Building for Embedded Linux

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Revision as of 12:16, 12 June 2019 by Mats (talk | contribs) (Created page with "== Build the OpenGL Runtime == 1. Clone the OpenGL Runtime repository from https://code.qt.io/cgit/qt3dstudio/ogl-runtime.git/. You can clone the repo with the ''git clone''...")
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Build the OpenGL Runtime

1. Clone the OpenGL Runtime repository from https://code.qt.io/cgit/qt3dstudio/ogl-runtime.git/. You can clone the repo with the git clone command:

 git clone git://code.qt.io/qt3dstudio/ogl-runtime.git

Note: If you want to use the HTTPS protocol, you can clone the OpenGL Runtime repo with the following command:

 git clone https://code.qt.io/qt3dstudio/ogl-runtime.git

2. Run the following git submodule commands:

 git submodule init
 git submodule update

3. Open ogl-runtime.pro in Qt Creator. ogl-runtime.pro is located in the root of the cloned repository.

Ogr-runtime-pro.png

4. Select the desired prebuilt Embedded Linux component and select Configure Project.

Embedded-linux.png

5. Add a build step with argument install.

Opengl runtime build step.png

6. From the menu, select Build > Build Project "opengl-runtime".

7. The Runtime is installed to the same folder where you have installed the QNX prebuilt components.

 I.e. ~/Qt5.12/5.12.3/qnx7_x86_64/