Using 3D engines with Qt: Difference between revisions
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== Open Inventor == | == Open Inventor == | ||
Proprietary | |||
* [http://oss.sgi.com/projects/inventor/ Open Inventor SGI Website] | * [http://oss.sgi.com/projects/inventor/ Open Inventor SGI Website] | ||
* [http://www.openinventor.com/ Open Inventor VSG Website] | * [http://www.openinventor.com/ Open Inventor VSG Website] | ||
* [ | |||
* [ | Open source | ||
* [https:// | * [https://coin3d.github.io/ Coin3D Website] | ||
* [https://coin3d.github.io/Quarter/html/ Coin3D Quarter Documentation] | |||
* [https://github.com/coin3d Coin3D on GitHub] | |||
== Panda3D == | == Panda3D == |
Latest revision as of 00:37, 24 December 2020
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A number of popular 3D engines can be integrated with Qt:
Ogre
Irrlicht
OpenSceneGraph
Open Inventor
Proprietary
Open source
Panda3D
- Panda3D Website
- Panda in PyQt (since Panda3D is heavily Python based)
Visualization Library
- Visualization Library Website
- vlQt4::Qt4Widget
- seems to be inactive since end of 2011
VTK (The Visualization Toolkit)
Qt 3D
Since Qt 5.5, there is a Qt3D module you can use for rendering 3D content.
Horde3D
- [1] OpenGL, Qt-based editors