How to create mobile games for different screen sizes and resolutions: Difference between revisions
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(Created page with "Category:HowTo == Introduction == This tutorial will cover the basic concepts how to design your game graphics in the first part and then show how it can be implemented w...") |
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Latest revision as of 10:52, 16 July 2015
Introduction
This tutorial will cover the basic concepts how to design your game graphics in the first part and then show how it can be implemented with V-Play.
- Image sizes
- Content scaling modes
- Scene Alignment
- Position relative by screen position
- Useful V-Play components for multi-resolution support
Game Engine
This tutorial uses the V-Play Game Engine, a 2D game engine based on Qt.
Tutorial
Link to the tutorial: How to create mobile games for different screen sizes and resolutions