How to make a simple physics based game
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Revision as of 12:02, 16 July 2015 by H00bs (talk | contribs) (Created page with "Category:HowTo == Introduction == This tutorial will explain the basics behind the entity concept and using physics for making a simple game. * Entity concept * Box2D phy...")
Introduction
This tutorial will explain the basics behind the entity concept and using physics for making a simple game.
- Entity concept
- Box2D physics
- Sound effect
- Particles
- MouseJoint
- Create / remove entities at runtime
Game Engine
This tutorial uses the V-Play Game Engine, a 2D game engine based on Qt.
Tutorial
Link to the tutorial: Getting Started with V-Play