Box2D: Difference between revisions
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[[Category:Tools]] | |||
'''English''' [[box2d_Bulgarian|Български]] | |||
= Box2D = | |||
Box2D | "Box2D":http://www.box2d.org is an open source C++ physics engine for simulating collisions and other 2D motions of rigid bodies which can be easily integrated with Qt. The main developer of Box2D is Erin Catto and it is distributed under the "zlib license":http://en.wikipedia.org/wiki/Zlib_License. | ||
Box2D is widely used by games including "Angry Birds and Angry Monsters":http://conversations.nokia.com/2011/07/05/angry-monsters-appy-families/. | |||
== See Also == | |||
* "Box2D Features":http://www.box2d.org/features.html | |||
* "Qt + Box2D is easy!":http://blog.qt.io/blog/2010/02/26/qt-box2d-is-easy/ | |||
* | * "box2d Project":http://code.google.com/p/box2d/ | ||
* "QML Box2D demo":https://projects.developer.nokia.com/qmlbox2ddemo | |||
* "QML Box2D Plug-in":http://gitorious.org/qml-box2d |
Revision as of 09:27, 24 February 2015
English Български
Box2D
"Box2D":http://www.box2d.org is an open source C++ physics engine for simulating collisions and other 2D motions of rigid bodies which can be easily integrated with Qt. The main developer of Box2D is Erin Catto and it is distributed under the "zlib license":http://en.wikipedia.org/wiki/Zlib_License.
Box2D is widely used by games including "Angry Birds and Angry Monsters":http://conversations.nokia.com/2011/07/05/angry-monsters-appy-families/.
See Also
- "Box2D Features":http://www.box2d.org/features.html
- "Qt + Box2D is easy!":http://blog.qt.io/blog/2010/02/26/qt-box2d-is-easy/
- "box2d Project":http://code.google.com/p/box2d/
- "QML Box2D demo":https://projects.developer.nokia.com/qmlbox2ddemo
- "QML Box2D Plug-in":http://gitorious.org/qml-box2d