2D Plug-in] |
Revision as of 22:04, 17 March 2016
bg de el es fr it ja ko pt ru zh
Box2D is an open source C++ physics engine for simulating collisions and other 2D motions of rigid bodies which can be easily integrated with Qt. The main developer of Box2D is Erin Catto and it is distributed under the zlib license.
Box2D is widely used by games including Angry Birds and Angry Monsters.