How to create mobile games for different screen sizes and resolutions

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Introduction

This tutorial will cover the basic concepts how to design your game graphics in the first part and then show how it can be implemented with V-Play.

  • Image sizes
  • Content scaling modes
  • Scene Alignment
  • Position relative by screen position
  • Useful V-Play components for multi-resolution support

Game Engine

This tutorial uses the V-Play Game Engine, a 2D game engine based on Qt.

Tutorial

Link to the tutorial: How to create mobile games for different screen sizes and resolutions