Using 3D engines with Qt: Difference between revisions

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* [http://doc.qt.io/qt-5/qt3d-index.html Qt3D Module Documentation]
* [http://doc.qt.io/qt-5/qt3d-index.html Qt3D Module Documentation]
* [http://v-play.net/2015/07/qt-3d-game-engine-with-qt-5-5-and-v-play-game-engine/ V-Play Game Engine 3D Components]
* [http://v-play.net/2015/07/qt-3d-game-engine-with-qt-5-5-and-v-play-game-engine/ V-Play Game Engine 3D Components]
== Horde3D ==
* [https://github.com/horde3d/Horde3D] OpenGL, Qt-based editors

Revision as of 04:24, 5 September 2018

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A number of popular 3D engines can be integrated with Qt:

Ogre

Irrlicht

OpenSceneGraph

Open Inventor

Panda3D

Visualization Library

VTK (The Visualization Toolkit)

Qt 3D

Since Qt 5.5, there is a Qt3D module you can use for rendering 3D content.

Horde3D

  • [1] OpenGL, Qt-based editors