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= C++ Data Structures and Algorithm Design Principles =
[[File:Wiki qt Packt.jpg|thumb|Get started with [https://www.packtpub.com/programming/c-data-structures-and-algorithms-book?utm_source=wiki.qt.io&utm_medium=referral&utm_campaign=Outreach C++ programming] by learning how to build applications using its data structures and algorithms]]
Authors: Payas Rajan, John Carey, Et al
Published: October 31, 2019
ISBN: 978-1838828844
Available from [https://www.packtpub.com/programming/c-data-structures-and-algorithms-book?utm_source=wiki.qt.io&utm_medium=referral&utm_campaign=Outreach Packt]{{LangSwitch}}
__NOTOC__
__NOTOC__
==Qt 5 Cadaques==
[[Category:Learning::Links and Material]]
 
This is a compilation of books about Qt published in English. For books on topics like learning C++ or OpenGL see [[Non-Qt Books]]. For books in other languages use the language switch.
 
== Qt 5 ==
 
===  Qt5 C++ GUI Programming Cookbook - Second Edition ===
 
{|
{|
|[[Image:Qt5cadaques.jpg]]
|[[Image:Qt5 C++ GUI Programming Cookbook - Second Edition.png|thumbnail|left]]
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:* Author: Juergen Bocklage-Ryannel and Johan Thelin
:* Author: Lee Zhi Eng
:* Published: 2014
:* Publish: March 2019
:The entire collection of chapters covering Qt5 programming, written by Juergen Bocklage-Ryannel and Johan Thelin, is available here. All book      content is licensed under the Creative Commons Attribution Non Commercial Share Alike 4.0 license and examples are licensed under the BSD license.
:* ISBN: 978-1789803822
:More information [http://qmlbook.github.io/ here]
: Qt5 C++ GUI Programming Cookbook - Second Edition
: Available from [https://www.packtpub.com/application-development/qt5-c-gui-programming-cookbook-second-edition Packt]
|}
|}


----
=== Getting Started with Qt 5 ===


==예제 중심의 애플리케이션 개발을 위한 Qt5 프로그래밍 가이드==
{|
{|
|[[Image:Qt5-programming-guide-korean_small.jpg]]
|[[Image:Getting Started with Qt 5.png|thumbnail|left]]
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:* Author: Dae Jin Kim
:* Author: Benjamin Baka
:* ISBN: 978-89-315-5319-2
:* Publish: February 2019
:* Published: 2014
:* ISBN: 978-1789956030
:Qt는 전 세계 약 40만 명 이상 Qt 개발자가 다양한 컴퓨팅 환경에서 수많은 소프트웨어를 개발하고 있다. 따라서 일반 사용자 애플리케이션, 멀티미디어, 시스템 관리를 Back-end, 자동차, 국방, 가전, 모바일에 이르기까지 다양한 분야에서 Qt를 활용하고 있다. 이 책은 고급 GUI와 OpenGL ES를 사용한 3D 그래픽 애플리케이션을 개발하고자 하는 사람들이 읽기에 좋은 책으로, 개발에 필요한 Qt API를 예제를 통해 쉽게 이해할 수 있도록 하였다.
:Getting Started with Qt 5
: Available from [https://www.packtpub.com/application-development/getting-started-qt-5 Packt]
|}
|}


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=== Hands-On High Performance Programming with Qt 5 ===


==Qt 5 Quanto Basta: La Guida all’Uso della Libreria Grafica Qt 5, in Italiano==
{|
{|
|[[Image:Qt-5-quanto-basta-la-guida-alluso-della-libreria-grafica-qt-5-in-italiano small.jpg]]
|[[Image:Hands-On High Performance Programming with Qt 5.png|thumbnail|left]]
|
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:* Author: Gianbattista Gualeni
:* Author: Marek Krajewski
:* ISBN: 978-88-909016-0-7
:* Publish: January 2019
:Attraverso esempi mirati l'autore vi guiderà alla realizzazione di vere applicazioni desktop, sia per Linux che per Windows. Il punto di partenza è l'installazione di compilatore, la libreria e l'editor, poi, seguendo tutti gli esempi sarete in grado di costruire applicazioni complete con prestazioni superiori a quelle realizzate tramite altri frameworks. Il libro supera le 300 pagine, è ricco di screenshot ed esempi di codice, e gli esempi sono ben congegnati. L'impostazione un poco romanzata, con tratti simpatici ed avvincenti rende la lettura piacevole. | Formato: Formato Kindle | http://www.amazon.it/Qt-Quanto-Basta-Libreria-Italiano-ebook/dp/B00HX0BXJM
:* ISBN: 978-1789531244
:Hands-On High Performance Programming with Qt 5
: Available from [https://www.packtpub.com/application-development/hands-high-performance-programming-qt-5 Packt]
|}
|}


----
=== Mastering Qt 5 - Second Edition ===


==Créer des applications avec Qt 5 – Les essentiels==
{|
{|
|[[Image:Creer-des-applications-qt-5-les-essentiels small.jpg]]
|[[Image:Mastering Qt 5 - Second Edition.png|thumbnail|left]]
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:* Author: Jonathan Courtois, Guillaume Belz, Thibaut Cuvelier, Ilya Diallo, Vincent Meyer, Florent Renault, Louis du Verdier
:* Author: Guillaume Lazar, Robin Penea
:* ISBN: 978-2-8227-0108-2/ 978-2-8227-0062-7/ 978-2-8227-0050-4
:* Publish: August 2018
:Créer des applications en Qt5 — Les essentiels will bring you to the new version of Qt, explaining what is available in this update and pointing out some parts of the framework that was not covered by previous books: Qt Creator, Qt Quick and QML, etc. It has been written to be accessible for programmers (beginner and advanced) but also for designers. Its modularity allows you to buy only the part that you are interested in. It is the first book about Qt5 and Qt Quick written in French.
:* ISBN: 978-1788995399
:Order from [http://www.d-booker.fr/110-qt-5-les-essentiels.html D-BookeR]
:Mastering Qt 5 - Second Edition
: Available from [https://www.packtpub.com/web-development/mastering-qt-5-second-edition Packt]
|}
|}


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=== Hands-On GUI Programming with C++ and Qt5 ===


==Qtプログラミング入門==
{|
{|
|[[Image:Qt4-intro-jp small.jpg]]
|[[Image:Hands-On GUI Programming with C++ and Qt5.png|thumbnail|left]]
|
|
:* Author: 津田 伸秀
:* Author: Lee Zhi Eng
:* ISBN: 978-4-7775-1650-6
:* Publish: April 2018
:Qt 4 introduction with many useful examples.
:* ISBN: 978-1788397827
:Available from [http://www.kohgakusha.co.jp/books/detail/978-4-7775-1650-6 this website]
:Hands-On GUI Programming with C++ and Qt5
: Available from [https://www.amazon.com/dp/1788397827 Amazon]
|}
|}


----
=== Game Programming using Qt 5 Beginner's Guide - Second Edition ===


==Introduction to Design Patterns in C++ with Qt (2nd Edition)==
{|
{|
|[[Image:Introduction-to-design-patterns-in-c-with-qt small.jpg]]
|[[Image:Game Programming using Qt 5 Beginner's Guide - Second Edition.png|thumbnail|left]]
|
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:* Author: Alan Ezust, Paul Ezust
:* Authors: Pavel Strakhov, Witold Wysota, Lorenz Haas
:* ISBN: 0-13-282645-3 / 978-0-13-282645-7
:* Publish: April 2018
:Master C++ “The Qt Way” with Modern Design Patterns and Efficient Reuse
:* ISBN: 978-1788399999
:This fully updated, classroom-tested book teaches C++ “The Qt Way,” emphasizing design patterns and efficient reuse. Readers will master both the C++ language and Qt libraries, as they learn to develop maintainable software with well-defined code layers and simple, reusable classes and functions.
:Game Programming using Qt 5 Beginner's Guide - Second Edition
: Available from [https://www.amazon.com/dp/1788399994 Amazon]
|}
|}


----
=== Learning Qt 5 Advanced ===
{|
|[[File:Qt5-advanced-qtqtuick.png|left|thumb|292x292px]]
|
:* Authors: Kambiz Asadzadeh
:* Publish: April 2017
:* Language : Persian (Farsi)
:* ISBN: 978-600-04-8007-3
:Learn the advanced of QT 5 framework to develop interactive cross-platform C++ applications using Qt Quick technology and QML.
: Available from [https://iostream.ir/files/file/8-%DA%A9%D8%AA%D8%A7%D8%A8-%D8%A2%D9%85%D9%88%D8%B2%D8%B4-%D9%BE%DB%8C%D8%B4%D8%B1%D9%81%D8%AA%D9%87-c-%D9%87%D9%85%D8%B1%D8%A7%D9%87-qt-%D9%BE%DB%8C%D8%B4%D8%B1%D9%81%D8%AA%D9%87/ iostream]
|}


==C++  GUI Programming with Qt 4 (2nd Edition) - The official C++/Qt book==
=== Learning Qt 5 Basic ===
{|
{|
|[[Image:C gui programming with qt 4 2nd edition the official c qt book small.jpg]]
|[[File:Qt5-basic-widget.png|left|thumb|292x292px]]
|
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:* Author: Jasmin Blanchette and Mark Summerfield
:* Authors: Kambiz Asadzadeh
:* ISBN: 0132354160 / 978-0132354165
:* Publish: April 2016
:Using Qt you can build industrial-strength C++ applications that run natively on Windows, Linux/Unix, Mac OS X, and embedded Linux without source code changes. Now, two Trolltech insiders have written a start-to-finish guide to getting outstanding results with the 4.3 version of Qt.
:* Language : Persian (Farsi)
:* ISBN: 978-600-04-4451-8
:Learn the basic of QT 5 framework to develop interactive cross-platform applications using Widgets.
: Available from [https://iostream.ir/files/file/7-%DA%A9%D8%AA%D8%A7%D8%A8-%D8%A2%D9%85%D9%88%D8%B2%D8%B4-%D9%85%D9%82%D8%AF%D9%85%D8%A7%D8%AA%DB%8C-c-%D9%87%D9%85%D8%B1%D8%A7%D9%87-qt-%D9%85%D9%82%D8%AF%D9%85%D8%A7%D8%AA%DB%8C/ iostream]
|}
|}


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=== Learn Qt 5 ===
{|
|[[Image:Learn QT 5.png|thumbnail|left]]
|
:* Authors: Nicholas Sherriff
:* Publish: February 2018
:* ISBN: 978-1788478854
:Learn the fundamentals of QT 5 framework to develop interactive cross-platform applications
: Available from [https://www.amazon.com/dp/1788478851 Amazon]
|}


==Advanced Qt Programming: Creating Great Software with C++ and Qt 4==
=== Qt 5 Projects ===
{|
{|
|[[Image:Advanced qt programming creating great software with c and qt 4 small.png]]
|[[Image:Qt 5 Projects.png|thumbnail|left]]
|
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:* Author: Mark Summerfield
:* Authors: Marco Piccolino
:* ISBN: 978-0321635907
:* Publish: February 2018
:This 550 page book is aimed at existing C++/Qt programmers and presents ideas and techniques that are too advanced or specialized (although not necessarily difficult), for a first book on Qt. Qt has now grown to over 700 classes and well over a million words of documentation, far too much to cover in a single volume. So instead of covering everything very thinly, the book focuses on key areas of Qt technology and tries to provide more comprehensive coverage than is available elsewhere.
:* ISBN: 978-1788293884
:More information [http://www.qtrac.eu/aqpbook.html here]
:Design, build, and deploy powerful applications with amazing user interfaces on embedded, mobile, and desktop platforms
: Available from [https://www.amazon.com/dp/1788293886 Amazon]
|}
|}


----
=== Computer Vision with OpenCV 3 and Qt5 ===
 
==Foundations of Qt Development==
{|
{|
|[[Image:Foundations of qt development small.png]]
|[[Image:ComputerVision OpenCV Qt5.jpg|thumbnail|left]]
|
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:* Author: Johan Thelin
:* Authors: Amin Ahmadi Tazehkandi
:* ISBN: 978-1-59059-831-3
:* Publish: January 2018
:Foundations of Qt Development is based on Qt 4.2, and is aimed at C++ programmers who want to become proficient using this excellent toolkit to create graphical applications that can be ported to all major platforms.
:* ISBN: 978-1788472395
:This book by Johan Thelin, a Qt Quarterly contributor and author of the Independent Qt Tutorial, aims to cover all of Qt from an independent perspective. This approach allows the author to explore the use of CMake as an alternative build tool and give impartial summaries of important third-party projects based on Qt.
:Blend the power of Qt with OpenCV to build cross-platform computer vision applications
: Available from [https://www.amazon.com/Computer-Vision-OpenCV-3-Qt5/dp/178847239X Amazon]
|}
|}


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=== Learning Qt 5 (Video) ===
 
==Qt for Symbian==
{|
{|
|[[Image:Qt for symbian small.jpg]]
|[[Image:Learning Qt 5 Video.png|thumbnail|left]]
|
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:* Author: Frank H. P. Fitzek, Tommi Mikkonen, Tony Torp
:* Authors: Symeon Huang
:* ISBN: 978-0-470-75010-0
:* Publish: April 2017
:Qt for Symbian takes a unique look at this cutting-edge programming environment. Step-by-step it explains Qt in an easy to access fashion, using simple examples throughout.
:* ISBN: 978-1787285972
:An easy to follow, example-based, comprehensive introduction to all the major features in Qt
: Available from [https://www.packtpub.com/application-development/learning-qt-5-video Packt]
|}
|}


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=== Mastering Qt 5 ===
 
==Beginning Nokia Apps Development==
{|
{|
|[[Image:Beginning nokia apps development small.png]]
|[[Image:Mastering-Qt-5.png|thumbnail|left]]
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:* Author: Dan Zucker, Ray Rischpater
:* Authors: Guillaume Lazar, Robin Penea
:* ISBN: 978-1430231776
:* Publish: December 2016
:While media buzz regularly circulates around iPhone and Android, Nokia still leads the pack in terms of world market share. Symbian, for instance, remains the most widely used mobile operating system. With Nokia's open development platform, the opportunities available for mobile developers to target this vastly popular operating system are abundant and clear.
:* ISBN: 978-1786467126
:Master application development by writing succinct, robust, and reusable code with Qt 5
: Available from [https://www.packtpub.com/application-development/mastering-qt-5 Packt]
|}
|}


----
=== Qt5 C++ GUI Programming Cookbook ===
 
==Qt 4를 이용한 C++ GUI 프로그래밍  (C++ GUI Programming with Qt 4(2/e))==
{|
{|
|[[Image:Qt 4 c gui c gui programming with qt 42 e small.jpg]]
|[[Image:123.jpg|thumbnail|left]]
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:* Author: 조성만, 조성만
:* Author: Lee Zhi Eng
:* ISBN: 9788963510002
:* Publish: July 2016
:This book is a translation into Korean of the original publication by Jasmin Blanchette and Mark Summerfield.
:* ISBN: 978-1783280278
:Use Qt5 to design and build a graphical user interface that is functional, appealing, and user-friendly for your software application
: Available from [https://www.packtpub.com/application-development/qt5-c-gui-programming-cookbook Packt]
|}
|}


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=== Game Programming Using Qt Beginner's Guide ===
 
==C++ GUI Qt 4 编程 (第二版)==
{|
{|
|[[Image:C gui qt 4 small.jpg]]
|[[Image:Cover_Game_Programming_Using_Qt_-_Beginner's_Guide.png|thumbnail|left]]
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:* Author: Translator: 闫锋欣, 曹泉人,张志强
:* Authors: Witold Wysota and Lorenz Haas
:* ISBN: 978-7-121-07038-9
:* Published: Jan 2016
:This book is a translation into Chinese by YAN Fengxing, CAO, Quanren and ZHANG, Zhiqiang of the original publication by Jasmin Blanchette and Mark Summerfield.
:* ISBN: 978-1782168874
:A complete guide to designing and building fun games with Qt and Qt Quick 2 using associated toolsets
: Available from [https://www.packtpub.com/game-development/game-programming-using-qt Packt]
|}
|}


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=== Qt 5 Cadaques ===
 
==Python: Qt Edition==
{|
{|
|[[Image:Python qt edition small.png]]
|[[Image:Qt5cadaques.jpg|thumbnail|left]]
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:* Author: Boudewijn Rempt
:* Author: Juergen Bocklage-Ryannel and Johan Thelin
:* ISBN: 0-970-03304-4
:* Published: May 2015
:This is the first book on Python and Qt (covers Qt version 2.x and 3.0). If your chosen language is Python and you want to use Qt, this is the book for you.
:* Download: [http://qmlbook.github.io/ http://qmlbook.github.io]
:* Book update project wiki page: [https://wiki.qt.io/QML_Book_Project QML Book Project]
:All book content is licensed under the Creative Commons Attribution Non Commercial Share Alike 4.0 license and examples are licensed under the BSD license.
 
|}
|}


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=== Qt 5 Blueprints ===
 
==C++设计模式—基于Qt4开源跨平台开发框架==
{|
{|
|[[Image:C qt4 small.jpg]]
|[[Image:Cover - Qt 5 Blueprints.png|thumbnail|left]]
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:* Author: Translators: 李仁见;战晓明
:* Author: Symeon Huang
:* ISBN: 9787302157403
:* Published: March 2015
:This book is a translation into Chinese by LI, Renjian and ZHAN, Xiaoming of the original publication "An Introduction to Design Patterns in C++ with Qt 4" by Alan Ezust and Paul Ezust.
:* ISBN: 1784394610 / 978-1784394615
:Design, build, and deploy cross-platform GUI projects using the amazingly powerful Qt 5 framework.
: Available from [https://www.packtpub.com/application-development/qt-5-blueprints Packt]
|}
|}


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=== Application Development with Qt Creator - Second Edition ===
 
==Introduction to X Window programming with Qt (Japanese)==
{|
{|
|[[Image:Introduction_to_x_window_programming_with_qt_japanese_small.png]]
|[[Image:Cover - Application Development with Qt Creator.png|thumbnail|left]]
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:* Author: Kenji Sugita
:* Author: Ray Rischpater
:* ISBN:
:* Published: November 2014
:This book by Kenji Sugita covers Qt 2.
:* ISBN: 1784398675 / 978-1784398675
:Design and build dazzling cross-platform applications using Qt and Qt Quick.
: Available from [https://www.packtpub.com/application-development/application-development-qt-creator-second-edition Packt]
|}
|}


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=== Getting Started with Qt Quick ===
 
==GUI-Programmierung mit Qt==
{|
{|
|[[Image:Gui programmierung mit qt small.jpg]]
|[[Image:Cover_GettingStarted_QtQuick.jpg|thumbnail|left]]
|
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:* Author: Olaf Borkner-Delcarlo
:* Author: Paolo Sereno
:* ISBN: 3446220542 / 978-3446220546
:* Published: April 30, 2016
:Dieses Buch bietet eine Einführung in die Programmierung mit Qt, wobei besonderer Wert auf die neuen Eigenschaften und Klassen der aktuellen Qt-Version 3.0.1 gelegt wird. Der Autor erläutert zunächst die relevanten C++-Grundlagen. Anschließend beschreibt er die generelle Funktionsweise der Qt-Bibliothek und stellt die wichtigsten Klassen und Funktionen vor. An einem durchgehenden Beispiel aus der linearen Algebra lernt der Leser, Qt für die GUI-Programmierung und - mit Hilfe einer umfangreichen Vektor- und Matrix-Klassenbibliothek - auch für Anwendungen aus der darstellenden Geometrie und Probleme der Lineraren Algebra einzusetzen
:* ASIN: B01B9DV54G
:Build modern multidevice software applications with Qt Quick framework.
|}
|}


----
== Qt 4 ==


==Programming with Qt, Second Edition==
=== Introduction to Design Patterns in C++ with Qt (2nd Edition) ===
{|
{|
|[[Image: Programming with qt second edition small.jpg]]
|[[Image:Introduction-to-design-patterns-in-c-with-qt small.jpg|thumbnail|left]]
|
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:* Author: Matthias Kalle Dalheimer
:* Author: Alan Ezust, Paul Ezust
:* ISBN: Print: 978-0-596-00064-6 / 0-596-00064-2 Ebook: 978-1-4493-8676-4 / 1-4493-8676-8
:* Published: September 2011
:Take full advantage of Qt, the powerful, easy-to-use, cross-platform GUI toolkit. Completely updated for Qt Version 3.0, Programming with Qt guides you through the steps of writing your first Qt application. It's also a reference to the what, how, and why of every GUI element in Qt. And it covers advanced topics like 2D transformations, drag-and-drop, and custom image file filters.
:* ISBN: 0-13-282645-3 / 978-0-13-282645-7
:Master C++ "The Qt Way" with Modern Design Patterns and Efficient Reuse
:This fully updated, classroom-tested book teaches C++ "The Qt Way," emphasizing design patterns and efficient reuse. Readers will master both the C++ language and Qt libraries, as they learn to develop maintainable software with well-defined code layers and simple, reusable classes and functions.
|}
|}


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=== Advanced Qt Programming: Creating Great Software with C++ and Qt 4 ===
 
==KDE- und Qt- Programmierung==
{|
{|
|[[Image:Kde und qt programmierung small.jpg]]
|[[Image:Advanced qt programming creating great software with c and qt 4 small.png|thumbnail|left]]
|
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:* Author: Burkhard Lehner
:* Author: Mark Summerfield
:* ISBN: 3827317533 / 978-3827317537
:* Published: July 2010
:Addison-Wesley Longman Verlag (Germany) has published KDE- und Qt- Programmierung by Burkhard Lehner. This book covers GUI application development with the KDE and Qt 2.1 libraries, with one large and several small example programs.
:* ISBN: 978-0321635907
:This 550 page book is aimed at existing C++/Qt programmers and presents ideas and techniques that are too advanced or specialized (although not necessarily difficult), for a first book on Qt. Qt has now grown to over 700 classes and well over a million words of documentation, far too much to cover in a single volume. So instead of covering everything very thinly, the book focuses on key areas of Qt technology and tries to provide more comprehensive coverage than is available elsewhere. More information [http://www.qtrac.eu/aqpbook.html here]
|}
|}


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=== C++  GUI Programming with Qt 4 (2nd Edition) - The official C++/Qt book ===
 
==Das QT-Buch: Portable GUI-Programmierung unter Linux/Unix/Windows==
{|
{|
|[[Image:Dasqtbuch.jpg]]
|[[Image:C gui programming with qt 4 2nd edition the official c qt book small.jpg|thumbnail|left]]
|
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:* Author: Helmut Herold
:* Author: Jasmin Blanchette and Mark Summerfield
:* ISBN: 9783899901221 / 978-3899901221
:* Published: February 2008
:Dieses Buch stellt die von der norwegischen Firma Troll Tech entwickelte C++ Klassenbibliothek Qt vor, die eine einfache und portable Programmierung von Anwendungen mit grafischer Oberfläche ermöglicht und auf der z.B. auch der KDE-Desktop beruht.
:* ISBN: 0132354160 / 978-0132354165
:Using Qt you can build industrial-strength C++ applications that run natively on Windows, Linux/Unix, Mac OS X, and embedded Linux without source code changes. Now, two Trolltech insiders have written a start-to-finish guide to getting outstanding results with the 4.3 version of Qt.
|}
|}


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=== Foundations of Qt Development ===
 
==零基础学Qt4编程 (Zero-based learning Qt4 Programming)==
{|
{|
|[[Image:Qt4_zero_based_learning_qt4_programming_small.jpg]]
|[[Image:Foundations of qt development small.png|thumbnail|left]]
|
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:* Author: Wu Di
:* Author: Johan Thelin
:* ISBN: 978-7-5124-0143-3
:* Published: August 2007
:The book is based on Qt version 4.5. Divided into thirteen chapters the book provides a step by step approach for developing Qt applications.
:* ISBN: 978-1-59059-831-3
:Foundations of Qt Development is based on Qt 4.2, and is aimed at C++ programmers who want to become proficient using this excellent toolkit to create graphical applications that can be ported to all major platforms. This book by Johan Thelin, a Qt Quarterly contributor and author of the Independent Qt Tutorial, aims to cover all of Qt from an independent perspective. This approach allows the author to explore the use of CMake as an alternative build tool and give impartial summaries of important third-party projects based on Qt.
|}
|}


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=== The Book of Qt 4: The Art of Building Qt Applications ===
 
==Open Source Game Development: Qt Games for KDE, PDA’s, and Windows==
{|
{|
|[[Image:Open source game development qt games for kde pdas and windows small.jpg]]
|[[Image:The book of qt 4 the art of building qt applications small.jpg|thumbnail|left]]
|
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:* Author: Martin Heni and Andreas Beckermann
:* Author: Daniel Molkentin
:* ISBN: 1584504064 / 978-1584504061
:* Published: July 2007
:This book provides beginning and intermediate game programmers with a step-by-step resource to desktop game programming. The reader is introdcuded into the development of a desktop game application using Qt3/Qt4/Qtopia/KDE as development platform. Desktop game relevant topics such as pathfinding, AI, sound, 2D and 3D graphics and network programming are introduced in the scope of Qt and KDE. All topics are accompanied by plenty of source code examples in the book and on the companion CD-ROM.
:* ISBN: 1593271476 / 978-1593271473
:The Book of QT 4 offers an in-depth explanation of Qt 4 that goes beyond the common focus on C++ programming. Author Daniel Molkentin uses practical examples to explain features like the signal/slot concept and the event system, as he guides you through developing applications with and without Qt's graphical GUI builder, Qt Designer. And as a core KDE developer, Molkentin's head is full of real-world problems and solutions that he peppers liberally throughout The Book of QT 4 , making it a resource that you'll consult time and again.
|}
|}


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=== An Introduction to Design Patterns in C++ with Qt 4 ===
 
==Linux Rapid Application Development==
{|
{|
|[[Image:Linux rapid application development small.jpg]]
|[[Image:An introduction to design patterns in c with qt 4 small.jpg|thumbnail|left]]
|
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:* Author: Cameron and Tracey Hughes
:* Author: Alan Ezust, Paul Ezust
:* ISBN: 0764547402 / 978-0764547409
:* Published: August 2006
:Hughes IDG has published Linux Rapid Application Development by Cameron and Tracey Hughes.
:* ISBN: 978-0-13-187905-8
:An Introduction to Design Patterns in C++ with Qt 4 is a complete tutorial and reference that assumes no previous knowledge of C, C++, objects, or patterns. You'll walk through every core concept, one step at a time, learning through an extensive collection of Qt 4.1-tested examples and exercises.
|}
|}


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=== C++  GUI Programming with Qt 4 (1st Edition) ===
 
==KDE 2/Qt Programming Bible==
{|
{|
|[[Image:Kde 2 qt programming bible small.jpg]]
|[[Image:C++_gui_programming_with_qt4_1st_ed_en.jpg|thumbnail|left]]
|
|
:* Author: Arthur Griffith
:* Author: Jasmin Blanchette and Mark Summerfield
:* ISBN: 0764546821 / 978-0764546822
:* Published: June 2006
:This all-in-one tutorial and reference shows beginning to advanced Linux programmers how to build graphical user interfaces for desktop applications that will run in the Windows-like K desktop environment (KDE). Expert author Arthur Griffith covers everything from simple windows and menus to dialog boxes and other advanced widgets. The CD-ROM contains the latest version of KDE.
:* ISBN: 0131872494 / 978-0131872493
:Qt 4 is radically different from earlier versions of Qt, with lots of new features and many small changes everywhere in the API. For customers porting applications from Qt 3 to Qt 4, this is bad news; but for us, this is good news, because it means that owners of the Qt 3 book will want to buy this one as well.
|}
|}


----
== Qt 3 ==


==Qt 4 - Einführung in die Applikationsentwicklung==
=== Open Source Game Development: Qt Games for KDE, PDA's, and Windows ===
{|
{|
|[[Image:Qt 4 einfuehrung in die applikationsentwicklung small.jpg]]
|[[Image:Open source game development qt games for kde pdas and windows small.jpg|thumbnail|left]]
|
|
:* Author: Daniel Molkentin
:* Author: Martin Heni and Andreas Beckermann
:* ISBN: 3937514120 / 978-3937514123
:* Published: October 2005
:Einführung in die Applikationsentwicklung mit Qt 4.
:* ISBN: 1584504064 / 978-1584504061
:This book provides beginning and intermediate game programmers with a step-by-step resource to desktop game programming. The reader is introdcuded into the development of a desktop game application using Qt3/Qt4/Qtopia/KDE as development platform. Desktop game relevant topics such as pathfinding, AI, sound, 2D and 3D graphics and network programming are introduced in the scope of Qt and KDE. All topics are accompanied by plenty of source code examples in the book and on the companion CD-ROM.
|}
|}


----
=== Practical Qt: Real World Solutions to Real World Problems ===
 
==Practical Qt: Real World Solutions to Real World Problems==
{|
{|
|[[Image:Practical qt real world solutions to real world problems small.jpg]]
|[[Image:Practical qt real world solutions to real world problems small.jpg|thumbnail|left]]
|
|
:* Author: Matthias Kalle Dalheimer, Jesper Pedersen
:* Author: Matthias Kalle Dalheimer, Jesper Pedersen
:* Published: September 2004
:* ISBN: 3898642801 / 978-3898642804
:* ISBN: 3898642801 / 978-3898642804
:The book is written by Matthias Kalle Dalheimer, author of Programming with Qt and founder of KDAB, and Jesper K. Pedersen, a lead engineer at KDAB. It contains over 80 solutions to common problems. All solutions have the structure "problem---solution---runnable code".
:The book is written by Matthias Kalle Dalheimer, author of Programming with Qt and founder of KDAB, and Jesper K. Pedersen, a lead engineer at KDAB. It contains over 80 solutions to common problems. All solutions have the structure "problem---solution---runnable code".
:More information in [http://www.amazon.com/Practical-Qt-World-Solutions-Problems/dp/3898642801 Amazon]
|}
|}


----
=== C++ GUI Programming with Qt 3 ===
{|
|[[Image:C gui programming with qt 3 small.jpg|thumbnail|left]]
|
:* Author: Jasmin Blanchette and Mark Summerfield
:* Published: January 2004
:* ISBN: 0131240722 / 978-0131240728
:"...not only the best book on Qt I have ever seen, but also the best book presenting any programming framework. Every sentence appears to be carefully worded, and every chapter has a sound concept, and so does the work as a whole." --Matthias Ettrich, Trolltech's lead developer, founder of the KDE project
|}


==Qt 4 Professional programming with C++==
=== Programming with Qt, Second Edition ===
{|
{|
|[[Image:Qt 4 professional programming with c small.jpg]]
|[[Image: Programming with qt second edition small.jpg|thumbnail|left]]
|
|
:* Author: Max Schlee
:* Author: Matthias Kalle Dalheimer
:* ISBN: 978-5-9775-0010-4
:* Published: January 2002
:This book describes a wide variety of uses of the Qt 4.3 library and contains over 120 practical examples.
:* ISBN: Print: 978-0-596-00064-6 / 0-596-00064-2 Ebook: 978-1-4493-8676-4 / 1-4493-8676-8
:Take full advantage of Qt, the powerful, easy-to-use, cross-platform GUI toolkit. Completely updated for Qt Version 3.0, Programming with Qt guides you through the steps of writing your first Qt application. It's also a reference to the what, how, and why of every GUI element in Qt. And it covers advanced topics like 2D transformations, drag-and-drop, and custom image file filters.
|}
|}


----
== Qt 2 ==


==Qt Programming in 24 hours==
=== KDE 2/Qt Programming Bible ===
{|
{|
|[[Image:Qt programming in 24 hours small.jpg]]
|[[Image:Kde 2 qt programming bible small.jpg|thumbnail|left]]
|
|
:* Author: Daniel Solin
:* Author: Arthur Griffith
:* ISBN: 0672318695 / 978-0672318696
:* December 2000
:Sams has published Qt Programming in 24 hours by Daniel Solin. The book provides a step-by-step approach to Qt programming, and is suitable for both novice and experienced programmers.
:* ISBN: 0764546821 / 978-0764546822
:This all-in-one tutorial and reference shows beginning to advanced Linux programmers how to build graphical user interfaces for desktop applications that will run in the Windows-like K desktop environment (KDE). Expert author Arthur Griffith covers everything from simple windows and menus to dialog boxes and other advanced widgets. The CD-ROM contains the latest version of KDE.
|}
|}


----
=== Linux Rapid Application Development ===
{|
|[[Image:Linux rapid application development small.jpg|thumbnail|left]]
|
:* Author: Cameron and Tracey Hughes
:* Published: October 2000
:* ISBN: 0764547402 / 978-0764547409
:Hughes IDG has published Linux Rapid Application Development by Cameron and Tracey Hughes. This hands-on guide gives C++ programmers the tools and techniques they need to create applications based on KDE, the leading Linux graphical user interface. Packed with tips and advice for streamlining the entire development cycle, it explains how to harness the Qt and K Class-libraries-and build user-friendly Linux applications in a snap. The CD-ROM has Qt and KDE tools, and all code from the book.
|}


==Qt Programming for Linux and Windows 2000==
=== Qt Programming for Linux and Windows 2000 ===
{|
{|
|[[Image:Qt programming for linux and windows 2000 small.jpg]]
|[[Image:Qt programming for linux and windows 2000 small.jpg|thumbnail|left]]
|
|
:* Author: Patrick Ward
:* Author: Patrick Ward
:* ISBN: 0130270016 / ISBN-13: 978-0130270016
:* ISBN: 0130270016 / ISBN-13: 978-0130270016
:* Published: October 11, 2000
:* Published: October 2000
:Hall has published Qt Programming for Linux and Windows 2000 by Patrick Ward. (Qt 2.1)
:Hall has published Qt Programming for Linux and Windows 2000 by Patrick Ward. (Qt 2.1)
:If you're ready to build great graphical applications, build them fast, and run them anywhere, this book will show you how. The accompanying CD-ROM contains the Qt 2.1 Open Source Edition distribution, value-added Qt toolkit extensions, sample code, and more.
|}
|}


----
=== Qt Programming in 24 hours ===
 
==C++ GUI Programming with Qt 3==
{|
{|
|[[Image:C gui programming with qt 3 small.jpg]]
|[[Image:Qt programming in 24 hours small.jpg|thumbnail|left]]
|
|
:* Author: Jasmin Blanchette and Mark Summerfield
:* Author: Daniel Solin
:* ISBN: 0131240722 / 978-0131240728
:* Published: May 2000
:"...not only the best book on Qt I have ever seen, but also the best book presenting any programming framework. Every sentence appears to be carefully worded, and every chapter has a sound concept, and so does the work as a whole." --Matthias Ettrich, Trolltech's lead developer, founder of the KDE project
:* ISBN: 0672318695 / 978-0672318696
:Sams has published Qt Programming in 24 hours by Daniel Solin. The book provides a step-by-step approach to Qt programming, and is suitable for both novice and experienced programmers.
:Purchase from [http://www.amazon.com/Sams-Teach-Yourself-Programming-Hours/dp/0672318695/ref=sr_1_1?ie=UTF8&s=books&qid=1302122636&sr=8-1 Amazon]
|}
|}


----
== Python ==


==Basics of Qt - أساسيات كيوت==
=== Python and Qt: The Best Parts ===
{|
{|
|[[Image:Basics of qt small.jpg]]
|[[Image:PyQt5-book.jpg|thumbnail|left]]
|
|
:* Author: Ahmed el Banna
:* Author: Michael Herrmann
:* ISBN:  
:* Published: June 2019
:* Published: 2011
:A quick introduction to creating desktop applications with Python and Qt. Includes a foreword by Phil Thompson, the creator of PyQt.
:[https://build-system.fman.io/pyqt5-book Web site]
|}
|}


----
=== Rapid GUI Programming with Python and Qt ===
 
==Rapid GUI Programming with Python and Qt==
{|
{|
|[[Image:Rapidgui programming with python and qt small.jpg]]
|[[Image:Rapidgui programming with python and qt small.jpg|thumbnail|left]]
|
|
:* Author: Mark Summerfield
:* Author: Mark Summerfield
:* Published: October 2007
:* ISBN: 978-0-13235-418-9
:* ISBN: 978-0-13235-418-9
:The Definitive Guide to PyQt Programming. This book by former Qt documentation manager, Mark Summerfield, teaches programmers how to write programs using PyQt4, the Python bindings for the Qt 4 application development framework. Covers PyQt version 4.2-4.6.
:The Definitive Guide to PyQt Programming. This book by former Qt documentation manager, Mark Summerfield, teaches programmers how to write programs using PyQt4, the Python bindings for the Qt 4 application development framework. Covers PyQt version 4.2-4.6.
:Aimed at developers with basic knowledge of object-oriented programming, the book contains a brief introduction to Python as well as covering the wide range of GUI development features that Qt and PyQt provide.
|}
|}


----
=== Python: Qt Edition ===
 
==An Introduction to Design Patterns in C++ with Qt 4==
{|
{|
|[[Image:An introduction to design patterns in c with qt 4 small.jpg]]
|[[Image:Python qt edition small.png|thumbnail|left]]
|
|
:* Author: Alan Ezust, Paul Ezust
:* Author: Boudewijn Rempt
:* ISBN: 978-0-13-187905-8
:* Published: January 2002
:An Introduction to Design Patterns in C++ with Qt 4 is a complete tutorial and reference that assumes no previous knowledge of C, C++, objects, or patterns. You'll walk through every core concept, one step at a time, learning through an extensive collection of Qt 4.1-tested examples and exercises.
:* ISBN: 0-970-03304-4
:This is the first book on Python and Qt (covers Qt version 2.x and 3.0). If your chosen language is Python and you want to use Qt, this is the book for you. The main topic of this book is application development using PyQt, a library extension to the Python programming language. Please note that if you use PyQt to create closed-source commercial applications you need a valid Qt commercial license (included with BlackAdder). If your application offers programmatic access to the underlying functionality of Qt, people who use your application will also need to have valid Qt licenses.  
|}
|}


----
== Ruby ==


==Rapid GUI Development with QtRuby==
=== Rapid GUI Development with QtRuby ===
{|
{|
|[[Image:Rapid gui development with qtruby small.jpg]]
|[[Image:Rapid gui development with qtruby small.jpg|thumbnail|left]]
|
|
:* Author: Caleb Tennis
:* Author: Caleb Tennis
:* ISBN:
:* Published: March 2011
:* ISBN: 1430223634, 978-1430223634
:See how to use the powerful Qt3 library to create cross-platform GUI applications for Linux and OS X in Ruby. Covers installation, basic and advanced programming, event models, and Korundum.
:See how to use the powerful Qt3 library to create cross-platform GUI applications for Linux and OS X in Ruby. Covers installation, basic and advanced programming, event models, and Korundum.
|}
|}


----
== Symbian, MeeGo ==


==Professional MeeGo Application Development: Using Qt and Web Technologies==
=== Professional MeeGo Application Development: Using Qt and Web Technologies ===
{|
{|
|[[Image:Professional meego.jpg]]
|[[Image:Professional meego.jpg|thumbnail|left]]
|
|
:* Author: Kari Salo, Muhammad Khurshed Islam, Sergey Gabdurakhmanov
:* Author: Kari Salo, Muhammad Khurshed Islam, Sergey Gabdurakhmanov
:* ISBN: 978-0-470-97809-2
:* Published: June 2011
:* ISBN: 978-0-470-97809-2  
:Accompanied with Qt—a cross-platform application and UI framework — MeeGo is now the target platform for Qt-based applications. This hands-on guide walks you through a series of examples to teach you how to make great devices for MeeGo using Qt's features and techniques.
:Accompanied with Qt—a cross-platform application and UI framework — MeeGo is now the target platform for Qt-based applications. This hands-on guide walks you through a series of examples to teach you how to make great devices for MeeGo using Qt's features and techniques.
|}
|}


----
=== Beginning Nokia Apps Development ===
 
==Qt 4.6 - GUI-Entwicklung mit C++  : Das umfassende Handbuch==
{|
{|
|[[Image:Qt 4.6 gui entwicklung mit cpp das umfassende handbuch small.jpg]]
|[[Image:Beginning nokia apps development small.png|thumbnail|left]]
|
|
:* Author: Jürgen Wolf
:* Author: Dan Zucker, Ray Rischpater
:* ISBN: 978-3836215428
:* Published: December 2010
:Pressestimmen: Das Buch bietet eine umfassende und detaillierte Darstellung der Anwendungsentwicklung mit Qt. Durch seine aufeinander aufbauenden Kapitel und die ausführlich erläuterten Beispiele eignet es sich vor allem zum Einstieg in das Thema. --Linux Magazin, 04/2010
:* ISBN: 978-1430231776
:While media buzz regularly circulates around iPhone and Android, Nokia still leads the pack in terms of world market share. Symbian, for instance, remains the most widely used mobile operating system. With Nokia's open development platform, the opportunities available for mobile developers to target this vastly popular operating system are abundant and clear.
|}
|}


----
=== Qt for Symbian ===
 
==The Book of Qt 4: The Art of Building Qt Applications==
{|
{|
|[[Image:The book of qt 4 the art of building qt applications small.jpg]]
|[[Image:Qt for symbian small.jpg|thumbnail|left]]
|
|
:* Author: Daniel Molkentin
:* Author: Frank H. P. Fitzek, Tommi Mikkonen, Tony Torp
:* ISBN: 1593271476 / 978-1593271473
:* Published: June 2010
:The Book of QT 4 offers an in-depth explanation of Qt 4 that goes beyond the common focus on C++ programming. Author Daniel Molkentin uses practical examples to explain features like the signal/slot concept and the event system, as he guides you through developing applications with and without Qt's graphical GUI builder, Qt Designer. And as a core KDE developer, Molkentin's head is full of real-world problems and solutions that he peppers liberally throughout The Book of QT 4 , making it a resource that you'll consult time and again.
:* ISBN: 978-0-470-75010-0
:Qt for Symbian takes a unique look at this cutting-edge programming environment. Step-by-step it explains Qt in an easy to access fashion, using simple examples throughout.
:Available from [http://www.amazon.com/Qt-Symbian-Frank-H-Fitzek/dp/0470750103 Amazon]
|}
|}

Revision as of 11:52, 28 November 2019

C++ Data Structures and Algorithm Design Principles

Get started with C++ programming by learning how to build applications using its data structures and algorithms

Authors: Payas Rajan, John Carey, Et al

Published: October 31, 2019

ISBN: 978-1838828844

Available from Packt

En Ar Bg De El Es Fa Fi Fr Hi Hu It Ja Kn Ko Ms Nl Pl Pt Ru Sq Th Tr Uk Zh

This is a compilation of books about Qt published in English. For books on topics like learning C++ or OpenGL see Non-Qt Books. For books in other languages use the language switch.

Qt 5

Qt5 C++ GUI Programming Cookbook - Second Edition

Qt5 C++ GUI Programming Cookbook - Second Edition.png
  • Author: Lee Zhi Eng
  • Publish: March 2019
  • ISBN: 978-1789803822
Qt5 C++ GUI Programming Cookbook - Second Edition
Available from Packt

Getting Started with Qt 5

Getting Started with Qt 5.png
  • Author: Benjamin Baka
  • Publish: February 2019
  • ISBN: 978-1789956030
Getting Started with Qt 5
Available from Packt

Hands-On High Performance Programming with Qt 5

Hands-On High Performance Programming with Qt 5.png
  • Author: Marek Krajewski
  • Publish: January 2019
  • ISBN: 978-1789531244
Hands-On High Performance Programming with Qt 5
Available from Packt

Mastering Qt 5 - Second Edition

Mastering Qt 5 - Second Edition.png
  • Author: Guillaume Lazar, Robin Penea
  • Publish: August 2018
  • ISBN: 978-1788995399
Mastering Qt 5 - Second Edition
Available from Packt

Hands-On GUI Programming with C++ and Qt5

Hands-On GUI Programming with C++ and Qt5.png
  • Author: Lee Zhi Eng
  • Publish: April 2018
  • ISBN: 978-1788397827
Hands-On GUI Programming with C++ and Qt5
Available from Amazon

Game Programming using Qt 5 Beginner's Guide - Second Edition

Game Programming using Qt 5 Beginner's Guide - Second Edition.png
  • Authors: Pavel Strakhov, Witold Wysota, Lorenz Haas
  • Publish: April 2018
  • ISBN: 978-1788399999
Game Programming using Qt 5 Beginner's Guide - Second Edition
Available from Amazon

Learning Qt 5 Advanced

Qt5-advanced-qtqtuick.png
  • Authors: Kambiz Asadzadeh
  • Publish: April 2017
  • Language : Persian (Farsi)
  • ISBN: 978-600-04-8007-3
Learn the advanced of QT 5 framework to develop interactive cross-platform C++ applications using Qt Quick technology and QML.
Available from iostream

Learning Qt 5 Basic

Qt5-basic-widget.png
  • Authors: Kambiz Asadzadeh
  • Publish: April 2016
  • Language : Persian (Farsi)
  • ISBN: 978-600-04-4451-8
Learn the basic of QT 5 framework to develop interactive cross-platform applications using Widgets.
Available from iostream

Learn Qt 5

Learn QT 5.png
  • Authors: Nicholas Sherriff
  • Publish: February 2018
  • ISBN: 978-1788478854
Learn the fundamentals of QT 5 framework to develop interactive cross-platform applications
Available from Amazon

Qt 5 Projects

Qt 5 Projects.png
  • Authors: Marco Piccolino
  • Publish: February 2018
  • ISBN: 978-1788293884
Design, build, and deploy powerful applications with amazing user interfaces on embedded, mobile, and desktop platforms
Available from Amazon

Computer Vision with OpenCV 3 and Qt5

ComputerVision OpenCV Qt5.jpg
  • Authors: Amin Ahmadi Tazehkandi
  • Publish: January 2018
  • ISBN: 978-1788472395
Blend the power of Qt with OpenCV to build cross-platform computer vision applications
Available from Amazon

Learning Qt 5 (Video)

Learning Qt 5 Video.png
  • Authors: Symeon Huang
  • Publish: April 2017
  • ISBN: 978-1787285972
An easy to follow, example-based, comprehensive introduction to all the major features in Qt
Available from Packt

Mastering Qt 5

Mastering-Qt-5.png
  • Authors: Guillaume Lazar, Robin Penea
  • Publish: December 2016
  • ISBN: 978-1786467126
Master application development by writing succinct, robust, and reusable code with Qt 5
Available from Packt

Qt5 C++ GUI Programming Cookbook

123.jpg
  • Author: Lee Zhi Eng
  • Publish: July 2016
  • ISBN: 978-1783280278
Use Qt5 to design and build a graphical user interface that is functional, appealing, and user-friendly for your software application
Available from Packt

Game Programming Using Qt Beginner's Guide

Cover Game Programming Using Qt - Beginner's Guide.png
  • Authors: Witold Wysota and Lorenz Haas
  • Published: Jan 2016
  • ISBN: 978-1782168874
A complete guide to designing and building fun games with Qt and Qt Quick 2 using associated toolsets
Available from Packt

Qt 5 Cadaques

Qt5cadaques.jpg
All book content is licensed under the Creative Commons Attribution Non Commercial Share Alike 4.0 license and examples are licensed under the BSD license.

Qt 5 Blueprints

Cover - Qt 5 Blueprints.png
  • Author: Symeon Huang
  • Published: March 2015
  • ISBN: 1784394610 / 978-1784394615
Design, build, and deploy cross-platform GUI projects using the amazingly powerful Qt 5 framework.
Available from Packt

Application Development with Qt Creator - Second Edition

Cover - Application Development with Qt Creator.png
  • Author: Ray Rischpater
  • Published: November 2014
  • ISBN: 1784398675 / 978-1784398675
Design and build dazzling cross-platform applications using Qt and Qt Quick.
Available from Packt

Getting Started with Qt Quick

Cover GettingStarted QtQuick.jpg
  • Author: Paolo Sereno
  • Published: April 30, 2016
  • ASIN: B01B9DV54G
Build modern multidevice software applications with Qt Quick framework.

Qt 4

Introduction to Design Patterns in C++ with Qt (2nd Edition)

Introduction-to-design-patterns-in-c-with-qt small.jpg
  • Author: Alan Ezust, Paul Ezust
  • Published: September 2011
  • ISBN: 0-13-282645-3 / 978-0-13-282645-7
Master C++ "The Qt Way" with Modern Design Patterns and Efficient Reuse
This fully updated, classroom-tested book teaches C++ "The Qt Way," emphasizing design patterns and efficient reuse. Readers will master both the C++ language and Qt libraries, as they learn to develop maintainable software with well-defined code layers and simple, reusable classes and functions.

Advanced Qt Programming: Creating Great Software with C++ and Qt 4

Advanced qt programming creating great software with c and qt 4 small.png
  • Author: Mark Summerfield
  • Published: July 2010
  • ISBN: 978-0321635907
This 550 page book is aimed at existing C++/Qt programmers and presents ideas and techniques that are too advanced or specialized (although not necessarily difficult), for a first book on Qt. Qt has now grown to over 700 classes and well over a million words of documentation, far too much to cover in a single volume. So instead of covering everything very thinly, the book focuses on key areas of Qt technology and tries to provide more comprehensive coverage than is available elsewhere. More information here

C++ GUI Programming with Qt 4 (2nd Edition) - The official C++/Qt book

C gui programming with qt 4 2nd edition the official c qt book small.jpg
  • Author: Jasmin Blanchette and Mark Summerfield
  • Published: February 2008
  • ISBN: 0132354160 / 978-0132354165
Using Qt you can build industrial-strength C++ applications that run natively on Windows, Linux/Unix, Mac OS X, and embedded Linux without source code changes. Now, two Trolltech insiders have written a start-to-finish guide to getting outstanding results with the 4.3 version of Qt.

Foundations of Qt Development

Foundations of qt development small.png
  • Author: Johan Thelin
  • Published: August 2007
  • ISBN: 978-1-59059-831-3
Foundations of Qt Development is based on Qt 4.2, and is aimed at C++ programmers who want to become proficient using this excellent toolkit to create graphical applications that can be ported to all major platforms. This book by Johan Thelin, a Qt Quarterly contributor and author of the Independent Qt Tutorial, aims to cover all of Qt from an independent perspective. This approach allows the author to explore the use of CMake as an alternative build tool and give impartial summaries of important third-party projects based on Qt.

The Book of Qt 4: The Art of Building Qt Applications

The book of qt 4 the art of building qt applications small.jpg
  • Author: Daniel Molkentin
  • Published: July 2007
  • ISBN: 1593271476 / 978-1593271473
The Book of QT 4 offers an in-depth explanation of Qt 4 that goes beyond the common focus on C++ programming. Author Daniel Molkentin uses practical examples to explain features like the signal/slot concept and the event system, as he guides you through developing applications with and without Qt's graphical GUI builder, Qt Designer. And as a core KDE developer, Molkentin's head is full of real-world problems and solutions that he peppers liberally throughout The Book of QT 4 , making it a resource that you'll consult time and again.

An Introduction to Design Patterns in C++ with Qt 4

An introduction to design patterns in c with qt 4 small.jpg
  • Author: Alan Ezust, Paul Ezust
  • Published: August 2006
  • ISBN: 978-0-13-187905-8
An Introduction to Design Patterns in C++ with Qt 4 is a complete tutorial and reference that assumes no previous knowledge of C, C++, objects, or patterns. You'll walk through every core concept, one step at a time, learning through an extensive collection of Qt 4.1-tested examples and exercises.

C++ GUI Programming with Qt 4 (1st Edition)

C++ gui programming with qt4 1st ed en.jpg
  • Author: Jasmin Blanchette and Mark Summerfield
  • Published: June 2006
  • ISBN: 0131872494 / 978-0131872493
Qt 4 is radically different from earlier versions of Qt, with lots of new features and many small changes everywhere in the API. For customers porting applications from Qt 3 to Qt 4, this is bad news; but for us, this is good news, because it means that owners of the Qt 3 book will want to buy this one as well.

Qt 3

Open Source Game Development: Qt Games for KDE, PDA's, and Windows

Open source game development qt games for kde pdas and windows small.jpg
  • Author: Martin Heni and Andreas Beckermann
  • Published: October 2005
  • ISBN: 1584504064 / 978-1584504061
This book provides beginning and intermediate game programmers with a step-by-step resource to desktop game programming. The reader is introdcuded into the development of a desktop game application using Qt3/Qt4/Qtopia/KDE as development platform. Desktop game relevant topics such as pathfinding, AI, sound, 2D and 3D graphics and network programming are introduced in the scope of Qt and KDE. All topics are accompanied by plenty of source code examples in the book and on the companion CD-ROM.

Practical Qt: Real World Solutions to Real World Problems

Practical qt real world solutions to real world problems small.jpg
  • Author: Matthias Kalle Dalheimer, Jesper Pedersen
  • Published: September 2004
  • ISBN: 3898642801 / 978-3898642804
The book is written by Matthias Kalle Dalheimer, author of Programming with Qt and founder of KDAB, and Jesper K. Pedersen, a lead engineer at KDAB. It contains over 80 solutions to common problems. All solutions have the structure "problem---solution---runnable code".
More information in Amazon

C++ GUI Programming with Qt 3

C gui programming with qt 3 small.jpg
  • Author: Jasmin Blanchette and Mark Summerfield
  • Published: January 2004
  • ISBN: 0131240722 / 978-0131240728
"...not only the best book on Qt I have ever seen, but also the best book presenting any programming framework. Every sentence appears to be carefully worded, and every chapter has a sound concept, and so does the work as a whole." --Matthias Ettrich, Trolltech's lead developer, founder of the KDE project

Programming with Qt, Second Edition

Programming with qt second edition small.jpg
  • Author: Matthias Kalle Dalheimer
  • Published: January 2002
  • ISBN: Print: 978-0-596-00064-6 / 0-596-00064-2 Ebook: 978-1-4493-8676-4 / 1-4493-8676-8
Take full advantage of Qt, the powerful, easy-to-use, cross-platform GUI toolkit. Completely updated for Qt Version 3.0, Programming with Qt guides you through the steps of writing your first Qt application. It's also a reference to the what, how, and why of every GUI element in Qt. And it covers advanced topics like 2D transformations, drag-and-drop, and custom image file filters.

Qt 2

KDE 2/Qt Programming Bible

Kde 2 qt programming bible small.jpg
  • Author: Arthur Griffith
  • December 2000
  • ISBN: 0764546821 / 978-0764546822
This all-in-one tutorial and reference shows beginning to advanced Linux programmers how to build graphical user interfaces for desktop applications that will run in the Windows-like K desktop environment (KDE). Expert author Arthur Griffith covers everything from simple windows and menus to dialog boxes and other advanced widgets. The CD-ROM contains the latest version of KDE.

Linux Rapid Application Development

Linux rapid application development small.jpg
  • Author: Cameron and Tracey Hughes
  • Published: October 2000
  • ISBN: 0764547402 / 978-0764547409
Hughes IDG has published Linux Rapid Application Development by Cameron and Tracey Hughes. This hands-on guide gives C++ programmers the tools and techniques they need to create applications based on KDE, the leading Linux graphical user interface. Packed with tips and advice for streamlining the entire development cycle, it explains how to harness the Qt and K Class-libraries-and build user-friendly Linux applications in a snap. The CD-ROM has Qt and KDE tools, and all code from the book.

Qt Programming for Linux and Windows 2000

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  • Author: Patrick Ward
  • ISBN: 0130270016 / ISBN-13: 978-0130270016
  • Published: October 2000
Hall has published Qt Programming for Linux and Windows 2000 by Patrick Ward. (Qt 2.1)
If you're ready to build great graphical applications, build them fast, and run them anywhere, this book will show you how. The accompanying CD-ROM contains the Qt 2.1 Open Source Edition distribution, value-added Qt toolkit extensions, sample code, and more.

Qt Programming in 24 hours

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  • Author: Daniel Solin
  • Published: May 2000
  • ISBN: 0672318695 / 978-0672318696
Sams has published Qt Programming in 24 hours by Daniel Solin. The book provides a step-by-step approach to Qt programming, and is suitable for both novice and experienced programmers.
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Python

Python and Qt: The Best Parts

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  • Author: Michael Herrmann
  • Published: June 2019
A quick introduction to creating desktop applications with Python and Qt. Includes a foreword by Phil Thompson, the creator of PyQt.
Web site

Rapid GUI Programming with Python and Qt

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  • Author: Mark Summerfield
  • Published: October 2007
  • ISBN: 978-0-13235-418-9
The Definitive Guide to PyQt Programming. This book by former Qt documentation manager, Mark Summerfield, teaches programmers how to write programs using PyQt4, the Python bindings for the Qt 4 application development framework. Covers PyQt version 4.2-4.6.
Aimed at developers with basic knowledge of object-oriented programming, the book contains a brief introduction to Python as well as covering the wide range of GUI development features that Qt and PyQt provide.

Python: Qt Edition

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  • Author: Boudewijn Rempt
  • Published: January 2002
  • ISBN: 0-970-03304-4
This is the first book on Python and Qt (covers Qt version 2.x and 3.0). If your chosen language is Python and you want to use Qt, this is the book for you. The main topic of this book is application development using PyQt, a library extension to the Python programming language. Please note that if you use PyQt to create closed-source commercial applications you need a valid Qt commercial license (included with BlackAdder). If your application offers programmatic access to the underlying functionality of Qt, people who use your application will also need to have valid Qt licenses.

Ruby

Rapid GUI Development with QtRuby

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  • Author: Caleb Tennis
  • Published: March 2011
  • ISBN: 1430223634, 978-1430223634
See how to use the powerful Qt3 library to create cross-platform GUI applications for Linux and OS X in Ruby. Covers installation, basic and advanced programming, event models, and Korundum.

Symbian, MeeGo

Professional MeeGo Application Development: Using Qt and Web Technologies

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  • Author: Kari Salo, Muhammad Khurshed Islam, Sergey Gabdurakhmanov
  • Published: June 2011
  • ISBN: 978-0-470-97809-2
Accompanied with Qt—a cross-platform application and UI framework — MeeGo is now the target platform for Qt-based applications. This hands-on guide walks you through a series of examples to teach you how to make great devices for MeeGo using Qt's features and techniques.

Beginning Nokia Apps Development

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  • Author: Dan Zucker, Ray Rischpater
  • Published: December 2010
  • ISBN: 978-1430231776
While media buzz regularly circulates around iPhone and Android, Nokia still leads the pack in terms of world market share. Symbian, for instance, remains the most widely used mobile operating system. With Nokia's open development platform, the opportunities available for mobile developers to target this vastly popular operating system are abundant and clear.

Qt for Symbian

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  • Author: Frank H. P. Fitzek, Tommi Mikkonen, Tony Torp
  • Published: June 2010
  • ISBN: 978-0-470-75010-0
Qt for Symbian takes a unique look at this cutting-edge programming environment. Step-by-step it explains Qt in an easy to access fashion, using simple examples throughout.
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