How to make a simple physics based game

From Qt Wiki
Jump to: navigation, search


This tutorial will explain the basics behind the entity concept and using physics for making a simple game.

  • Entity concept
  • Box2D physics
  • Sound effect
  • Particles
  • MouseJoint
  • Create / remove entities at runtime

Game Engine

This tutorial uses the V-Play Game Engine, a 2D game engine based on Qt.


Link to the tutorial: Getting Started with V-Play