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__NOTOC__
[[Category:Learning::Links and Material]]


This is a compilation of books about Qt published in English. For books in other languages use the language switch.
This is a compilation of books about Qt published in English. For books on topics like learning C++ or OpenGL see [[Non-Qt Books]]. For books in other languages use the language switch.


== Qt 5 ==
== Qt 5 ==


=== Qt 5 Blueprints ===
=== Qt5 C++ GUI Programming Cookbook - Second Edition ===
 
{|
{|
|[[Image:Cover - Qt 5 Blueprints.png|thumbnail|left]]
|[[Image:Qt5 C++ GUI Programming Cookbook - Second Edition.png|thumbnail|left]]
|
|
:* Author: Symeon Huang
:* Author: Lee Zhi Eng
:* Published: March 2015
:* Publish: March 2019
:* ISBN: 1784394610 / 978-1784394615
:* ISBN: 978-1789803822
:Design, build, and deploy cross-platform GUI projects using the amazingly powerful Qt 5 framework.
: Qt5 C++ GUI Programming Cookbook - Second Edition
: Available from [https://www.packtpub.com/application-development/qt5-c-gui-programming-cookbook-second-edition Packt]
|}
|}


=== Application Development with Qt Creator - Second Edition ===
 
=== Getting Started with Qt 5 ===
 
{|
{|
|[[Image:Cover - Application Development with Qt Creator.png|thumbnail|left]]
|[[Image:Getting Started with Qt 5.png|thumbnail|left]]
|
|
:* Author: Ray Rischpater
:* Author: Benjamin Baka
:* Published: November 2014
:* Publish: February 2019
:* ISBN: 1784398675 / 978-1784398675
:* ISBN: 978-1789956030
:Design and build dazzling cross-platform applications using Qt and Qt Quick.
:Getting Started with Qt 5
: Available from [https://www.packtpub.com/application-development/getting-started-qt-5 Packt]
|}
|}


=== Qt Quick核心编程 ===
 
=== Hands-On High Performance Programming with Qt 5 ===
 
{|
{|
|[[Image:Qt_quick_small.jpg|thumbnail|left]]
|[[Image:Hands-On High Performance Programming with Qt 5.png|thumbnail|left]]
|
|
:* 作者: 安晓辉([http://blog.csdn.net/foruok foruok的博客])
:* Author: Marek Krajewski
:* 出版时间: 2015
:* Publish: January 2019
:* 出版社:电子工业出版社(博文视点)
:* ISBN: 978-1789531244
:  《Qt Quick核心编程》起始于基础的开发环境搭建和Qt Creator快速介绍,帮助读者正确使用开发环境;着力于QML语言基础、事件、Qt Quick基本元素,辅以简要的ECMAScript(JavaScript)语言介绍,使得读者能够快速熟悉Qt Quick的基本知识和开发过程;对于Qt Quick中的关键主题,如动画、Model-View、Component、网络、多媒体,做了详尽入微的讲解,让读者一册在手,别无他求;QML与C++混合编程、Canvas、定制及自定义控件等高级主题,《Qt Quick核心编程》也做了详细讲解,同时提供了多个精彩的实作实例,力求概念清晰,用途明确。《Qt Quick核心编程》的内容适用于桌面与Android平台。值得一提的是,《Qt Quick核心编程》覆盖了Android开发的多个主题,如拍照、定位、录音、国际化、可伸缩界面等,也是使用Qt Quick进行移动开发不可错过的。
:Hands-On High Performance Programming with Qt 5
:  更多信息 [http://item.jd.com/11587406.html 图书链接]
: Available from [https://www.packtpub.com/application-development/hands-high-performance-programming-qt-5 Packt]
|}
|}


=== Qt on Android核心编程 ===
=== Mastering Qt 5 - Second Edition ===
 
{|
{|
|[[Image:Qt_on_Android_small.jpeg|thumbnail|left]]
|[[Image:Mastering Qt 5 - Second Edition.png|thumbnail|left]]
|
|
:* 作者: 安晓辉([http://blog.csdn.net/foruok foruok的博客])
:* Author: Guillaume Lazar, Robin Penea
:* 出版时间: 2015
:* Publish: August 2018
:* 出版社:电子工业出版社(博文视点)
:* ISBN: 978-1788995399
:  《Qt on Android 核心编程》以“从零开始也能学会Qt on Android开发”为目标,基于最新的Qt SDK 5.2,从Qt基本机制讲起,帮助读者建立Qt开发的概念;介绍信号与槽、各种GUI控件、布局管理器等各种Qt基础主题,同时辅以简洁有效有针对性的实例程序;有了使用Qt开发的基础后,作者进一步将重点转移到安卓平台,详细介绍Qt on Android的开发环境搭建、APK部署、APK调试等基础性的主题,然后深入讲解Qt on Android是如何在Java的世界中发生的,最后着重讲述Qt on Android的各种针对移动开发的技术主题,控件、布局、文件处理、XML、网络、多线程、按键、触摸、感应器、多媒体,为读者顺利在Android(安卓)平台开发提供深入浅出的指南。
:Mastering Qt 5 - Second Edition
:  《Qt on Android 核心编程》首先是一本介绍Qt程序设计技术的书籍,其次是讲述如何在移动平台Android上使用Qt框架进行开发的书籍。对于Qt技术感兴趣的读者,无论是专注于传统的桌面软件开发,还是希望尝试使用Qt在Android平台开发,都可以从《Qt on Android 核心编程》中获得最根本、最重要的知识与实例。《Qt on Android 核心编程》既适合有一定C/C++语言基础、希望开发跨平台应用的开发人员,又适合希望开发安卓应用的C/C++开发人员,以及想了解Qt开发的人员。
: Available from [https://www.packtpub.com/web-development/mastering-qt-5-second-edition Packt]
:  更多信息 [http://item.jd.com/11571639.html 图书链接]
|}
|}


=== Qt 5 Cadaques ===
=== Hands-On GUI Programming with C++ and Qt5 ===
 
{|
{|
|[[Image:Qt5cadaques.jpg|thumbnail|left]]
|[[Image:Hands-On GUI Programming with C++ and Qt5.png|thumbnail|left]]
|
|
:* Author: Juergen Bocklage-Ryannel and Johan Thelin
:* Author: Lee Zhi Eng
:* Published: 2014
:* Publish: April 2018
:The entire collection of chapters covering Qt5 programming, written by Juergen Bocklage-Ryannel and Johan Thelin, is available here. All book      content is licensed under the Creative Commons Attribution Non Commercial Share Alike 4.0 license and examples are licensed under the BSD license.
:* ISBN: 978-1788397827
:More information [http://qmlbook.github.io/ here]
:Hands-On GUI Programming with C++ and Qt5
: Available from [https://www.amazon.com/dp/1788397827 Amazon]
|}
|}


=== 예제 중심의 애플리케이션 개발을 위한 Qt5 프로그래밍 가이드 ===
=== Game Programming using Qt 5 Beginner's Guide - Second Edition ===
 
{|
{|
|[[Image:Qt5-programming-guide-korean_small.jpg|thumbnail|left]]
|[[Image:Game Programming using Qt 5 Beginner's Guide - Second Edition.png|thumbnail|left]]
|
|
:* Author: Dae Jin Kim
:* Authors: Pavel Strakhov, Witold Wysota, Lorenz Haas
:* ISBN: 978-89-315-5319-2
:* Publish: April 2018
:* Published: 2014
:* ISBN: 978-1788399999
:Qt는 전 세계 약 40만 명 이상 Qt 개발자가 다양한 컴퓨팅 환경에서 수많은 소프트웨어를 개발하고 있다. 따라서 일반 사용자 애플리케이션, 멀티미디어, 시스템 관리를 Back-end, 자동차, 국방, 가전, 모바일에 이르기까지 다양한 분야에서 Qt를 활용하고 있다. 이 책은 고급 GUI와 OpenGL ES를 사용한 3D 그래픽 애플리케이션을 개발하고자 하는 사람들이 읽기에 좋은 책으로, 개발에 필요한 Qt API를 예제를 통해 쉽게 이해할 수 있도록 하였다.
:Game Programming using Qt 5 Beginner's Guide - Second Edition
: Available from [https://www.amazon.com/dp/1788399994 Amazon]
|}
|}


=== Qt 5 Quanto Basta: La Guida all’Uso della Libreria Grafica Qt 5, in Italiano ===
=== Learning Qt 5 Advanced ===
{|
{|
|[[Image:Qt-5-quanto-basta-la-guida-alluso-della-libreria-grafica-qt-5-in-italiano small.jpg|thumbnail|left]]
|[[File:Qt5-advanced-qtqtuick.png|left|thumb|292x292px]]
|
|
:* Author: Gianbattista Gualeni
:* Authors: Kambiz Asadzadeh
:* ISBN: 978-88-909016-0-7
:* Publish: April 2017
:Attraverso esempi mirati l'autore vi guiderà alla realizzazione di vere applicazioni desktop, sia per Linux che per Windows. Il punto di partenza è l'installazione di compilatore, la libreria e l'editor, poi, seguendo tutti gli esempi sarete in grado di costruire applicazioni complete con prestazioni superiori a quelle realizzate tramite altri frameworks. | [http://www.amazon.it/Qt-Quanto-Basta-Libreria-Italiano-ebook/dp/B00HX0BXJM Amazon]  
:* Language : Persian (Farsi)
:* ISBN: 978-600-04-8007-3
:Learn the advanced of QT 5 framework to develop interactive cross-platform C++ applications using Qt Quick technology and QML.
: Available from [https://iostream.ir/files/file/8-%DA%A9%D8%AA%D8%A7%D8%A8-%D8%A2%D9%85%D9%88%D8%B2%D8%B4-%D9%BE%DB%8C%D8%B4%D8%B1%D9%81%D8%AA%D9%87-c-%D9%87%D9%85%D8%B1%D8%A7%D9%87-qt-%D9%BE%DB%8C%D8%B4%D8%B1%D9%81%D8%AA%D9%87/ iostream]
|}
|}


=== Créer des applications avec Qt 5 – Les essentiels ===
=== Learning Qt 5 Basic ===
{|
{|
|[[Image:Creer-des-applications-qt-5-les-essentiels small.jpg|thumbnail|left]]
|[[File:Qt5-basic-widget.png|left|thumb|292x292px]]
|
|
:* Author: Jonathan Courtois, Guillaume Belz, Thibaut Cuvelier, Ilya Diallo, Vincent Meyer, Florent Renault, Louis du Verdier
:* Authors: Kambiz Asadzadeh
:* ISBN: 978-2-8227-0108-2/ 978-2-8227-0062-7/ 978-2-8227-0050-4
:* Publish: April 2016
:Créer des applications en Qt5 — Les essentiels will bring you to the new version of Qt, explaining what is available in this update and pointing out some parts of the framework that was not covered by previous books: Qt Creator, Qt Quick and QML, etc. It has been written to be accessible for programmers (beginner and advanced) but also for designers. Its modularity allows you to buy only the part that you are interested in. It is the first book about Qt5 and Qt Quick written in French.
:* Language : Persian (Farsi)
:Order from [http://www.d-booker.fr/110-qt-5-les-essentiels.html D-BookeR]
:* ISBN: 978-600-04-4451-8
:Learn the basic of QT 5 framework to develop interactive cross-platform applications using Widgets.
: Available from [https://iostream.ir/files/file/7-%DA%A9%D8%AA%D8%A7%D8%A8-%D8%A2%D9%85%D9%88%D8%B2%D8%B4-%D9%85%D9%82%D8%AF%D9%85%D8%A7%D8%AA%DB%8C-c-%D9%87%D9%85%D8%B1%D8%A7%D9%87-qt-%D9%85%D9%82%D8%AF%D9%85%D8%A7%D8%AA%DB%8C/ iostream]
|}
|}


== Qt 4 ==
=== Learn Qt 5 ===
{|
|[[Image:Learn QT 5.png|thumbnail|left]]
|
:* Authors: Nicholas Sherriff
:* Publish: February 2018
:* ISBN: 978-1788478854
:Learn the fundamentals of QT 5 framework to develop interactive cross-platform applications
: Available from [https://www.amazon.com/dp/1788478851 Amazon]
|}


=== Qtプログラミング入門 ===
=== Qt 5 Projects ===
{|
{|
|[[Image:Qt4-intro-jp small.jpg]]
|[[Image:Qt 5 Projects.png|thumbnail|left]]
|
|
:* Author: 津田 伸秀
:* Authors: Marco Piccolino
:* ISBN: 978-4-7775-1650-6
:* Publish: February 2018
:Qt 4 introduction with many useful examples.
:* ISBN: 978-1788293884
:Available from [http://www.kohgakusha.co.jp/books/detail/978-4-7775-1650-6 this website]
:Design, build, and deploy powerful applications with amazing user interfaces on embedded, mobile, and desktop platforms
: Available from [https://www.amazon.com/dp/1788293886 Amazon]
|}
|}


=== Introduction to Design Patterns in C++ with Qt (2nd Edition) ===
=== Computer Vision with OpenCV 3 and Qt5 ===
{|
{|
|[[Image:Introduction-to-design-patterns-in-c-with-qt small.jpg]]
|[[Image:ComputerVision OpenCV Qt5.jpg|thumbnail|left]]
|
|
:* Author: Alan Ezust, Paul Ezust
:* Authors: Amin Ahmadi Tazehkandi
:* ISBN: 0-13-282645-3 / 978-0-13-282645-7
:* Publish: January 2018
:Master C++ “The Qt Way” with Modern Design Patterns and Efficient Reuse
:* ISBN: 978-1788472395
:This fully updated, classroom-tested book teaches C++ “The Qt Way,” emphasizing design patterns and efficient reuse. Readers will master both the C++ language and Qt libraries, as they learn to develop maintainable software with well-defined code layers and simple, reusable classes and functions.
:Blend the power of Qt with OpenCV to build cross-platform computer vision applications
: Available from [https://www.amazon.com/Computer-Vision-OpenCV-3-Qt5/dp/178847239X Amazon]
|}
|}


=== C++  GUI Programming with Qt 4 (2nd Edition) - The official C++/Qt book ===
=== Learning Qt 5 (Video) ===
{|
{|
|[[Image:C gui programming with qt 4 2nd edition the official c qt book small.jpg]]
|[[Image:Learning Qt 5 Video.png|thumbnail|left]]
|
|
:* Author: Jasmin Blanchette and Mark Summerfield
:* Authors: Symeon Huang
:* ISBN: 0132354160 / 978-0132354165
:* Publish: April 2017
:Using Qt you can build industrial-strength C++ applications that run natively on Windows, Linux/Unix, Mac OS X, and embedded Linux without source code changes. Now, two Trolltech insiders have written a start-to-finish guide to getting outstanding results with the 4.3 version of Qt.
:* ISBN: 978-1787285972
:An easy to follow, example-based, comprehensive introduction to all the major features in Qt
: Available from [https://www.packtpub.com/application-development/learning-qt-5-video Packt]
|}
|}


=== Advanced Qt Programming: Creating Great Software with C++ and Qt 4 ===
=== Mastering Qt 5 ===
{|
{|
|[[Image:Advanced qt programming creating great software with c and qt 4 small.png]]
|[[Image:Mastering-Qt-5.png|thumbnail|left]]
|
|
:* Author: Mark Summerfield
:* Authors: Guillaume Lazar, Robin Penea
:* ISBN: 978-0321635907
:* Publish: December 2016
:This 550 page book is aimed at existing C++/Qt programmers and presents ideas and techniques that are too advanced or specialized (although not necessarily difficult), for a first book on Qt. Qt has now grown to over 700 classes and well over a million words of documentation, far too much to cover in a single volume. So instead of covering everything very thinly, the book focuses on key areas of Qt technology and tries to provide more comprehensive coverage than is available elsewhere. More information [http://www.qtrac.eu/aqpbook.html here]
:* ISBN: 978-1786467126
:Master application development by writing succinct, robust, and reusable code with Qt 5
: Available from [https://www.packtpub.com/application-development/mastering-qt-5 Packt]
|}
|}


=== Foundations of Qt Development ===
=== Qt5 C++ GUI Programming Cookbook ===
{|
{|
|[[Image:Foundations of qt development small.png]]
|[[Image:123.jpg|thumbnail|left]]
|
|
:* Author: Johan Thelin
:* Author: Lee Zhi Eng
:* ISBN: 978-1-59059-831-3
:* Publish: July 2016
:Foundations of Qt Development is based on Qt 4.2, and is aimed at C++ programmers who want to become proficient using this excellent toolkit to create graphical applications that can be ported to all major platforms. This book by Johan Thelin, a Qt Quarterly contributor and author of the Independent Qt Tutorial, aims to cover all of Qt from an independent perspective. This approach allows the author to explore the use of CMake as an alternative build tool and give impartial summaries of important third-party projects based on Qt.
:* ISBN: 978-1783280278
:Use Qt5 to design and build a graphical user interface that is functional, appealing, and user-friendly for your software application
: Available from [https://www.packtpub.com/application-development/qt5-c-gui-programming-cookbook Packt]
|}
|}


== Symbian ==
=== Game Programming Using Qt Beginner's Guide ===
{|
|[[Image:Cover_Game_Programming_Using_Qt_-_Beginner's_Guide.png|thumbnail|left]]
|
:* Authors: Witold Wysota and Lorenz Haas
:* Published: Jan 2016
:* ISBN: 978-1782168874
:A complete guide to designing and building fun games with Qt and Qt Quick 2 using associated toolsets
: Available from [https://www.packtpub.com/game-development/game-programming-using-qt Packt]
|}


=== Qt for Symbian ===
=== Qt 5 Cadaques ===
{|
{|
|[[Image:Qt for symbian small.jpg]]
|[[Image:Qt5cadaques.jpg|thumbnail|left]]
|
|
:* Author: Frank H. P. Fitzek, Tommi Mikkonen, Tony Torp
:* Author: Juergen Bocklage-Ryannel and Johan Thelin
:* ISBN: 978-0-470-75010-0
:* Published: May 2015
:Qt for Symbian takes a unique look at this cutting-edge programming environment. Step-by-step it explains Qt in an easy to access fashion, using simple examples throughout.
:* Download: [http://qmlbook.github.io/ http://qmlbook.github.io]
:Available from [http://www.amazon.com/Qt-Symbian-Frank-H-Fitzek/dp/0470750103 Amazon]
:* Book update project wiki page: [https://wiki.qt.io/QML_Book_Project QML Book Project]
:All book content is licensed under the Creative Commons Attribution Non Commercial Share Alike 4.0 license and examples are licensed under the BSD license.
 
|}
|}


=== Beginning Nokia Apps Development ===
=== Qt 5 Blueprints ===
{|
{|
|[[Image:Beginning nokia apps development small.png]]
|[[Image:Cover - Qt 5 Blueprints.png|thumbnail|left]]
|
|
:* Author: Dan Zucker, Ray Rischpater
:* Author: Symeon Huang
:* ISBN: 978-1430231776
:* Published: March 2015
:While media buzz regularly circulates around iPhone and Android, Nokia still leads the pack in terms of world market share. Symbian, for instance, remains the most widely used mobile operating system. With Nokia's open development platform, the opportunities available for mobile developers to target this vastly popular operating system are abundant and clear.
:* ISBN: 1784394610 / 978-1784394615
:Design, build, and deploy cross-platform GUI projects using the amazingly powerful Qt 5 framework.
: Available from [https://www.packtpub.com/application-development/qt-5-blueprints Packt]
|}
|}


----
=== Application Development with Qt Creator - Second Edition ===
----
----
 
==Qt 4를 이용한 C++ GUI 프로그래밍  (C++ GUI Programming with Qt 4(2/e))==
{|
{|
|[[Image:Qt 4 c gui c gui programming with qt 42 e small.jpg]]
|[[Image:Cover - Application Development with Qt Creator.png|thumbnail|left]]
|
|
:* Author: 조성만, 조성만
:* Author: Ray Rischpater
:* ISBN: 9788963510002
:* Published: November 2014
:This book is a translation into Korean of the original publication by Jasmin Blanchette and Mark Summerfield.
:* ISBN: 1784398675 / 978-1784398675
:More information [http://book.naver.com/bookdb/book_detail.nhn?bid=5971239 here]
:Design and build dazzling cross-platform applications using Qt and Qt Quick.
: Available from [https://www.packtpub.com/application-development/application-development-qt-creator-second-edition Packt]
|}
|}


----
=== Getting Started with Qt Quick ===
 
==C++ GUI Qt 4 编程 (第二版)==
{|
{|
|[[Image:C gui qt 4 small.jpg]]
|[[Image:Cover_GettingStarted_QtQuick.jpg|thumbnail|left]]
|
|
:* Author: Translator: 闫锋欣, 曹泉人,张志强
:* Author: Paolo Sereno
:* ISBN: 978-7-121-07038-9
:* Published: April 30, 2016
:This book is a translation into Chinese by YAN Fengxing, CAO, Quanren and ZHANG, Zhiqiang of the original publication by Jasmin Blanchette and Mark Summerfield.
:* ASIN: B01B9DV54G
:Build modern multidevice software applications with Qt Quick framework.
|}
|}


----
== Qt 4 ==


==Python: Qt Edition==
=== Introduction to Design Patterns in C++ with Qt (2nd Edition) ===
{|
{|
|[[Image:Python qt edition small.png]]
|[[Image:Introduction-to-design-patterns-in-c-with-qt small.jpg|thumbnail|left]]
|
|
:* Author: Boudewijn Rempt
:* Author: Alan Ezust, Paul Ezust
:* ISBN: 0-970-03304-4
:* Published: September 2011
:This is the first book on Python and Qt (covers Qt version 2.x and 3.0). If your chosen language is Python and you want to use Qt, this is the book for you. The main topic of this book is application development using PyQt, a library extension to the Python programming language. Please note that if you use PyQt to create closed-source commercial applications you need a valid Qt commercial license (included with BlackAdder). If your application offers programmatic access to the underlying functionality of Qt, people who use your application will also need to have valid Qt licenses.  
:* ISBN: 0-13-282645-3 / 978-0-13-282645-7
:Master C++ "The Qt Way" with Modern Design Patterns and Efficient Reuse
:This fully updated, classroom-tested book teaches C++ "The Qt Way," emphasizing design patterns and efficient reuse. Readers will master both the C++ language and Qt libraries, as they learn to develop maintainable software with well-defined code layers and simple, reusable classes and functions.
|}
|}


----
=== Advanced Qt Programming: Creating Great Software with C++ and Qt 4 ===
 
==C++设计模式—基于Qt4开源跨平台开发框架==
{|
{|
|[[Image:C qt4 small.jpg]]
|[[Image:Advanced qt programming creating great software with c and qt 4 small.png|thumbnail|left]]
|
|
:* Author: Translators: 李仁见;战晓明
:* Author: Mark Summerfield
:* ISBN: 9787302157403
:* Published: July 2010
:This book is a translation into Chinese by LI, Renjian and ZHAN, Xiaoming of the original publication "An Introduction to Design Patterns in C++ with Qt 4" by Alan Ezust and Paul Ezust.
:* ISBN: 978-0321635907
:This 550 page book is aimed at existing C++/Qt programmers and presents ideas and techniques that are too advanced or specialized (although not necessarily difficult), for a first book on Qt. Qt has now grown to over 700 classes and well over a million words of documentation, far too much to cover in a single volume. So instead of covering everything very thinly, the book focuses on key areas of Qt technology and tries to provide more comprehensive coverage than is available elsewhere. More information [http://www.qtrac.eu/aqpbook.html here]
|}
|}


----
=== C++  GUI Programming with Qt 4 (2nd Edition) - The official C++/Qt book ===
 
==Introduction to X Window programming with Qt (Japanese)==
{|
{|
|[[Image:Introduction_to_x_window_programming_with_qt_japanese_small.png]]
|[[Image:C gui programming with qt 4 2nd edition the official c qt book small.jpg|thumbnail|left]]
|
|
:* Author: Kenji Sugita
:* Author: Jasmin Blanchette and Mark Summerfield
:* ISBN:
:* Published: February 2008
:This book by Kenji Sugita covers Qt 2.
:* ISBN: 0132354160 / 978-0132354165
:Using Qt you can build industrial-strength C++ applications that run natively on Windows, Linux/Unix, Mac OS X, and embedded Linux without source code changes. Now, two Trolltech insiders have written a start-to-finish guide to getting outstanding results with the 4.3 version of Qt.
|}
|}


 
=== Foundations of Qt Development ===
 
----
 
==Programming with Qt, Second Edition==
{|
{|
|[[Image: Programming with qt second edition small.jpg]]
|[[Image:Foundations of qt development small.png|thumbnail|left]]
|
|
:* Author: Matthias Kalle Dalheimer
:* Author: Johan Thelin
:* ISBN: Print: 978-0-596-00064-6 / 0-596-00064-2 Ebook: 978-1-4493-8676-4 / 1-4493-8676-8
:* Published: August 2007
:Take full advantage of Qt, the powerful, easy-to-use, cross-platform GUI toolkit. Completely updated for Qt Version 3.0, Programming with Qt guides you through the steps of writing your first Qt application. It's also a reference to the what, how, and why of every GUI element in Qt. And it covers advanced topics like 2D transformations, drag-and-drop, and custom image file filters.
:* ISBN: 978-1-59059-831-3
:Foundations of Qt Development is based on Qt 4.2, and is aimed at C++ programmers who want to become proficient using this excellent toolkit to create graphical applications that can be ported to all major platforms. This book by Johan Thelin, a Qt Quarterly contributor and author of the Independent Qt Tutorial, aims to cover all of Qt from an independent perspective. This approach allows the author to explore the use of CMake as an alternative build tool and give impartial summaries of important third-party projects based on Qt.
|}
|}


==零基础学Qt4编程 (Zero-based learning Qt4 Programming)==
=== The Book of Qt 4: The Art of Building Qt Applications ===
{|
{|
|[[Image:Qt4_zero_based_learning_qt4_programming_small.jpg]]
|[[Image:The book of qt 4 the art of building qt applications small.jpg|thumbnail|left]]
|
|
:* Author: Wu Di
:* Author: Daniel Molkentin
:* ISBN: 978-7-5124-0143-3
:* Published: July 2007
:The book is based on Qt version 4.5. Divided into thirteen chapters the book provides a step by step approach for developing Qt applications.
:* ISBN: 1593271476 / 978-1593271473
:This book is suitable for engaging in or preparing to engage in Qt application development technologies as well as application developers Qt reference books, but also teachers and students as teaching colleges.
:The Book of QT 4 offers an in-depth explanation of Qt 4 that goes beyond the common focus on C++ programming. Author Daniel Molkentin uses practical examples to explain features like the signal/slot concept and the event system, as he guides you through developing applications with and without Qt's graphical GUI builder, Qt Designer. And as a core KDE developer, Molkentin's head is full of real-world problems and solutions that he peppers liberally throughout The Book of QT 4 , making it a resource that you'll consult time and again.
:Available from [http://www.amazon.cn/%E9%9B%B6%E5%9F%BA%E7%A1%80%E5%AD%A6Qt4%E7%BC%96%E7%A8%8B-%E5%90%B4%E8%BF%AA/dp/B003Y3AIEI Amazon]
|}
|}


----
=== An Introduction to Design Patterns in C++ with Qt 4 ===
 
==Open Source Game Development: Qt Games for KDE, PDA’s, and Windows==
{|
{|
|[[Image:Open source game development qt games for kde pdas and windows small.jpg]]
|[[Image:An introduction to design patterns in c with qt 4 small.jpg|thumbnail|left]]
|
|
:* Author: Martin Heni and Andreas Beckermann
:* Author: Alan Ezust, Paul Ezust
:* ISBN: 1584504064 / 978-1584504061
:* Published: August 2006
:This book provides beginning and intermediate game programmers with a step-by-step resource to desktop game programming. The reader is introdcuded into the development of a desktop game application using Qt3/Qt4/Qtopia/KDE as development platform. Desktop game relevant topics such as pathfinding, AI, sound, 2D and 3D graphics and network programming are introduced in the scope of Qt and KDE. All topics are accompanied by plenty of source code examples in the book and on the companion CD-ROM.
:* ISBN: 978-0-13-187905-8
:An Introduction to Design Patterns in C++ with Qt 4 is a complete tutorial and reference that assumes no previous knowledge of C, C++, objects, or patterns. You'll walk through every core concept, one step at a time, learning through an extensive collection of Qt 4.1-tested examples and exercises.
|}
|}


----
=== C++  GUI Programming with Qt 4 (1st Edition) ===
 
==Linux Rapid Application Development==
{|
{|
|[[Image:Linux rapid application development small.jpg]]
|[[Image:C++_gui_programming_with_qt4_1st_ed_en.jpg|thumbnail|left]]
|
|
:* Author: Cameron and Tracey Hughes
:* Author: Jasmin Blanchette and Mark Summerfield
:* ISBN: 0764547402 / 978-0764547409
:* Published: June 2006
:Hughes IDG has published Linux Rapid Application Development by Cameron and Tracey Hughes. This hands-on guide gives C++ programmers the tools and techniques they need to create applications based on KDE, the leading Linux graphical user interface. Packed with tips and advice for streamlining the entire development cycle, it explains how to harness the Qt and K Class-libraries-and build user-friendly Linux applications in a snap. The CD-ROM has Qt and KDE tools, and all code from the book.
:* ISBN: 0131872494 / 978-0131872493
:Qt 4 is radically different from earlier versions of Qt, with lots of new features and many small changes everywhere in the API. For customers porting applications from Qt 3 to Qt 4, this is bad news; but for us, this is good news, because it means that owners of the Qt 3 book will want to buy this one as well.
|}
|}


----
== Qt 3 ==


==KDE 2/Qt Programming Bible==
=== Open Source Game Development: Qt Games for KDE, PDA's, and Windows ===
{|
{|
|[[Image:Kde 2 qt programming bible small.jpg]]
|[[Image:Open source game development qt games for kde pdas and windows small.jpg|thumbnail|left]]
|
|
:* Author: Arthur Griffith
:* Author: Martin Heni and Andreas Beckermann
:* ISBN: 0764546821 / 978-0764546822
:* Published: October 2005
:This all-in-one tutorial and reference shows beginning to advanced Linux programmers how to build graphical user interfaces for desktop applications that will run in the Windows-like K desktop environment (KDE). Expert author Arthur Griffith covers everything from simple windows and menus to dialog boxes and other advanced widgets. The CD-ROM contains the latest version of KDE.
:* ISBN: 1584504064 / 978-1584504061
:This book provides beginning and intermediate game programmers with a step-by-step resource to desktop game programming. The reader is introdcuded into the development of a desktop game application using Qt3/Qt4/Qtopia/KDE as development platform. Desktop game relevant topics such as pathfinding, AI, sound, 2D and 3D graphics and network programming are introduced in the scope of Qt and KDE. All topics are accompanied by plenty of source code examples in the book and on the companion CD-ROM.
|}
|}


==Practical Qt: Real World Solutions to Real World Problems==
=== Practical Qt: Real World Solutions to Real World Problems ===
{|
{|
|[[Image:Practical qt real world solutions to real world problems small.jpg]]
|[[Image:Practical qt real world solutions to real world problems small.jpg|thumbnail|left]]
|
|
:* Author: Matthias Kalle Dalheimer, Jesper Pedersen
:* Author: Matthias Kalle Dalheimer, Jesper Pedersen
:* Published: September 2004
:* ISBN: 3898642801 / 978-3898642804
:* ISBN: 3898642801 / 978-3898642804
:The book is written by Matthias Kalle Dalheimer, author of Programming with Qt and founder of KDAB, and Jesper K. Pedersen, a lead engineer at KDAB. It contains over 80 solutions to common problems. All solutions have the structure "problem---solution---runnable code".
:The book is written by Matthias Kalle Dalheimer, author of Programming with Qt and founder of KDAB, and Jesper K. Pedersen, a lead engineer at KDAB. It contains over 80 solutions to common problems. All solutions have the structure "problem---solution---runnable code".
Line 284: Line 322:
|}
|}


----
=== C++ GUI Programming with Qt 3 ===
{|
|[[Image:C gui programming with qt 3 small.jpg|thumbnail|left]]
|
:* Author: Jasmin Blanchette and Mark Summerfield
:* Published: January 2004
:* ISBN: 0131240722 / 978-0131240728
:"...not only the best book on Qt I have ever seen, but also the best book presenting any programming framework. Every sentence appears to be carefully worded, and every chapter has a sound concept, and so does the work as a whole." --Matthias Ettrich, Trolltech's lead developer, founder of the KDE project
|}


==Qt 4 Professional programming with C++==
=== Programming with Qt, Second Edition ===
{|
{|
|[[Image:Qt 4 professional programming with c small.jpg]]
|[[Image: Programming with qt second edition small.jpg|thumbnail|left]]
|
|
:* Author: Max Schlee
:* Author: Matthias Kalle Dalheimer
:* ISBN: 978-5-9775-0010-4
:* Published: January 2002
:This book describes a wide variety of uses of the Qt 4.3 library and contains over 120 practical examples.
:* ISBN: Print: 978-0-596-00064-6 / 0-596-00064-2 Ebook: 978-1-4493-8676-4 / 1-4493-8676-8
:Take full advantage of Qt, the powerful, easy-to-use, cross-platform GUI toolkit. Completely updated for Qt Version 3.0, Programming with Qt guides you through the steps of writing your first Qt application. It's also a reference to the what, how, and why of every GUI element in Qt. And it covers advanced topics like 2D transformations, drag-and-drop, and custom image file filters.
|}
|}


----
== Qt 2 ==


==Qt Programming in 24 hours==
=== KDE 2/Qt Programming Bible ===
{|
{|
|[[Image:Qt programming in 24 hours small.jpg]]
|[[Image:Kde 2 qt programming bible small.jpg|thumbnail|left]]
|
|
:* Author: Daniel Solin
:* Author: Arthur Griffith
:* ISBN: 0672318695 / 978-0672318696
:* December 2000
:Sams has published Qt Programming in 24 hours by Daniel Solin. The book provides a step-by-step approach to Qt programming, and is suitable for both novice and experienced programmers.
:* ISBN: 0764546821 / 978-0764546822
:Purchase from [http://www.amazon.com/Sams-Teach-Yourself-Programming-Hours/dp/0672318695/ref=sr_1_1?ie=UTF8&s=books&qid=1302122636&sr=8-1 Amazon]
:This all-in-one tutorial and reference shows beginning to advanced Linux programmers how to build graphical user interfaces for desktop applications that will run in the Windows-like K desktop environment (KDE). Expert author Arthur Griffith covers everything from simple windows and menus to dialog boxes and other advanced widgets. The CD-ROM contains the latest version of KDE.
|}
|}


----
=== Linux Rapid Application Development ===
{|
|[[Image:Linux rapid application development small.jpg|thumbnail|left]]
|
:* Author: Cameron and Tracey Hughes
:* Published: October 2000
:* ISBN: 0764547402 / 978-0764547409
:Hughes IDG has published Linux Rapid Application Development by Cameron and Tracey Hughes. This hands-on guide gives C++ programmers the tools and techniques they need to create applications based on KDE, the leading Linux graphical user interface. Packed with tips and advice for streamlining the entire development cycle, it explains how to harness the Qt and K Class-libraries-and build user-friendly Linux applications in a snap. The CD-ROM has Qt and KDE tools, and all code from the book.
|}


==Qt Programming for Linux and Windows 2000==
=== Qt Programming for Linux and Windows 2000 ===
{|
{|
|[[Image:Qt programming for linux and windows 2000 small.jpg]]
|[[Image:Qt programming for linux and windows 2000 small.jpg|thumbnail|left]]
|
|
:* Author: Patrick Ward
:* Author: Patrick Ward
:* ISBN: 0130270016 / ISBN-13: 978-0130270016
:* ISBN: 0130270016 / ISBN-13: 978-0130270016
:* Published: October 11, 2000
:* Published: October 2000
:Hall has published Qt Programming for Linux and Windows 2000 by Patrick Ward. (Qt 2.1)
:Hall has published Qt Programming for Linux and Windows 2000 by Patrick Ward. (Qt 2.1)
:If you're ready to build great graphical applications, build them fast, and run them anywhere, this book will show you how. The accompanying CD-ROM contains the Qt 2.1 Open Source Edition distribution, value-added Qt toolkit extensions, sample code, and more.  
:If you're ready to build great graphical applications, build them fast, and run them anywhere, this book will show you how. The accompanying CD-ROM contains the Qt 2.1 Open Source Edition distribution, value-added Qt toolkit extensions, sample code, and more.  
|}
|}


----
=== Qt Programming in 24 hours ===
 
==C++ GUI Programming with Qt 3==
{|
{|
|[[Image:C gui programming with qt 3 small.jpg]]
|[[Image:Qt programming in 24 hours small.jpg|thumbnail|left]]
|
|
:* Author: Jasmin Blanchette and Mark Summerfield
:* Author: Daniel Solin
:* ISBN: 0131240722 / 978-0131240728
:* Published: May 2000
:"...not only the best book on Qt I have ever seen, but also the best book presenting any programming framework. Every sentence appears to be carefully worded, and every chapter has a sound concept, and so does the work as a whole." --Matthias Ettrich, Trolltech's lead developer, founder of the KDE project
:* ISBN: 0672318695 / 978-0672318696
:Sams has published Qt Programming in 24 hours by Daniel Solin. The book provides a step-by-step approach to Qt programming, and is suitable for both novice and experienced programmers.
:Purchase from [http://www.amazon.com/Sams-Teach-Yourself-Programming-Hours/dp/0672318695/ref=sr_1_1?ie=UTF8&s=books&qid=1302122636&sr=8-1 Amazon]
|}
|}


----
== Python ==


==Basics of Qt - أساسيات كيوت==
=== Python and Qt: The Best Parts ===
{|
{|
|[[Image:Basics of qt small.jpg]]
|[[Image:PyQt5-book.jpg|thumbnail|left]]
|
|
:* Author: Ahmed el Banna
:* Author: Michael Herrmann
:* ISBN:  
:* Published: June 2019
:* Published: 2011
:A quick introduction to creating desktop applications with Python and Qt. Includes a foreword by Phil Thompson, the creator of PyQt.
:[https://build-system.fman.io/pyqt5-book Web site]
|}
|}


----
=== Rapid GUI Programming with Python and Qt ===
 
==Rapid GUI Programming with Python and Qt==
{|
{|
|[[Image:Rapidgui programming with python and qt small.jpg]]
|[[Image:Rapidgui programming with python and qt small.jpg|thumbnail|left]]
|
|
:* Author: Mark Summerfield
:* Author: Mark Summerfield
:* Published: October 2007
:* ISBN: 978-0-13235-418-9
:* ISBN: 978-0-13235-418-9
:The Definitive Guide to PyQt Programming. This book by former Qt documentation manager, Mark Summerfield, teaches programmers how to write programs using PyQt4, the Python bindings for the Qt 4 application development framework. Covers PyQt version 4.2-4.6.
:The Definitive Guide to PyQt Programming. This book by former Qt documentation manager, Mark Summerfield, teaches programmers how to write programs using PyQt4, the Python bindings for the Qt 4 application development framework. Covers PyQt version 4.2-4.6.
Line 354: Line 409:
|}
|}


----
=== Python: Qt Edition ===
 
==An Introduction to Design Patterns in C++ with Qt 4==
{|
{|
|[[Image:An introduction to design patterns in c with qt 4 small.jpg]]
|[[Image:Python qt edition small.png|thumbnail|left]]
|
|
:* Author: Alan Ezust, Paul Ezust
:* Author: Boudewijn Rempt
:* ISBN: 978-0-13-187905-8
:* Published: January 2002
:An Introduction to Design Patterns in C++ with Qt 4 is a complete tutorial and reference that assumes no previous knowledge of C, C++, objects, or patterns. You'll walk through every core concept, one step at a time, learning through an extensive collection of Qt 4.1-tested examples and exercises.
:* ISBN: 0-970-03304-4
:This is the first book on Python and Qt (covers Qt version 2.x and 3.0). If your chosen language is Python and you want to use Qt, this is the book for you. The main topic of this book is application development using PyQt, a library extension to the Python programming language. Please note that if you use PyQt to create closed-source commercial applications you need a valid Qt commercial license (included with BlackAdder). If your application offers programmatic access to the underlying functionality of Qt, people who use your application will also need to have valid Qt licenses.  
|}
|}


----
== Ruby ==


==Rapid GUI Development with QtRuby==
=== Rapid GUI Development with QtRuby ===
{|
{|
|[[Image:Rapid gui development with qtruby small.jpg]]
|[[Image:Rapid gui development with qtruby small.jpg|thumbnail|left]]
|
|
:* Author: Caleb Tennis
:* Author: Caleb Tennis
:* ISBN:
:* Published: March 2011
:* ISBN: 1430223634, 978-1430223634
:See how to use the powerful Qt3 library to create cross-platform GUI applications for Linux and OS X in Ruby. Covers installation, basic and advanced programming, event models, and Korundum.
:See how to use the powerful Qt3 library to create cross-platform GUI applications for Linux and OS X in Ruby. Covers installation, basic and advanced programming, event models, and Korundum.
|}
|}


----
== Symbian, MeeGo ==


==Professional MeeGo Application Development: Using Qt and Web Technologies==
=== Professional MeeGo Application Development: Using Qt and Web Technologies ===
{|
{|
|[[Image:Professional meego.jpg]]
|[[Image:Professional meego.jpg|thumbnail|left]]
|
|
:* Author: Kari Salo, Muhammad Khurshed Islam, Sergey Gabdurakhmanov
:* Author: Kari Salo, Muhammad Khurshed Islam, Sergey Gabdurakhmanov
:* ISBN: 978-0-470-97809-2
:* Published: June 2011
:* ISBN: 978-0-470-97809-2  
:Accompanied with Qt—a cross-platform application and UI framework — MeeGo is now the target platform for Qt-based applications. This hands-on guide walks you through a series of examples to teach you how to make great devices for MeeGo using Qt's features and techniques.
:Accompanied with Qt—a cross-platform application and UI framework — MeeGo is now the target platform for Qt-based applications. This hands-on guide walks you through a series of examples to teach you how to make great devices for MeeGo using Qt's features and techniques.
|}
|}


==The Book of Qt 4: The Art of Building Qt Applications==
=== Beginning Nokia Apps Development ===
{|
{|
|[[Image:The book of qt 4 the art of building qt applications small.jpg]]
|[[Image:Beginning nokia apps development small.png|thumbnail|left]]
|
|
:* Author: Daniel Molkentin
:* Author: Dan Zucker, Ray Rischpater
:* ISBN: 1593271476 / 978-1593271473
:* Published: December 2010
:The Book of QT 4 offers an in-depth explanation of Qt 4 that goes beyond the common focus on C++ programming. Author Daniel Molkentin uses practical examples to explain features like the signal/slot concept and the event system, as he guides you through developing applications with and without Qt's graphical GUI builder, Qt Designer. And as a core KDE developer, Molkentin's head is full of real-world problems and solutions that he peppers liberally throughout The Book of QT 4 , making it a resource that you'll consult time and again.
:* ISBN: 978-1430231776
:While media buzz regularly circulates around iPhone and Android, Nokia still leads the pack in terms of world market share. Symbian, for instance, remains the most widely used mobile operating system. With Nokia's open development platform, the opportunities available for mobile developers to target this vastly popular operating system are abundant and clear.
|}
 
=== Qt for Symbian ===
{|
|[[Image:Qt for symbian small.jpg|thumbnail|left]]
|
:* Author: Frank H. P. Fitzek, Tommi Mikkonen, Tony Torp
:* Published: June 2010
:* ISBN: 978-0-470-75010-0
:Qt for Symbian takes a unique look at this cutting-edge programming environment. Step-by-step it explains Qt in an easy to access fashion, using simple examples throughout.
:Available from [http://www.amazon.com/Qt-Symbian-Frank-H-Fitzek/dp/0470750103 Amazon]
|}
|}

Revision as of 07:34, 19 June 2019

En Ar Bg De El Es Fa Fi Fr Hi Hu It Ja Kn Ko Ms Nl Pl Pt Ru Sq Th Tr Uk Zh

This is a compilation of books about Qt published in English. For books on topics like learning C++ or OpenGL see Non-Qt Books. For books in other languages use the language switch.

Qt 5

Qt5 C++ GUI Programming Cookbook - Second Edition

Qt5 C++ GUI Programming Cookbook - Second Edition.png
  • Author: Lee Zhi Eng
  • Publish: March 2019
  • ISBN: 978-1789803822
Qt5 C++ GUI Programming Cookbook - Second Edition
Available from Packt


Getting Started with Qt 5

Getting Started with Qt 5.png
  • Author: Benjamin Baka
  • Publish: February 2019
  • ISBN: 978-1789956030
Getting Started with Qt 5
Available from Packt


Hands-On High Performance Programming with Qt 5

Hands-On High Performance Programming with Qt 5.png
  • Author: Marek Krajewski
  • Publish: January 2019
  • ISBN: 978-1789531244
Hands-On High Performance Programming with Qt 5
Available from Packt

Mastering Qt 5 - Second Edition

Mastering Qt 5 - Second Edition.png
  • Author: Guillaume Lazar, Robin Penea
  • Publish: August 2018
  • ISBN: 978-1788995399
Mastering Qt 5 - Second Edition
Available from Packt

Hands-On GUI Programming with C++ and Qt5

Hands-On GUI Programming with C++ and Qt5.png
  • Author: Lee Zhi Eng
  • Publish: April 2018
  • ISBN: 978-1788397827
Hands-On GUI Programming with C++ and Qt5
Available from Amazon

Game Programming using Qt 5 Beginner's Guide - Second Edition

Game Programming using Qt 5 Beginner's Guide - Second Edition.png
  • Authors: Pavel Strakhov, Witold Wysota, Lorenz Haas
  • Publish: April 2018
  • ISBN: 978-1788399999
Game Programming using Qt 5 Beginner's Guide - Second Edition
Available from Amazon

Learning Qt 5 Advanced

Qt5-advanced-qtqtuick.png
  • Authors: Kambiz Asadzadeh
  • Publish: April 2017
  • Language : Persian (Farsi)
  • ISBN: 978-600-04-8007-3
Learn the advanced of QT 5 framework to develop interactive cross-platform C++ applications using Qt Quick technology and QML.
Available from iostream

Learning Qt 5 Basic

Qt5-basic-widget.png
  • Authors: Kambiz Asadzadeh
  • Publish: April 2016
  • Language : Persian (Farsi)
  • ISBN: 978-600-04-4451-8
Learn the basic of QT 5 framework to develop interactive cross-platform applications using Widgets.
Available from iostream

Learn Qt 5

Learn QT 5.png
  • Authors: Nicholas Sherriff
  • Publish: February 2018
  • ISBN: 978-1788478854
Learn the fundamentals of QT 5 framework to develop interactive cross-platform applications
Available from Amazon

Qt 5 Projects

Qt 5 Projects.png
  • Authors: Marco Piccolino
  • Publish: February 2018
  • ISBN: 978-1788293884
Design, build, and deploy powerful applications with amazing user interfaces on embedded, mobile, and desktop platforms
Available from Amazon

Computer Vision with OpenCV 3 and Qt5

ComputerVision OpenCV Qt5.jpg
  • Authors: Amin Ahmadi Tazehkandi
  • Publish: January 2018
  • ISBN: 978-1788472395
Blend the power of Qt with OpenCV to build cross-platform computer vision applications
Available from Amazon

Learning Qt 5 (Video)

Learning Qt 5 Video.png
  • Authors: Symeon Huang
  • Publish: April 2017
  • ISBN: 978-1787285972
An easy to follow, example-based, comprehensive introduction to all the major features in Qt
Available from Packt

Mastering Qt 5

Mastering-Qt-5.png
  • Authors: Guillaume Lazar, Robin Penea
  • Publish: December 2016
  • ISBN: 978-1786467126
Master application development by writing succinct, robust, and reusable code with Qt 5
Available from Packt

Qt5 C++ GUI Programming Cookbook

123.jpg
  • Author: Lee Zhi Eng
  • Publish: July 2016
  • ISBN: 978-1783280278
Use Qt5 to design and build a graphical user interface that is functional, appealing, and user-friendly for your software application
Available from Packt

Game Programming Using Qt Beginner's Guide

Cover Game Programming Using Qt - Beginner's Guide.png
  • Authors: Witold Wysota and Lorenz Haas
  • Published: Jan 2016
  • ISBN: 978-1782168874
A complete guide to designing and building fun games with Qt and Qt Quick 2 using associated toolsets
Available from Packt

Qt 5 Cadaques

Qt5cadaques.jpg
All book content is licensed under the Creative Commons Attribution Non Commercial Share Alike 4.0 license and examples are licensed under the BSD license.

Qt 5 Blueprints

Cover - Qt 5 Blueprints.png
  • Author: Symeon Huang
  • Published: March 2015
  • ISBN: 1784394610 / 978-1784394615
Design, build, and deploy cross-platform GUI projects using the amazingly powerful Qt 5 framework.
Available from Packt

Application Development with Qt Creator - Second Edition

Cover - Application Development with Qt Creator.png
  • Author: Ray Rischpater
  • Published: November 2014
  • ISBN: 1784398675 / 978-1784398675
Design and build dazzling cross-platform applications using Qt and Qt Quick.
Available from Packt

Getting Started with Qt Quick

Cover GettingStarted QtQuick.jpg
  • Author: Paolo Sereno
  • Published: April 30, 2016
  • ASIN: B01B9DV54G
Build modern multidevice software applications with Qt Quick framework.

Qt 4

Introduction to Design Patterns in C++ with Qt (2nd Edition)

Introduction-to-design-patterns-in-c-with-qt small.jpg
  • Author: Alan Ezust, Paul Ezust
  • Published: September 2011
  • ISBN: 0-13-282645-3 / 978-0-13-282645-7
Master C++ "The Qt Way" with Modern Design Patterns and Efficient Reuse
This fully updated, classroom-tested book teaches C++ "The Qt Way," emphasizing design patterns and efficient reuse. Readers will master both the C++ language and Qt libraries, as they learn to develop maintainable software with well-defined code layers and simple, reusable classes and functions.

Advanced Qt Programming: Creating Great Software with C++ and Qt 4

Advanced qt programming creating great software with c and qt 4 small.png
  • Author: Mark Summerfield
  • Published: July 2010
  • ISBN: 978-0321635907
This 550 page book is aimed at existing C++/Qt programmers and presents ideas and techniques that are too advanced or specialized (although not necessarily difficult), for a first book on Qt. Qt has now grown to over 700 classes and well over a million words of documentation, far too much to cover in a single volume. So instead of covering everything very thinly, the book focuses on key areas of Qt technology and tries to provide more comprehensive coverage than is available elsewhere. More information here

C++ GUI Programming with Qt 4 (2nd Edition) - The official C++/Qt book

C gui programming with qt 4 2nd edition the official c qt book small.jpg
  • Author: Jasmin Blanchette and Mark Summerfield
  • Published: February 2008
  • ISBN: 0132354160 / 978-0132354165
Using Qt you can build industrial-strength C++ applications that run natively on Windows, Linux/Unix, Mac OS X, and embedded Linux without source code changes. Now, two Trolltech insiders have written a start-to-finish guide to getting outstanding results with the 4.3 version of Qt.

Foundations of Qt Development

Foundations of qt development small.png
  • Author: Johan Thelin
  • Published: August 2007
  • ISBN: 978-1-59059-831-3
Foundations of Qt Development is based on Qt 4.2, and is aimed at C++ programmers who want to become proficient using this excellent toolkit to create graphical applications that can be ported to all major platforms. This book by Johan Thelin, a Qt Quarterly contributor and author of the Independent Qt Tutorial, aims to cover all of Qt from an independent perspective. This approach allows the author to explore the use of CMake as an alternative build tool and give impartial summaries of important third-party projects based on Qt.

The Book of Qt 4: The Art of Building Qt Applications

The book of qt 4 the art of building qt applications small.jpg
  • Author: Daniel Molkentin
  • Published: July 2007
  • ISBN: 1593271476 / 978-1593271473
The Book of QT 4 offers an in-depth explanation of Qt 4 that goes beyond the common focus on C++ programming. Author Daniel Molkentin uses practical examples to explain features like the signal/slot concept and the event system, as he guides you through developing applications with and without Qt's graphical GUI builder, Qt Designer. And as a core KDE developer, Molkentin's head is full of real-world problems and solutions that he peppers liberally throughout The Book of QT 4 , making it a resource that you'll consult time and again.

An Introduction to Design Patterns in C++ with Qt 4

An introduction to design patterns in c with qt 4 small.jpg
  • Author: Alan Ezust, Paul Ezust
  • Published: August 2006
  • ISBN: 978-0-13-187905-8
An Introduction to Design Patterns in C++ with Qt 4 is a complete tutorial and reference that assumes no previous knowledge of C, C++, objects, or patterns. You'll walk through every core concept, one step at a time, learning through an extensive collection of Qt 4.1-tested examples and exercises.

C++ GUI Programming with Qt 4 (1st Edition)

C++ gui programming with qt4 1st ed en.jpg
  • Author: Jasmin Blanchette and Mark Summerfield
  • Published: June 2006
  • ISBN: 0131872494 / 978-0131872493
Qt 4 is radically different from earlier versions of Qt, with lots of new features and many small changes everywhere in the API. For customers porting applications from Qt 3 to Qt 4, this is bad news; but for us, this is good news, because it means that owners of the Qt 3 book will want to buy this one as well.

Qt 3

Open Source Game Development: Qt Games for KDE, PDA's, and Windows

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  • Author: Martin Heni and Andreas Beckermann
  • Published: October 2005
  • ISBN: 1584504064 / 978-1584504061
This book provides beginning and intermediate game programmers with a step-by-step resource to desktop game programming. The reader is introdcuded into the development of a desktop game application using Qt3/Qt4/Qtopia/KDE as development platform. Desktop game relevant topics such as pathfinding, AI, sound, 2D and 3D graphics and network programming are introduced in the scope of Qt and KDE. All topics are accompanied by plenty of source code examples in the book and on the companion CD-ROM.

Practical Qt: Real World Solutions to Real World Problems

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  • Author: Matthias Kalle Dalheimer, Jesper Pedersen
  • Published: September 2004
  • ISBN: 3898642801 / 978-3898642804
The book is written by Matthias Kalle Dalheimer, author of Programming with Qt and founder of KDAB, and Jesper K. Pedersen, a lead engineer at KDAB. It contains over 80 solutions to common problems. All solutions have the structure "problem---solution---runnable code".
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C++ GUI Programming with Qt 3

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  • Author: Jasmin Blanchette and Mark Summerfield
  • Published: January 2004
  • ISBN: 0131240722 / 978-0131240728
"...not only the best book on Qt I have ever seen, but also the best book presenting any programming framework. Every sentence appears to be carefully worded, and every chapter has a sound concept, and so does the work as a whole." --Matthias Ettrich, Trolltech's lead developer, founder of the KDE project

Programming with Qt, Second Edition

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  • Author: Matthias Kalle Dalheimer
  • Published: January 2002
  • ISBN: Print: 978-0-596-00064-6 / 0-596-00064-2 Ebook: 978-1-4493-8676-4 / 1-4493-8676-8
Take full advantage of Qt, the powerful, easy-to-use, cross-platform GUI toolkit. Completely updated for Qt Version 3.0, Programming with Qt guides you through the steps of writing your first Qt application. It's also a reference to the what, how, and why of every GUI element in Qt. And it covers advanced topics like 2D transformations, drag-and-drop, and custom image file filters.

Qt 2

KDE 2/Qt Programming Bible

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  • Author: Arthur Griffith
  • December 2000
  • ISBN: 0764546821 / 978-0764546822
This all-in-one tutorial and reference shows beginning to advanced Linux programmers how to build graphical user interfaces for desktop applications that will run in the Windows-like K desktop environment (KDE). Expert author Arthur Griffith covers everything from simple windows and menus to dialog boxes and other advanced widgets. The CD-ROM contains the latest version of KDE.

Linux Rapid Application Development

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  • Author: Cameron and Tracey Hughes
  • Published: October 2000
  • ISBN: 0764547402 / 978-0764547409
Hughes IDG has published Linux Rapid Application Development by Cameron and Tracey Hughes. This hands-on guide gives C++ programmers the tools and techniques they need to create applications based on KDE, the leading Linux graphical user interface. Packed with tips and advice for streamlining the entire development cycle, it explains how to harness the Qt and K Class-libraries-and build user-friendly Linux applications in a snap. The CD-ROM has Qt and KDE tools, and all code from the book.

Qt Programming for Linux and Windows 2000

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  • Author: Patrick Ward
  • ISBN: 0130270016 / ISBN-13: 978-0130270016
  • Published: October 2000
Hall has published Qt Programming for Linux and Windows 2000 by Patrick Ward. (Qt 2.1)
If you're ready to build great graphical applications, build them fast, and run them anywhere, this book will show you how. The accompanying CD-ROM contains the Qt 2.1 Open Source Edition distribution, value-added Qt toolkit extensions, sample code, and more.

Qt Programming in 24 hours

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  • Author: Daniel Solin
  • Published: May 2000
  • ISBN: 0672318695 / 978-0672318696
Sams has published Qt Programming in 24 hours by Daniel Solin. The book provides a step-by-step approach to Qt programming, and is suitable for both novice and experienced programmers.
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Python

Python and Qt: The Best Parts

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  • Author: Michael Herrmann
  • Published: June 2019
A quick introduction to creating desktop applications with Python and Qt. Includes a foreword by Phil Thompson, the creator of PyQt.
Web site

Rapid GUI Programming with Python and Qt

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  • Author: Mark Summerfield
  • Published: October 2007
  • ISBN: 978-0-13235-418-9
The Definitive Guide to PyQt Programming. This book by former Qt documentation manager, Mark Summerfield, teaches programmers how to write programs using PyQt4, the Python bindings for the Qt 4 application development framework. Covers PyQt version 4.2-4.6.
Aimed at developers with basic knowledge of object-oriented programming, the book contains a brief introduction to Python as well as covering the wide range of GUI development features that Qt and PyQt provide.

Python: Qt Edition

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  • Author: Boudewijn Rempt
  • Published: January 2002
  • ISBN: 0-970-03304-4
This is the first book on Python and Qt (covers Qt version 2.x and 3.0). If your chosen language is Python and you want to use Qt, this is the book for you. The main topic of this book is application development using PyQt, a library extension to the Python programming language. Please note that if you use PyQt to create closed-source commercial applications you need a valid Qt commercial license (included with BlackAdder). If your application offers programmatic access to the underlying functionality of Qt, people who use your application will also need to have valid Qt licenses.

Ruby

Rapid GUI Development with QtRuby

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  • Author: Caleb Tennis
  • Published: March 2011
  • ISBN: 1430223634, 978-1430223634
See how to use the powerful Qt3 library to create cross-platform GUI applications for Linux and OS X in Ruby. Covers installation, basic and advanced programming, event models, and Korundum.

Symbian, MeeGo

Professional MeeGo Application Development: Using Qt and Web Technologies

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  • Author: Kari Salo, Muhammad Khurshed Islam, Sergey Gabdurakhmanov
  • Published: June 2011
  • ISBN: 978-0-470-97809-2
Accompanied with Qt—a cross-platform application and UI framework — MeeGo is now the target platform for Qt-based applications. This hands-on guide walks you through a series of examples to teach you how to make great devices for MeeGo using Qt's features and techniques.

Beginning Nokia Apps Development

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  • Author: Dan Zucker, Ray Rischpater
  • Published: December 2010
  • ISBN: 978-1430231776
While media buzz regularly circulates around iPhone and Android, Nokia still leads the pack in terms of world market share. Symbian, for instance, remains the most widely used mobile operating system. With Nokia's open development platform, the opportunities available for mobile developers to target this vastly popular operating system are abundant and clear.

Qt for Symbian

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  • Author: Frank H. P. Fitzek, Tommi Mikkonen, Tony Torp
  • Published: June 2010
  • ISBN: 978-0-470-75010-0
Qt for Symbian takes a unique look at this cutting-edge programming environment. Step-by-step it explains Qt in an easy to access fashion, using simple examples throughout.
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