Using 3D engines with Qt: Difference between revisions
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* [http://doc.qt.io/qt-5/qt3d-index.html Qt3D Module Documentation] | * [http://doc.qt.io/qt-5/qt3d-index.html Qt3D Module Documentation] | ||
* [http://v-play.net/2015/07/qt-3d-game-engine-with-qt-5-5-and-v-play-game-engine/ V-Play Game Engine 3D Components] | * [http://v-play.net/2015/07/qt-3d-game-engine-with-qt-5-5-and-v-play-game-engine/ V-Play Game Engine 3D Components] | ||
== Horde3D == | |||
* [https://github.com/horde3d/Horde3D] OpenGL, Qt-based editors |
Revision as of 04:24, 5 September 2018
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A number of popular 3D engines can be integrated with Qt:
Ogre
Irrlicht
OpenSceneGraph
Open Inventor
- Open Inventor SGI Website
- Open Inventor VSG Website
- Coin3D Website
- Coin3D SoQt Documentation
- Coin3D on bitbucket (it's now under BSD-License!)
Panda3D
- Panda3D Website
- Panda in PyQt (since Panda3D is heavily Python based)
Visualization Library
- Visualization Library Website
- vlQt4::Qt4Widget
- seems to be inactive since end of 2011
VTK (The Visualization Toolkit)
Qt 3D
Since Qt 5.5, there is a Qt3D module you can use for rendering 3D content.
Horde3D
- [1] OpenGL, Qt-based editors