Qt3D Renderer Aspect: Difference between revisions

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Revision as of 16:35, 3 March 2015

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Qt3D Renderer Aspect

The Renderer Aspect

The Renderer Aspect is responsible for the OpenGL rendering of Meshes and 3D scenes using the most optimized OpenGL version for a given GPU.

Qt3D Renderer Elements

Lists all the elements that are used to build a 3D scene.

Qt3D Renderer Scene Update Strategy

Explains how a backend SceneGraph tree is built from the scene tree to handle updates.

Qt3D Renderer Submission