How to create mobile games for different screen sizes and resolutions
This tutorial will cover the basic concepts how to design your game graphics in the first part and then show how it can be implemented with V-Play.
- Image sizes
- Content scaling modes
- Scene Alignment
- Position relative by screen position
- Useful V-Play components for multi-resolution support
This tutorial uses the V-Play Game Engine, a 2D game engine based on Qt.
Link to the tutorial: How to create mobile games for different screen sizes and resolutions