Qt 6.10 Known Issues: Difference between revisions
Jump to navigation
Jump to search
(Created page with "Category:Known Issues *Check that your system meets [https://doc-snapshots.qt.io/qt6-6.10/supported-platforms.html Qt's requirements] *All open issues can be found from [https://bugreports.qt.io/issues/?filter=27754 Jira] **RTA findings [https://bugreports.qt.io/issues/?filter=27755 here] *Supported development platforms are listed [https://bugreports.qt.io/browse/QTBUG-134244 here] ==All platforms== ==Linux== ==macOS== ==Windows== ==Android== ==iOS== ==WebAs...") |
(Add note about lottietoqml limitation) |
||
(2 intermediate revisions by one other user not shown) | |||
Line 6: | Line 6: | ||
==All platforms== | ==All platforms== | ||
* When using the tech preview lottietoqml tool (or VectorImage with the Lottie backend), then files containing animations with easing curves will fail to parse. This will be fixed in the next upcoming patch release. | |||
==Linux== | ==Linux== | ||
==macOS== | ==macOS== | ||
* The Qt Widgets and Quick macOS styles may exhibit drawing artefacts when running with the new Liquid Glass style in macOS 26 Tahoe. To run the application in compatibility mode with Liquid Glass disabled either use Xcode 16 to build the application, or set the [https://developer.apple.com/documentation/bundleresources/information-property-list/uidesignrequirescompatibility UIDesignRequiresCompatibility] key in the application's <code>Info.plist</code> to <code>YES</code>. | |||
==Windows== | ==Windows== |
Latest revision as of 09:25, 2 October 2025
- Check that your system meets Qt's requirements
- All open issues can be found from Jira
- RTA findings here
- Supported development platforms are listed here
All platforms
- When using the tech preview lottietoqml tool (or VectorImage with the Lottie backend), then files containing animations with easing curves will fail to parse. This will be fixed in the next upcoming patch release.
Linux
macOS
- The Qt Widgets and Quick macOS styles may exhibit drawing artefacts when running with the new Liquid Glass style in macOS 26 Tahoe. To run the application in compatibility mode with Liquid Glass disabled either use Xcode 16 to build the application, or set the UIDesignRequiresCompatibility key in the application's <code>Info.plist</code> to <code>YES</code>.