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=Qt Quick Tutorial: Module 2 – Components=
{{Outdated|reason=Qt Quick 1}}
[[Category:Developing_with_Qt::Qt Quick]]
[[Category:Developing_with_Qt::Qt Quick::Tutorial]]


==Creating a Custom Component==
= Qt Quick Tutorial: Module 2 - Components =


We still have some work left to do from [[Qt Quick Tutorial Basics|Module 1]]. If we look at our final <span class="caps">QML</span> document [[BasicSteps 4|''BasicSteps_4.qml'']], we still see too much code duplication. The code for the three photo rectangles is nearly identical. It only differs in the x-position, the image file and the title. In C++, we would introduce a class <code>Photo</code>, instantiate it three times and initialize it with the different values of the x-position, image file and title. And, this is actually what we do in <span class="caps">QML</span>, too – except that a class is called a component in <span class="caps">QML</span>.
== Creating a Custom Component ==


A '''component''' is always defined in a file that has the component’s name as its base name and that has the extension ''.qml''. For example, our <code>Photo</code> component will be defined in the file ''Photo.qml''. A component name always starts with an uppercase letter and is continued by zero or more letters (uppercase or lowercase), digits or underscores.
We still have some work left to do from [[Qt_Quick_Tutorial_Basics | Module 1]]. If we look at our final QML document [[BasicSteps_4 | ''BasicSteps_4.qml'']], we still see too much code duplication. The code for the three photo rectangles is nearly identical. It only differs in the x-position, the image file and the title. In C+'', we would introduce a class <code>Photo</code>, instantiate it three times and initialize it with the different values of the x-position, image file and title. And, this is actually what we do in QML, too - except that a class is called a component in QML.
 
A '''component''' is always defined in a file that has the component's name as its base name and that has the extension ''.qml''. For example, our <code>Photo</code> component will be defined in the file ''Photo.qml''. A component name always starts with an uppercase letter and is continued by zero or more letters (uppercase or lowercase), digits or underscores.  


We perform the following steps to create the <code>Photo</code> component.
We perform the following steps to create the <code>Photo</code> component.
 
* We copy the QML file [[BasicSteps_4 | BasicSteps_4.qml]] into the file ''Components.qml''.
* We copy the <span class="caps">QML</span> file [[BasicSteps 4|BasicSteps_4.qml]] into the file ''Components.qml''.
* We create a new QML file ''Photo.qml'' in the same directory as ''Components.qml''.
* We create a new <span class="caps">QML</span> file ''Photo.qml'' in the same directory as ''Components.qml''.
* We copy the <code>Rectangle</code> for photo 1 into ''Photo.qml''.
* We copy the <code>Rectangle</code> for photo 1 into ''Photo.qml''.


We are fairly close to the final <code>Photo</code> component. We only have to introduce properties for the variable parameters of the <code>Photo</code> component: the x-position, image file and image title. We will assign concrete values to these properties in the instantiations of the <code>Photo</code> component in ''Components.qml''.
We are fairly close to the final <code>Photo</code> component. We only have to introduce properties for the variable parameters of the <code>Photo</code> component: the x-position, image file and image title. We will assign concrete values to these properties in the instantiations of the <code>Photo</code> component in ''Components.qml''.


We don’t have to do anything for the x-position, because a <code>Rectangle</code> already has a property <code>x</code>. We simply remove the code fragment <code>x: 0;</code>. While we are at it, we also remove the code fragment <code>y: 0</code>, because the default value for the y-position is 0 anyway.
We don't have to do anything for the x-position, because a <code>Rectangle</code> already has a property <code>x</code>. We simply remove the code fragment <code>x: 0;</code>. While we are at it, we also remove the code fragment <code>y: 0</code>, because the default value for the y-position is 0 anyway.


For the image file and title, we introduce two properties <code>imageFile</code> and <code>imageTitle</code> at the beginning of the <code>Rectangle</code>. Finally, we replace the value of <code>source</code> in <code>Image</code> by <code>imageFile</code> and the value of <code>text</code> in <code>Text</code> by <code>imageTitle</code>. With all these changes, the <code>Photo</code> component looks as follows.
For the image file and title, we introduce two properties <code>imageFile</code> and <code>imageTitle</code> at the beginning of the <code>Rectangle</code>. Finally, we replace the value of <code>source</code> in <code>Image</code> by <code>imageFile</code> and the value of <code>text</code> in <code>Text</code> by <code>imageTitle</code>. With all these changes, the <code>Photo</code> component looks as follows.


We can now use our brand new <code>Photo</code> component in the main <span class="caps">QML</span> document ''Components.qml'' (formerly ''BasicSteps_4.qml''), which shows three photos side by side. The resulting code looks as follows.
<code>
// File: Photo.qml
import QtQuick 1.0
 
Rectangle {
property url imageFile
property string imageTitle
 
width: frameSize; height: frameSize
color: frameColor
 
Image {
x: leftMargin; y: topMargin
source: imageFile
}
 
Text {
x: 0; y: frameSize - bottomMargin
text: imageTitle
font.pixelSize: fontSize
width: frameSize; horizontalAlignment: Text.AlignHCenter
height: bottomMargin; verticalAlignment: Text.AlignVCenter
}
}
</code>
 
We can now use our brand new <code>Photo</code> component in the main QML document ''Components.qml'' (formerly ''BasicSteps_4.qml''), which shows three photos side by side. The resulting code looks as follows.
 
<code>
// File: Components.qml
import QtQuick 1.0
 
Rectangle {
property int frameSize: 300
property int leftMargin: 10
property int topMargin: 25
property int bottomMargin: 65
property int fontSize: 20
property color frameColor: "#FFF8DC" // cornsilk
 
width: 3 * frameSize; height: frameSize
 
Photo {
x: 0
imageFile: "voringsfossen1.jpg"
imageTitle: "Voringsfossen"
}
 
Photo {
x: frameSize
imageFile: "bergen.jpg"
imageTitle: "Bergen"
}
 
Photo {
x: 2 * frameSize
imageFile: "cotton_grass.jpg"
imageTitle: "Cotton Grass"
}
}
</code>


In the three instances of the <code>Photo</code> component, we only assign values to the three variable parameters: x-position, image file and image title. The values of the other properties like <code>frameSize</code> or <code>leftMargin</code> are propagated from the root <code>Rectangle</code> instance to the <code>Photo</code> instances and to their child instances <code>Image</code> and <code>Text</code>.
In the three instances of the <code>Photo</code> component, we only assign values to the three variable parameters: x-position, image file and image title. The values of the other properties like <code>frameSize</code> or <code>leftMargin</code> are propagated from the root <code>Rectangle</code> instance to the <code>Photo</code> instances and to their child instances <code>Image</code> and <code>Text</code>.


We can now admire our work by running <span class="caps">QML</span> viewer in the directory of ''Components.qml'' and ''Photo.qml'':<br />
We can now admire our work by running QML viewer in the directory of ''Components.qml'' and ''Photo.qml'':
 
<code>qmlviewer Components.qml &<code>
How does <span class="caps">QML</span> viewer know where to find the <code>Photo</code> component? By default, <span class="caps">QML</span> viewer looks for a <span class="caps">QML</span> file with the same base name as the component and with the extension ''.qml'' in the directory, where it is started. In our case, it finds the file ''Photo.qml''. We’ll show in the module [[Qt Quick Tutorial Modules|Modules]] how to place components in other directories than the current one.


==Property Aliases and Property id==
How does QML viewer know where to find the <code>Photo</code> component? By default, QML viewer looks for a QML file with the same base name as the component and with the extension ''.qml'' in the directory, where it is started. In our case, it finds the file ''Photo.qml''.


We can still improve the code of the <code>Photo</code> component a little bit. The <span class="caps">URL</span> of the image file and the image title are stored in two places each. The image file is stored in the newly introduced property <code>imageFile</code> and in the property <code>source</code> of <code>Image</code>. Similarly, the image title is stored in <code>imageTitle</code> and in <code>text</code> of <code>Text</code>. This means that memory is allocated twice for the image file and twice for the image title. It is not a big problem in this example. If, however, the duplicated objects are bigger, it becomes a problem. The other problem is that the we must make sure that the two occurrences of image file and of image title are in sync with each other. Again, it is fairly simple for our little program but it becomes trickier for bigger programs.
== Property Aliases and Property id ==
We can still improve the code of the <code>Photo</code> component a little bit. The URL of the image file and the image title are stored in two places each. The image file is stored in the newly introduced property <code>imageFile</code> and in the property <code>source</code> of <code>Image</code>. Similarly, the image title is stored in <code>imageTitle</code> and in <code>text</code> of <code>Text</code>. This means that memory is allocated twice for the image file and twice for the image title. It is not a big problem in this example. If, however, the duplicated objects are bigger, it becomes a problem. The other problem is that the we must make sure that the two occurrences of image file and of image title are in sync with each other. Again, it is fairly simple for our little program but it becomes trickier for bigger programs.


Fortunately, property aliases come to our rescue. A '''property alias''' says that two properties share the same value and store it at one memory location. The C++ equivalent would be a reference to an existing variable. The syntax of a property alias is<br /> where <code>property1</code> is the newly introduced alias and <code>property2</code> is the already existing property to be aliased.
Fortunately, property aliases come to our rescue. A '''property alias''' says that two properties share the same value and store it at one memory location. The C''+ equivalent would be a reference to an existing variable. The syntax of a property alias is
</code>
property alias property1: property2
<code>
where <code>property1</code> is the newly introduced alias and <code>property2</code> is the already existing property to be aliased.


In our <code>Photo</code> component, we want to define <code>imageFile</code> as an alias for the property <code>source</code> of <code>Image</code> and <code>imageTitle</code> as an alias for the property <code>text</code> of <code>Text</code>. There is only one little problem: How can we uniquely address the properties <code>source</code> and <code>text</code>? If there were several <code>Image</code> or <code>Text</code> components in the <code>Photo</code> component (a fairly usual scenario, by the way), we would have no way distinguish them.
In our <code>Photo</code> component, we want to define <code>imageFile</code> as an alias for the property <code>source</code> of <code>Image</code> and <code>imageTitle</code> as an alias for the property <code>text</code> of <code>Text</code>. There is only one little problem: How can we uniquely address the properties <code>source</code> and <code>text</code>? If there were several <code>Image</code> or <code>Text</code> components in the <code>Photo</code> component (a fairly usual scenario, by the way), we would have no way distinguish them.


The special <span class="caps">QML</span> '''property <code>id</code>''' solves this problem. The property <code>id</code> is a unique name or identifier for a component instance. Using the notation <code>instName.propName</code> we can access the property <code>propertyName</code> of the instance, whose <code>id</code> property has the value <code>instName</code>.
The special QML '''property <code>id</code>''' solves this problem. The property <code>id</code> is a unique name or identifier for a component instance. Using the notation <code>instName.propName</code> we can access the property <code>propertyName</code> of the instance, whose <code>id</code> property has the value <code>instName</code>.


Now, we can finally introduce the two property aliases and use them. In ''Photo.qml'', we replace the two property definitions in lines 5 and 6 by<br />
Now, we can finally introduce the two property aliases and use them. In ''Photo.qml'', we replace the two property definitions in lines 5 and 6 by
</code>
property alias imageFile: picture.source
property alias imageTitle: title.text
<code>


We assign the identifier <code>photo</code> to the <code>Image</code> component and remove the line for the <code>source</code> property. Then, <code>Image</code> looks as follows:<br />
We assign the identifier <code>photo</code> to the <code>Image</code> component and remove the line for the <code>source</code> property. Then, <code>Image</code> looks as follows:
</code>
Image {
id: picture
x: leftMargin; y: topMargin
}
<code>


Similarly, we assign the identifier <code>title</code> to the <code>Text</code> component and remove the line for the <code>text</code> property. Then, <code>Text</code> looks as follows:<br />
Similarly, we assign the identifier <code>title</code> to the <code>Text</code> component and remove the line for the <code>text</code> property. Then, <code>Text</code> looks as follows:
</code>
Text {
id: title
x: 0; y: frameSize - bottomMargin
font.pixelSize: fontSize
width: frameSize; horizontalAlignment: Text.AlignHCenter
height: bottomMargin; verticalAlignment: Text.AlignVCenter
}
<code>


The complete code for the modified <code>Photo</code> component can be found in [[PhotoQml|''Photo.qml'']].
The complete code for the modified <code>Photo</code> component can be found in [[PhotoQml | ''Photo.qml'']].


It is important to note that the value of <code>id</code> is '''not''' enclosed in double quotes. It is not quoted at all because it is an identifier, not a string.
It is important to note that the value of <code>id</code> is '''not''' enclosed in double quotes. It is not quoted at all because it is an identifier, not a string.


Go back to [http://developer.qt.nokia.com/wiki/Qt_Quick_Tutorial_Basics Module 1 Basics] ''[developer.qt.nokia.com]''
Go back to [[Qt Quick Tutorial Basics | Module 1 - Basics]]
 
[http://developer.qt.nokia.com/wiki/Qt_Quick_Tutorial Tutorial Main Page] ''[developer.qt.nokia.com]''
 
===Categories:===


* [[:Category:Developing with Qt|Developing_with_Qt]]
[[Qt Quick Tutorial | Tutorial Main Page]]
** [[:Category:Developing with Qt::Qt-Quick|Qt Quick]]
* [[:Category:Developing with Qt::Qt-Quick::Tutorial|Tutorial]]

Latest revision as of 01:19, 24 March 2016

IMPORTANT: The content of this page is outdated. Reason: Qt Quick 1
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Qt Quick Tutorial: Module 2 - Components

Creating a Custom Component

We still have some work left to do from Module 1. If we look at our final QML document BasicSteps_4.qml, we still see too much code duplication. The code for the three photo rectangles is nearly identical. It only differs in the x-position, the image file and the title. In C+, we would introduce a class

Photo

, instantiate it three times and initialize it with the different values of the x-position, image file and title. And, this is actually what we do in QML, too - except that a class is called a component in QML. A component is always defined in a file that has the component's name as its base name and that has the extension .qml. For example, our

Photo

component will be defined in the file Photo.qml. A component name always starts with an uppercase letter and is continued by zero or more letters (uppercase or lowercase), digits or underscores. We perform the following steps to create the

Photo

component.

  • We copy the QML file BasicSteps_4.qml into the file Components.qml.
  • We create a new QML file Photo.qml in the same directory as Components.qml.
  • We copy the
    Rectangle
    
    for photo 1 into Photo.qml.

We are fairly close to the final

Photo

component. We only have to introduce properties for the variable parameters of the

Photo

component: the x-position, image file and image title. We will assign concrete values to these properties in the instantiations of the

Photo

component in Components.qml. We don't have to do anything for the x-position, because a

Rectangle

already has a property

x

. We simply remove the code fragment

x: 0;

. While we are at it, we also remove the code fragment

y: 0

, because the default value for the y-position is 0 anyway. For the image file and title, we introduce two properties

imageFile

and

imageTitle

at the beginning of the

Rectangle

. Finally, we replace the value of

source

in

Image

by

imageFile

and the value of

text

in

Text

by

imageTitle

. With all these changes, the

Photo

component looks as follows.

// File: Photo.qml
import QtQuick 1.0

Rectangle {
 property url imageFile
 property string imageTitle

 width: frameSize; height: frameSize
 color: frameColor

 Image {
 x: leftMargin; y: topMargin
 source: imageFile
 }

 Text {
 x: 0; y: frameSize - bottomMargin
 text: imageTitle
 font.pixelSize: fontSize
 width: frameSize; horizontalAlignment: Text.AlignHCenter
 height: bottomMargin; verticalAlignment: Text.AlignVCenter
 }
}

We can now use our brand new

Photo

component in the main QML document Components.qml (formerly BasicSteps_4.qml), which shows three photos side by side. The resulting code looks as follows.

// File: Components.qml
import QtQuick 1.0

Rectangle {
 property int frameSize: 300
 property int leftMargin: 10
 property int topMargin: 25
 property int bottomMargin: 65
 property int fontSize: 20
 property color frameColor: "#FFF8DC" // cornsilk

 width: 3 * frameSize; height: frameSize

 Photo {
 x: 0
 imageFile: "voringsfossen1.jpg"
 imageTitle: "Voringsfossen"
 }

 Photo {
 x: frameSize
 imageFile: "bergen.jpg"
 imageTitle: "Bergen"
 }

 Photo {
 x: 2 * frameSize
 imageFile: "cotton_grass.jpg"
 imageTitle: "Cotton Grass"
 }
}

In the three instances of the

Photo

component, we only assign values to the three variable parameters: x-position, image file and image title. The values of the other properties like

frameSize

or

leftMargin

are propagated from the root

Rectangle

instance to the

Photo

instances and to their child instances

Image

and

Text

.

We can now admire our work by running QML viewer in the directory of Components.qml and Photo.qml:

qmlviewer Components.qml &<code>

How does QML viewer know where to find the <code>Photo

component? By default, QML viewer looks for a QML file with the same base name as the component and with the extension .qml in the directory, where it is started. In our case, it finds the file Photo.qml.

Property Aliases and Property id

We can still improve the code of the

Photo

component a little bit. The URL of the image file and the image title are stored in two places each. The image file is stored in the newly introduced property

imageFile

and in the property

source

of

Image

. Similarly, the image title is stored in

imageTitle

and in

text

of

Text

. This means that memory is allocated twice for the image file and twice for the image title. It is not a big problem in this example. If, however, the duplicated objects are bigger, it becomes a problem. The other problem is that the we must make sure that the two occurrences of image file and of image title are in sync with each other. Again, it is fairly simple for our little program but it becomes trickier for bigger programs.

Fortunately, property aliases come to our rescue. A property alias says that two properties share the same value and store it at one memory location. The C+ equivalent would be a reference to an existing variable. The syntax of a property alias is

property alias property1: property2
where <code>property1

is the newly introduced alias and

property2

is the already existing property to be aliased. In our

Photo

component, we want to define

imageFile

as an alias for the property

source

of

Image

and

imageTitle

as an alias for the property

text

of

Text

. There is only one little problem: How can we uniquely address the properties

source

and

text

? If there were several

Image

or

Text

components in the

Photo

component (a fairly usual scenario, by the way), we would have no way distinguish them. The special QML property

id

solves this problem. The property

id

is a unique name or identifier for a component instance. Using the notation

instName.propName

we can access the property

propertyName

of the instance, whose

id

property has the value

instName

.

Now, we can finally introduce the two property aliases and use them. In Photo.qml, we replace the two property definitions in lines 5 and 6 by

property alias imageFile: picture.source
property alias imageTitle: title.text
We assign the identifier <code>photo

to the

Image

component and remove the line for the

source

property. Then,

Image

looks as follows:

Image {
id: picture
x: leftMargin; y: topMargin
}
Similarly, we assign the identifier <code>title

to the

Text

component and remove the line for the

text

property. Then,

Text

looks as follows:

Text {
id: title
x: 0; y: frameSize - bottomMargin
font.pixelSize: fontSize
width: frameSize; horizontalAlignment: Text.AlignHCenter
height: bottomMargin; verticalAlignment: Text.AlignVCenter
}
The complete code for the modified <code>Photo

component can be found in Photo.qml. It is important to note that the value of

id

is not enclosed in double quotes. It is not quoted at all because it is an identifier, not a string.

Go back to Module 1 - Basics

Tutorial Main Page