Download Data from URL/pt-PT
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Português (Portugal) Alemão Inglês Búlgaro CoreanoPersa
Introdução
The following code snippet demonstrates how to download data as QByteArray from URL. The downloaded data can be saved as a file or converted to appropriate object. For example if an image is downloaded it can be converted to QPixmap or QImage using method loadFromData.
Please note that although the name of the class is FileDownloader the downloaded data is not saved on the disk as file!
Classes Importantes
Ficheiro .pro
QT += network
filedownloader.h
#ifndef FILEDOWNLOADER_H
#define FILEDOWNLOADER_H
#include <QObject>
#include <QByteArray>
#include <QNetworkAccessManager>
#include <QNetworkRequest>
#include <QNetworkReply>
class FileDownloader : public QObject
{
Q_OBJECT
public:
explicit FileDownloader(QUrl imageUrl, QObject *parent = 0);
virtual ~FileDownloader();
QByteArray downloadedData() const;
signals:
void downloaded();
private slots:
void fileDownloaded(QNetworkReply* pReply);
private:
QNetworkAccessManager m_WebCtrl;
QByteArray m_DownloadedData;
};
#endif // FILEDOWNLOADER_H
filedownloader.cpp
#include "filedownloader.h"
FileDownloader::FileDownloader(QUrl imageUrl, QObject *parent) :
QObject(parent)
{
connect(
&m_WebCtrl, SIGNAL (finished(QNetworkReply*)),
this, SLOT (fileDownloaded(QNetworkReply*))
);
QNetworkRequest request(imageUrl);
m_WebCtrl.get(request);
}
FileDownloader::~FileDownloader() { }
void FileDownloader::fileDownloaded(QNetworkReply* pReply) {
m_DownloadedData = pReply->readAll();
//emit a signal
pReply->deleteLater();
emit downloaded();
}
QByteArray FileDownloader::downloadedData() const {
return m_DownloadedData;
}
Utilização
Carregar Pixmap do URL
Declare slot
private slots:
void loadImage();
Connect signal downloaded() to the slot
QUrl imageUrl("http://qt.digia.com/Documents/1/QtLogo.png");
m_pImgCtrl = new FileDownloader(imageUrl, this);
connect(m_pImgCtrl, SIGNAL (downloaded()), this, SLOT (loadImage()));
Load QPixmap from the downloaded data
void MainWindow::loadImage()
{
QPixmap buttonImage;
buttonImage.loadFromData(m_pImgCtrl->downloadedData());
}