Qt3D: Difference between revisions

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[[Category:Qt3D]]
== Introduction ==


The Qt3D Module is included in Qt 5.5 as a technology preview. [http://doc-snapshots.qt.io/qt5-5.5/qt3d-index.html Documentation] exists but is incomplete. The module is maintained by engineers from [http://www.kdab.com/ KDAB]. For an introduction to Qt3D see their following blog posts:
The Qt 3D Module is included in Qt 5.7 onwards. [http://doc.qt.io/qt-5/qt3d-index.html Documentation] exists but is incomplete (improvements are on-going but all help is welcomed). The module is maintained by engineers from [http://www.kdab.com/ KDAB]. For an introduction to Qt3D see their following blog posts:
*[http://www.kdab.com/maintaining-qt3d/ Maintaining Qt3D]
*[http://www.kdab.com/maintaining-qt3d/ Maintaining Qt3D]
*[http://www.kdab.com/overview-qt3d-2-0-part-1/ Overview of Qt3D 2.0 - Part 1]
*[http://www.kdab.com/overview-qt3d-2-0-part-1/ Overview of Qt3D 2.0 - Part 1]
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*[http://www.kdab.com/shadow-mapping-qt3d-2-0/ Shadow Mapping in Qt3 2.0]
*[http://www.kdab.com/shadow-mapping-qt3d-2-0/ Shadow Mapping in Qt3 2.0]
*[http://www.kdab.com/qt3d-2-0-framegraph/ Qt3D 2.0 The FrameGraph]
*[http://www.kdab.com/qt3d-2-0-framegraph/ Qt3D 2.0 The FrameGraph]
== Developing Qt 3D ==
=== Qt 5.8 ===
* Lots of performance improvements in the renderer
* Plugin system for QMesh
* QRenderCapture framegraph node
* QPaintedTexture
=== Qt 5.9 ===
* [[Qt3D-Animation-Framework|Animation Framework]]
* [[Qt3D-QtQuick2-in-Qt3D|Qt Quick 2 in Qt 3D]]
* [[Qt3D-Particle-Framework|Particle framework]]
* 3D Text geometry helper
* Billboard helper
=== Qt 5.10 ===
* Animation framework extensions (inverse kinematics, skinned skeletal animations)
* [[Qt3D-Animation-Clip-API|Animation Clip API]]
* Collision framework
* Qt3DCore - Work stealing queues for threadpooler?
=== Qt 5.1x ===
* Constraints framework
* Physics engine
* Artificial Intelligence
* Additional renderer backends (Vulkan, Direct3D 12, Metal)
=== Qt 6 ===
* QQuick3D: Unified renderer for Qt Quick and Qt 3D

Latest revision as of 07:12, 18 August 2019

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Introduction

The Qt 3D Module is included in Qt 5.7 onwards. Documentation exists but is incomplete (improvements are on-going but all help is welcomed). The module is maintained by engineers from KDAB. For an introduction to Qt3D see their following blog posts:

Developing Qt 3D

Qt 5.8

  • Lots of performance improvements in the renderer
  • Plugin system for QMesh
  • QRenderCapture framegraph node
  • QPaintedTexture

Qt 5.9

Qt 5.10

  • Animation framework extensions (inverse kinematics, skinned skeletal animations)
  • Animation Clip API
  • Collision framework
  • Qt3DCore - Work stealing queues for threadpooler?

Qt 5.1x

  • Constraints framework
  • Physics engine
  • Artificial Intelligence
  • Additional renderer backends (Vulkan, Direct3D 12, Metal)

Qt 6

  • QQuick3D: Unified renderer for Qt Quick and Qt 3D