QtDesignStudio/3DTools

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Qt Design Studio uses asset importing library and extensions to Qt (libassimp, Balsam) to import 3D content. The 3D models are imported and converted to mesh file format (internal to Qt Quick3D). Other elements such as materials, normal maps are translated into separate files. Qt Design Studio 4.6 featured a visual asset importer so you can easily validate the content before actually importing it into the project itself.

Qt Design Studio supports wide range of file formats that can be imported and thus turned into real QML objects, these are:

FBX

  • This is one of the most used inter-exchange file formats. You can transfer 3D model, lights, materials and animations with this format. Qt Design Studio has good support for FBX importing.

GLTF/GLTF2

  • This is the official Khronos consortium file format to transfer 3D content between applications. Qt Design Studio has support for most of the GLTF2 extensions, thus you can import everything from 3D scene into Qt Design Studio.

Collada

  • not so much used by 3D scene editors but widely used in CAD imaging.