Links and Materials: Difference between revisions

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[[Category:Learning::Links and Material]]
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== QML ==
== QML ==
* [http://qmlbook.github.io/ The QML Book] – ''A Book about Qt5''
* [http://qmlbook.github.io/ The QML Book] – ''A Book about Qt5''
== OpenGL ==
* [http://nehe.gamedev.net/ NeHe Productions] – Extensive OpenGL programming tutorials and resources.
* [https://github.com/cwc1987/NeHe_OpenGL_Qt4.git Qt4 Cai Wancang: Lesson 01-48 (2014)]
* [http://www.thelins.se/johan/2009/08/nehe-on-opengl.html Blog: NeHe on OpenGL]
* [http://www.digitalfanatics.org/projects/qt_tutorial/chapter14.html The Independent Qt® Tutorial - Chapter 14 - OpenGL]
* [http://www.youtube.com/user/woezla YouTube Video Tutorials by woezla], Lesson 05, 07-12, 14, 16, 18-20
== Game development ==
* [http://bacon2d.com Bacon2D]: A framework to ease 2D game development using ready-to-use QML elements representing basic game entities.
* [http://v-play.net V-Play]: An advanced component based 2D game engine using QML and JavaScript.


== References for various compilers ==
== References for various compilers ==

Latest revision as of 16:41, 22 November 2016

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QML

OpenGL

Game development

  • Bacon2D: A framework to ease 2D game development using ready-to-use QML elements representing basic game entities.
  • V-Play: An advanced component based 2D game engine using QML and JavaScript.

References for various compilers