Difference between revisions of "QtConcurrent-run-member-function"

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You can call a member function of an object using QtConcurrent::run as follows. (Note for an inherited member function, please see [[QtConcurrent-run-inherited-member-function|QtConcurrent run inherited member function]]).
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[[Category:snippets]]<br />[toc align_right=&quot;yes&amp;quot; depth=&quot;3&amp;quot;]
  
==form.h==
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You can call a member function of an object using QtConcurrent::run as follows. (Note for an inherited member function, please see [[QtConcurrent-run-inherited-member-function]]).
  
==form.cpp==
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== form.h ==
  
==form.ui==
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<code>#ifndef FORM_H<br />#define FORM_H
  
==MyClass.h==
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#include &quot;ui_form.h&amp;quot;
  
==main.cpp==
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#include &quot;MyClass.h&amp;quot;
  
===Categories:===
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class Form : public QWidget, private Ui::Form<br />{<br />Q_OBJECT
  
* [[:Category:snippets|snippets]]
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public slots:
 +
 
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void on_pushButton_clicked();
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public:<br /> Form(QWidget *parent = 0);
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private:<br /> MyClass MyObject;
 +
 
 +
};
 +
 
 +
#endif</code>
 +
 
 +
== form.cpp ==
 +
 
 +
<code><br />#include &lt;QtGui&amp;gt;<br />#include &lt;QImage&amp;gt;
 +
 
 +
#include &quot;form.h&amp;quot;
 +
 
 +
#include &lt;iostream&amp;gt;
 +
 
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Form::Form(QWidget *parent)<br /> : QWidget(parent)<br />{<br /> setupUi(this);
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 +
}
 +
 
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void Form::on_pushButton_clicked()<br />{<br /> // Start the computation.<br /> QFuture&amp;lt;void&amp;gt; future = QtConcurrent::run(&amp;this-&gt;MyObject, &amp;MyClass::LongFunction);
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}<br /></code>
 +
 
 +
== form.ui ==
 +
 
 +
<code><br />&amp;lt;?xml version=&quot;1.0&amp;quot; encoding=&quot;UTF-8&amp;quot;?&amp;gt;<br />&lt;ui version=&quot;4.0&amp;quot;&gt;<br /> &lt;class&amp;gt;Form&amp;lt;/class&amp;gt;<br /> &lt;widget class=&quot;QWidget&amp;quot; name=&quot;Form&amp;quot;&gt;<br /> &lt;property name=&quot;geometry&amp;quot;&gt;<br /> &lt;rect&amp;gt;<br /> &lt;x&amp;gt;0&amp;lt;/x&amp;gt;<br /> &lt;y&amp;gt;0&amp;lt;/y&amp;gt;<br /> &lt;width&amp;gt;400&amp;lt;/width&amp;gt;<br /> &lt;height&amp;gt;300&amp;lt;/height&amp;gt;<br /> &lt;/rect&amp;gt;<br /> &lt;/property&amp;gt;<br /> &lt;property name=&quot;windowTitle&amp;quot;&gt;<br /> &lt;string&amp;gt;Form&amp;lt;/string&amp;gt;<br /> &lt;/property&amp;gt;<br /> &lt;layout class=&quot;QVBoxLayout&amp;quot; name=&quot;verticalLayout&amp;quot;&gt;<br /> &lt;item&amp;gt;<br /> &lt;widget class=&quot;QPushButton&amp;quot; name=&quot;pushButton&amp;quot;&gt;<br /> &lt;property name=&quot;text&amp;quot;&gt;<br /> &lt;string&amp;gt;PushButton&amp;lt;/string&amp;gt;<br /> &lt;/property&amp;gt;<br /> &lt;/widget&amp;gt;<br /> &lt;/item&amp;gt;<br /> &lt;/layout&amp;gt;<br /> &lt;/widget&amp;gt;<br /> &lt;resources/&amp;gt;<br /> &lt;connections/&amp;gt;<br />&lt;/ui&amp;gt;<br /></code>
 +
 
 +
== MyClass.h ==
 +
 
 +
<code><br />#ifndef MyClass_H<br />#define MyClass_H
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 +
#include &lt;iostream&amp;gt;
 +
 
 +
class MyClass<br />{<br />public:
 +
 
 +
void LongFunction()<br /> {<br /> for( int count = 0; count &lt; 5; count++ )<br /> {<br /> sleep( 1 );<br /> std::cout &lt;&lt; &quot;Ping long!&quot; &lt;&lt; std::endl;<br /> }<br /> }<br />};
 +
 
 +
#endif<br /></code>
 +
 
 +
== main.cpp ==
 +
 
 +
<code><br />#include &lt;QApplication&amp;gt;<br />#include &lt;QObject&amp;gt;<br />#include &lt;QThread&amp;gt;
 +
 
 +
#include &lt;iostream&amp;gt;
 +
 
 +
#include &quot;form.h&amp;quot;
 +
 
 +
int main(int argc, char*argv[])<br />{<br /> QApplication app(argc, argv);
 +
 
 +
Form form;
 +
 
 +
form.show();
 +
 
 +
return app.exec&amp;amp;#40;&amp;#41;;

Revision as of 14:41, 23 February 2015


[toc align_right="yes&quot; depth="3&quot;]

You can call a member function of an object using QtConcurrent::run as follows. (Note for an inherited member function, please see QtConcurrent-run-inherited-member-function).

form.h

#ifndef FORM_H<br />#define FORM_H

#include &quot;ui_form.h&amp;quot;

#include &quot;MyClass.h&amp;quot;

class Form : public QWidget, private Ui::Form<br />{<br />Q_OBJECT

public slots:

void on_pushButton_clicked();

public:<br /> Form(QWidget *parent = 0);

private:<br /> MyClass MyObject;

};

#endif

form.cpp

<br />#include &lt;QtGui&amp;gt;<br />#include &lt;QImage&amp;gt;

#include &quot;form.h&amp;quot;

#include &lt;iostream&amp;gt;

Form::Form(QWidget *parent)<br /> : QWidget(parent)<br />{<br /> setupUi(this);

}

void Form::on_pushButton_clicked()<br />{<br /> // Start the computation.<br /> QFuture&amp;lt;void&amp;gt; future = QtConcurrent::run(&amp;this-&gt;MyObject, &amp;MyClass::LongFunction);

}<br />

form.ui

<br />&amp;lt;?xml version=&quot;1.0&amp;quot; encoding=&quot;UTF-8&amp;quot;?&amp;gt;<br />&lt;ui version=&quot;4.0&amp;quot;&gt;<br /> &lt;class&amp;gt;Form&amp;lt;/class&amp;gt;<br /> &lt;widget class=&quot;QWidget&amp;quot; name=&quot;Form&amp;quot;&gt;<br /> &lt;property name=&quot;geometry&amp;quot;&gt;<br /> &lt;rect&amp;gt;<br /> &lt;x&amp;gt;0&amp;lt;/x&amp;gt;<br /> &lt;y&amp;gt;0&amp;lt;/y&amp;gt;<br /> &lt;width&amp;gt;400&amp;lt;/width&amp;gt;<br /> &lt;height&amp;gt;300&amp;lt;/height&amp;gt;<br /> &lt;/rect&amp;gt;<br /> &lt;/property&amp;gt;<br /> &lt;property name=&quot;windowTitle&amp;quot;&gt;<br /> &lt;string&amp;gt;Form&amp;lt;/string&amp;gt;<br /> &lt;/property&amp;gt;<br /> &lt;layout class=&quot;QVBoxLayout&amp;quot; name=&quot;verticalLayout&amp;quot;&gt;<br /> &lt;item&amp;gt;<br /> &lt;widget class=&quot;QPushButton&amp;quot; name=&quot;pushButton&amp;quot;&gt;<br /> &lt;property name=&quot;text&amp;quot;&gt;<br /> &lt;string&amp;gt;PushButton&amp;lt;/string&amp;gt;<br /> &lt;/property&amp;gt;<br /> &lt;/widget&amp;gt;<br /> &lt;/item&amp;gt;<br /> &lt;/layout&amp;gt;<br /> &lt;/widget&amp;gt;<br /> &lt;resources/&amp;gt;<br /> &lt;connections/&amp;gt;<br />&lt;/ui&amp;gt;<br />

MyClass.h

<br />#ifndef MyClass_H<br />#define MyClass_H

#include &lt;iostream&amp;gt;

class MyClass<br />{<br />public:

void LongFunction()<br /> {<br /> for( int count = 0; count &lt; 5; count++ )<br /> {<br /> sleep( 1 );<br /> std::cout &lt;&lt; &quot;Ping long!&quot; &lt;&lt; std::endl;<br /> }<br /> }<br />};

#endif<br />

main.cpp


#include <QApplication&gt;
#include <QObject&gt;
#include <QThread&gt;

  1. include <iostream&gt;
  1. include "form.h&quot;

int main(int argc, char*argv[])
{
QApplication app(argc, argv);

Form form;

form.show();

return app.exec&amp;#40;&#41;;