KorhalNexus7

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Building

For each of the tgz’s here, extract and execute the binary inside the source tree (~/korhal if using the above instructions):

https://developers.google.com/android/nexus/drivers#grouperjzo54k

The hardware name for the Nexus 7 is “grouper”, thus we initialize lunch with that.

Preparing device

This will wipe your Nexus 7 device, make sure you have backed up anything you wish to keep. You only need to follow the instructions in this section once for any given device.

The bootloader needs to be unlocked:

http://www.droid-life.com/2012/07/17/how-to-unlock-the-nexus-7-bootloader/

Short story, enable USB debugging in “Settings -> Developer options”. If you don’t see it you probably have Android 4.2 and need to go to “Settings -> About tablet” and tap the “Build number” entry seven times, and it will tell you “You are now a developer!”.

Then follow these steps:

The adb and fastboot tools come with the Android SDK (adb.exe and fastboot.exe on Windows). You can run “adb devices” to make sure that the computer recognizes the Nexus 7.

At this point you might need to re-enable USB debugging in the settings before continuing with the flashing.

Flashing device

Now we can flash the device with the images that we built earlier (replace ~/korhal with your build directory).

Playing

Fonts

To fix “QFontDatabase: Cannot find font directory /system//lib/fonts – is Qt installed correctly?” I needed to do the following in adb shell (run “./adb shell” on the host to start a shell running on the device):

Then, from the host:

Touch input

At the moment, you need to manually build qtbase/src/plugins/generic/evdevtouch and push it to the device.

First, on the device, run “mkdir /system/plugins/generic”. Then, from the host:

Visual splendor

To get qmlscene to show something on top of the system UI, you’ll need edit ~/korhal/qt/qtbase/mkspecs/unsupported/android-g++/qeglfshooks_surfaceflinger.cpp and change mControl->setLayer(0×00000001); to mControl->setLayer(0×40000000);

Then, re-build the eglfs plugin and push it.

Running qmlscene

First we copy over a simple qml example, then we run qmlscene remotely. It’s also possible to run it from the shell after doing “adb shell”.