Drag and Drop within a GridView/bg: Difference between revisions
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{{Cleanup | reason=Auto-imported from ExpressionEngine.}} | {{Cleanup | reason=Auto-imported from ExpressionEngine.}} | ||
{{LangSwitch}} | |||
[[Category: | [[Category:Snippets::QML]] | ||
[[Category:Developing_with_Qt::Qt Quick::QML]] | [[Category:Developing_with_Qt::Qt Quick::QML]] | ||
[[Category:Developing_with_Qt::Qt Quick::Tutorial]] | [[Category:Developing_with_Qt::Qt Quick::Tutorial]] | ||
Тази статия е създадена заради няколко теми във форума (линковете са в края на статията), в които се пита за такъв метод. Чувствайте се свободни да добавяте коментари и код. | Тази статия е създадена заради няколко теми във форума (линковете са в края на статията), в които се пита за такъв метод. Чувствайте се свободни да добавяте коментари и код. | ||
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'''Video''' | '''Video''' | ||
https://www.youtube.com/watch?v=4tt5hQYS4Fo | |||
Теми от форума: | Теми от форума: | ||
[http://developer.qt.nokia.com/forums/viewthread/2327/ iOS Style Rearrange of Icons] | [http://developer.qt.nokia.com/forums/viewthread/2327/ iOS Style Rearrange of Icons] | ||
[http://developer.qt.nokia.com/forums/viewthread/2426/ QML and Drag and Drop] | [http://developer.qt.nokia.com/forums/viewthread/2426/ QML and Drag and Drop] |
Latest revision as of 13:14, 28 November 2016
This article may require cleanup to meet the Qt Wiki's quality standards. Reason: Auto-imported from ExpressionEngine. Please improve this article if you can. Remove the {{cleanup}} tag and add this page to Updated pages list after it's clean. |
Тази статия е създадена заради няколко теми във форума (линковете са в края на статията), в които се пита за такъв метод. Чувствайте се свободни да добавяте коментари и код.
Влачене и пускане на елементи в GridView
Този пример ще покаже влачене и пускане на елелемeнти в GridView по подобен на iOS начин (видео ).
В примера има 3 файла. Един за модела (WidgetModel.qml), един за делегата (IconItem.qml) и един за GridView (Main.qml).
WidgetModel.qml
import QtQuick 1.0
ListModel {
ListElement { icon: "Images/widget1.png"; gridId: 0}
ListElement { icon: "Images/widget2.png"; gridId: 1}
ListElement { icon: "Images/widget3.png"; gridId: 2}
ListElement { icon: "Images/widget4.png"; gridId: 3}
ListElement { icon: "Images/widget5.png"; gridId: 4}
ListElement { icon: "Images/widget6.png"; gridId: 5}
ListElement { icon: "Images/widget7.png"; gridId: 6}
ListElement { icon: "Images/widget8.png"; gridId: 7}
ListElement { icon: "Images/widget9.png"; gridId: 8}
}
IconItem.qml
import QtQuick 1.0
Component {
Item {
id: main
width: grid.cellWidth; height: grid.cellHeight
Image {
id: item; parent: loc
x: main.x + 5; y: main.y + 5
width: main.width - 10; height: main.height - 10;
fillMode: Image.PreserveAspectFit; smooth: true
source: icon
Rectangle {
anchors.fill: parent;
border.color: "#326487"; border.width: 6
color: "transparent"; radius: 5
visible: item.state "active"
}
Behavior on x { enabled: item.state != "active"; NumberAnimation { duration: 400; easing.type: Easing.OutBack } }
Behavior on y { enabled: item.state != "active"; NumberAnimation { duration: 400; easing.type: Easing.OutBack } }
SequentialAnimation on rotation {
NumberAnimation { to: 2; duration: 60 }
NumberAnimation { to: -2; duration: 120 }
NumberAnimation { to: 0; duration: 60 }
running: loc.currentId != -1 && item.state != "active"
loops: Animation.Infinite; alwaysRunToEnd: true
}
states: State {
name: "active"; when: loc.currentId gridId
PropertyChanges { target: item; x: loc.mouseX - width/2; y: loc.mouseY - height/2; scale: 0.5 }
}
transitions: Transition { NumberAnimation { property: "scale"; duration: 200} }
}
}
}
Main.qml
import QtQuick 1.0
Rectangle {
width: 640; height: 480
color: "#222222"
GridView {
id: grid
interactive: false
anchors {
topMargin: 60; bottomMargin: 60
leftMargin: 140; rightMargin: 140
fill: parent
}
cellWidth: 120; cellHeight: 120;
model: WidgetModel { id: icons }
delegate: IconItem { }
MouseArea {
property int currentId: –1 // Original position in model
property int newIndex // Current Position in model
property int index: grid.indexAt(mouseX, mouseY) // Item underneath cursor
id: loc
anchors.fill: parent
onPressAndHold: currentId = icons.get(newIndex = index).gridId
onReleased: currentId = –1
onMousePositionChanged:
if (loc.currentId [[Image:= -1 && index |= -1 && index ]]= –1 && index != newIndex)
icons.move(newIndex, newIndex = index, 1)
}
}
}
Video https://www.youtube.com/watch?v=4tt5hQYS4Fo
Теми от форума: iOS Style Rearrange of Icons QML and Drag and Drop