QtQuickMinutes20100817: Difference between revisions
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h1. August 17th, 2010 - week 33 | |||
== | == QML / QtDeclarative == | ||
* bug fixing, working on documentation | * bug fixing, working on documentation | ||
* investigating simple object list, qabstractitemmodel subclass example | * investigating simple object list, qabstractitemmodel subclass example | ||
** qabstractitemmodel difficult for many, and a simple list | ** qabstractitemmodel difficult for many, and a simple list doesn't give add, remove etc | ||
** a workaround is to reset the model, but this carries overhead for the engine | ** a workaround is to reset the model, but this carries overhead for the engine | ||
** might investigate qstandarditemmodel and items as the basis for this | ** might investigate qstandarditemmodel and items as the basis for this | ||
==Bauhaus / Creator== | == Bauhaus / Creator == | ||
* looking at deployment challenges | * looking at deployment challenges | ||
** orientation changes, in Qt or QtMobility? We need to find a good middle ground until QtMobility ships with | ** orientation changes, in Qt or QtMobility? We need to find a good middle ground until QtMobility ships with QML bindings | ||
** until then providing boilerplate c++ code that provides a QDeclarativeView, orientation enums etc to allow others creating a native executable with | ** until then providing boilerplate c++ code that provides a QDeclarativeView, orientation enums etc to allow others creating a native executable with QML | ||
* trying | * trying QML/3D, but difficult to find the model loaded. | ||
** modelloader example allows setting correct coordinates | ** modelloader example allows setting correct coordinates | ||
==Documentation== | == Documentation == | ||
* working on class diagrams with properties | * working on class diagrams with properties | ||
* hoping to build a pdf for handout and sharing online | * hoping to build a pdf for handout and sharing online | ||
==QtComponents== | == QtComponents == | ||
* water team getting back from vacation | * water team getting back from vacation | ||
Line 28: | Line 28: | ||
* Discussing with other teams on areas for contributions | * Discussing with other teams on areas for contributions | ||
== | == QML Enablers == | ||
* have working gesturearea; tap, tap&hold, swipe, pinch | * have working gesturearea; tap, tap&hold, swipe, pinch | ||
* how to integrate with Flickable? flickable has its own code for interaction, mouse area interaction / dragging is very complex | * how to integrate with Flickable? flickable has its own code for interaction, mouse area interaction / dragging is very complex - took a long time to get right. worried that it will be difficult to integrate with GestureArea | ||
* Investigating legal hurdles for pushing code externally | * Investigating legal hurdles for pushing code externally | ||
Revision as of 06:15, 24 February 2015
h1. August 17th, 2010 - week 33
QML / QtDeclarative
- bug fixing, working on documentation
- investigating simple object list, qabstractitemmodel subclass example
- qabstractitemmodel difficult for many, and a simple list doesn't give add, remove etc
- a workaround is to reset the model, but this carries overhead for the engine
- might investigate qstandarditemmodel and items as the basis for this
Bauhaus / Creator
- looking at deployment challenges
- orientation changes, in Qt or QtMobility? We need to find a good middle ground until QtMobility ships with QML bindings
- until then providing boilerplate c++ code that provides a QDeclarativeView, orientation enums etc to allow others creating a native executable with QML
- trying QML/3D, but difficult to find the model loaded.
- modelloader example allows setting correct coordinates
Documentation
- working on class diagrams with properties
- hoping to build a pdf for handout and sharing online
QtComponents
- water team getting back from vacation
- Have; button lineedit spinner label, Working on; windowframe toolbar pages virtual keyboard
- Discussing with other teams on areas for contributions
QML Enablers
- have working gesturearea; tap, tap&hold, swipe, pinch
- how to integrate with Flickable? flickable has its own code for interaction, mouse area interaction / dragging is very complex - took a long time to get right. worried that it will be difficult to integrate with GestureArea
- Investigating legal hurdles for pushing code externally