Qt Creator ManualTests DebuggerCdb: Difference between revisions
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[[Category:Tools::QtCreator::QualityAssurance]] | [[Category:Tools::QtCreator::QualityAssurance]] | ||
For the following tests, you will need to build projects on Qt using MSVC and debug them using cdb. You can get a suitable build of Qt from the official [https://download.qt.io/official_releases/online_installers/ Online Installer]. | |||
[ | |||
{ | {| class="wikitable" | ||
| Create new project. Can you build, run and debug it? | automated | | | |+ Tests using ''tests/manual/debugger/simple/simple.pro'' from Qt Creator's source repository | ||
| Set breakpoint, press F5 to build and run debugger, verify that program stops at breakpoint: | ! Test | ||
* | ! Result | ||
! Annotation | |||
|+ | |||
| Create new project. Can you build, run and debug it? | |||
| automated | |||
| | |||
|- | |||
| Set breakpoint, press F5 to build and run debugger, verify that program stops at a breakpoint that you set: | |||
* in main function before program is started | |||
* while the program is running | * while the program is running | ||
* in dynamically loaded plugins, especially in constructors | * in dynamically loaded plugins, especially in constructors | ||
* on a bit of code that was commented out. Make sure it is moved on debugger startup to the first line producing real code below that position and that it is hit there.| | | | * on a bit of code that was commented out. Make sure it is moved on debugger startup to the first line producing real code below that position and that it is hit there. | ||
| Test breakpoint module resolution (see below) | | | | | | ||
| "Step into" a couple of times. Can you step into Qt source code ( | | | ||
| Test debugging helpers: Do classes like QImage or std::string show beautiful information instead of the raw structure? | | |- | ||
| | | Test breakpoint module resolution (see below) | ||
| Step through some test* functions and check whether the displayed data looks | | | ||
| | | | ||
* | |- | ||
| "Step into" a couple of times. Can you step into Qt source code (*.cpp file under QTDIR. You might need to configure source paths mapping under "Edit" -> "Preferences…" -> "Debugger" -> "General" -> "Add Qt sources...")? | |||
* | | | ||
| Switch on temporarily 'Operate by Instruction' and check whether you see disassembler output and can step by instruction | | | | | | ||
| Check I/O (qDebug, std::cout, std::cerr), on Win for both Debug and Release. Please read the below note! | | | | |- | ||
| Check "Run in Terminal". Use Terminal for input. | | | | | Test debugging helpers: Do classes like QImage or std::string show beautiful information instead of the raw structure? | ||
| Check nothing bad happens on a simple int main() {} program with no breakpoints set | automated | | | | automated | ||
| | |||
|- | |||
| Step through some (not all) test* functions and check whether the displayed data looks correct | |||
| | |||
| The code contains comments with the expected displayed data. These are meant for semi-automatic runs and might differ from what you see. Use your own judgement what's correct and what's not. | |||
|- | |||
| Comment out the return statement inside the following functions one by one. Check whether you'll end up with a proper stack trace & locals display. | |||
* testNullPointerDeref() | |||
* testNullReference() | |||
* testEndlessLoop(); (break manually) | |||
* testEndlessRecursion(); | |||
* testUncaughtException(); | |||
| | |||
| | |||
|- | |||
| Test a breakpoint in a QThread: | |||
# Uncomment the call to qthread::testQThread() | |||
# Place a breakpoint in qthread::Thread::run() | |||
# Run this in the debugger | |||
# Make sure that: | |||
#* the breakpoint receives the right number of hits | |||
#* "Locals and Expressions" and "Stack" views show reasonable data, including the object names of the threads | |||
| | |||
| | |||
|- | |||
| Switch on temporarily 'Operate by Instruction' (small icon above the stack trace) and check whether you see disassembler output and can step by instruction | |||
| | |||
|} | |||
{| class="wikitable" | |||
|+ Tests using ''tests/manual/debugger/cli-io/cli-io.pro'' from Qt Creator's source repository | |||
! Test | |||
! Result | |||
! Annotation | |||
|+ | |||
| Check I/O (qDebug, std::cout, std::cerr), on Win for both Debug and Release. Please read the below note! | |||
| | |||
| | |||
|- | |||
| Check "Run in Terminal". Use Terminal for input. | |||
| | |||
| | |||
|- | |||
| Check nothing bad happens on a simple int main() {} program with no breakpoints set | |||
| automated | |||
| | |||
|} | |||
{| class="wikitable" | |||
|+ Tests using ''tests/manual/debugger/gui/gui.pro'' from Qt Creator's source repository | |||
! Test | |||
! Result | |||
! Annotation | |||
|+ | |||
| Check registering for post-mortem debugging: | | Check registering for post-mortem debugging: | ||
# Go to " | # Go to "Edit" -> "Preferences…" -> "Debugger" -> "General". | ||
# Toggle "Use Qt Creator for post-mortem debugging" | # Toggle "Use Qt Creator for post-mortem debugging" | ||
# Click "OK" | # Click "OK" | ||
# Go to " | # Go to "Edit" -> "Preferences…" -> "Debugger"-> "General" again. | ||
# Verify that the check box "Use Qt Creator for post-mortem debugging" reflects the changes you made in step 2. | | | | # Verify that the check box "Use Qt Creator for post-mortem debugging" reflects the changes you made in step 2. | ||
| Attach to a crashed process | | | | | | ||
| Attach to | | | ||
|- | |||
| Attach to a crashed process | |||
| | |||
| | |||
|- | |||
| | |||
# Start the project from outside Creator, e.g. from the command line. | |||
# Attach Creator to the running process.<br/>Verify that you see a stack trace, variable values and code markers just as if you had run the application in the debugger from the beginning. You should also be able to pause/continue the execution. | |||
| | |||
| | |||
|- | |||
| Test unusual situations: Kill X 'externally' while debugging (both in a 'running' and 'stopped' state), where X is | | Test unusual situations: Kill X 'externally' while debugging (both in a 'running' and 'stopped' state), where X is | ||
* the debugged program | * the debugged program | ||
* cdb | | | | * cdb | ||
| | |||
| | |||
|} | |||
== Breakpoint module resolution == | == Breakpoint module resolution == | ||
* Set a new breakpoint in application code (say 'testapp'). Hover over breakpoint | * Set a new breakpoint in application code (say 'testapp'). | ||
* Start the application, make it stop at breakpoint | * Right-click into the breakpoint view and make sure that "Use Tooltips (...)" is checked. | ||
* Finish debugging, restart debugger. Should be faster now | * Hover over breakpoint view, verify that 'Module' is empty in tooltip. | ||
* Start the application, make it stop at breakpoint. | |||
* Finish debugging, restart debugger. Should be faster now. | |||
* Display tooltip of breakpoint again. Module should now be something 'testapp'. | * Display tooltip of breakpoint again. Module should now be something 'testapp'. | ||
== stderr/stdout handling on Windows == | == stderr/stdout handling on Windows == | ||
* An application needs to be built with 'console' for stderr/stdout to appear (use | * An application needs to be built with 'console' for stderr/stdout to appear (use Creator's "Run in terminal" setting) | ||
* Creator itself is built with 'console' in debug mode only. | * Creator itself is built with 'console' in debug mode only. | ||
* qDebug() prints to stderr for 'console' apps, else to the Windows debugger log, which can be shown with the DbgView utility | * qDebug() prints to stderr for 'console' apps, else to the Windows debugger log, which can be shown with the DbgView utility | ||
* CDB will catch only qDebug() when app is built without ‘console’, rest goes to app console as with normal Windows app |
Latest revision as of 10:47, 30 June 2023
For the following tests, you will need to build projects on Qt using MSVC and debug them using cdb. You can get a suitable build of Qt from the official Online Installer.
Test | Result | Annotation |
---|---|---|
Create new project. Can you build, run and debug it? | automated | |
Set breakpoint, press F5 to build and run debugger, verify that program stops at a breakpoint that you set:
|
||
Test breakpoint module resolution (see below) | ||
"Step into" a couple of times. Can you step into Qt source code (*.cpp file under QTDIR. You might need to configure source paths mapping under "Edit" -> "Preferences…" -> "Debugger" -> "General" -> "Add Qt sources...")? | ||
Test debugging helpers: Do classes like QImage or std::string show beautiful information instead of the raw structure? | automated | |
Step through some (not all) test* functions and check whether the displayed data looks correct | The code contains comments with the expected displayed data. These are meant for semi-automatic runs and might differ from what you see. Use your own judgement what's correct and what's not. | |
Comment out the return statement inside the following functions one by one. Check whether you'll end up with a proper stack trace & locals display.
|
||
Test a breakpoint in a QThread:
|
||
Switch on temporarily 'Operate by Instruction' (small icon above the stack trace) and check whether you see disassembler output and can step by instruction |
Test | Result | Annotation |
---|---|---|
Check I/O (qDebug, std::cout, std::cerr), on Win for both Debug and Release. Please read the below note! | ||
Check "Run in Terminal". Use Terminal for input. | ||
Check nothing bad happens on a simple int main() {} program with no breakpoints set | automated |
Test | Result | Annotation |
---|---|---|
Check registering for post-mortem debugging:
|
||
Attach to a crashed process | ||
|
||
Test unusual situations: Kill X 'externally' while debugging (both in a 'running' and 'stopped' state), where X is
|
Breakpoint module resolution
- Set a new breakpoint in application code (say 'testapp').
- Right-click into the breakpoint view and make sure that "Use Tooltips (...)" is checked.
- Hover over breakpoint view, verify that 'Module' is empty in tooltip.
- Start the application, make it stop at breakpoint.
- Finish debugging, restart debugger. Should be faster now.
- Display tooltip of breakpoint again. Module should now be something 'testapp'.
stderr/stdout handling on Windows
- An application needs to be built with 'console' for stderr/stdout to appear (use Creator's "Run in terminal" setting)
- Creator itself is built with 'console' in debug mode only.
- qDebug() prints to stderr for 'console' apps, else to the Windows debugger log, which can be shown with the DbgView utility
- CDB will catch only qDebug() when app is built without ‘console’, rest goes to app console as with normal Windows app