Qt Based Games

From Qt Wiki
Revision as of 08:38, 25 February 2015 by Maintenance script (talk | contribs)
Jump to navigation Jump to search

[toc align_right="yes" depth="3"]

Qt based games

For Desktops

h2. For Mobiles

h2. Tools and libraries

  • "Tiled":http://www.mapeditor.org/ - Tiled is a general purpose tile map editor. Originally it was made with Java but now is rewritten using Qt and C+.
  • "Gluon":http://gluon.gamingfreedom.org/ - Gluon is a set of Qt4 based tools and libraries (using openGL, openAL, Box2D and other libraries) designed to make it easy to develop and distribute 2D games over a wide array of target platforms.
  • "Box2D":http://www.box2d.org/ - Box2D is a 2D rigid body simulation library for games. Can be easily integrated with Qt.
  • "Quasi Engine":http://indt.github.com/Quasi-Engine/ - Quasi Engine is a Qt5 based framework that intends to be a complete multiplatform toolset to ease 2d game development, providing ready-to-use QML elements representing basic game entities needed by most of games. The framework takes the advantage of the new Scene Graph approach on QtQuick 2.0 and uses "Box2D":http://www.box2d.org/ for its physics system.
  • "V-Play Game Engine":http://www.v-play.net/ - V-Play is a 2D game engine built on Qt which supports iOS, Android, Symbian, MeeGo, Windows Mac and Linux. Games can be written with Qt & QML/JavaScript with the "V-Play gaming components":http://v-play.net/doc/vplay-group.html. It features Box2D physics, particles, sprites, multi-resolution and aspect ratio independence, a "level editor":http://v-play.net/doc/daily/vplay1-leveleditor.html and native plugins like Facebook or GameCenter. The build server allows to deploy games to iOS & Android easily without the need to install native SDKs.

Need more?